Player Matchup

Ymir
Ymir
IncrediblePlayer
Ymir
Level 4
God Stats
3W - 1L
1,671 SR
Queue Stats
5W - 2L
1,644 Elo+
Solo
Danzaburou
Danzaburou
Sakuraswift
Danzaburou
Level 18
God Stats
1W - 0L
1,967 SR
Queue Stats
27W - 20L
1,660 Elo+
Solo
Hades
Hades
Yugixx02
Hades
Level 28
God Stats
4W - 1L
1,714 SR
Queue Stats
104W - 91L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
hellmode150
Gilgamesh
Level 13
God Stats
1W - 4L
2,144 SR
Queue Stats
17W - 10L
1,695 Elo+
Solo
Loki
Loki
unklerucus
Loki
Level 12
God Stats
2W - 1L
1,536 SR
Queue Stats
31W - 16L
1,667 Elo+
Solo
Team Averages
Level 15
1,806 SR
1,653 Elo+

VS

Team Averages
Level 20
1,555 SR
1,656 Elo+
Athena
Athena
DeeplnThought
Athena
Level 24
God Stats
8W - 10L
1,500 SR
Queue Stats
218W - 204L
1,577 Elo+
Party 2
Bakasura
Bakasura
Orangemint16134
Bakasura
Level 16
God Stats
2W - 1L
1,781 SR
Queue Stats
10W - 14L
1,477 Elo+
Party 2
Raijin
Raijin
abadmerc
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 14L
1,772 Elo+
Party 1
Chaac
Chaac
calpdavis2
Chaac
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 10L
1,756 Elo+
Party 1
Chiron
Chiron
katcalledtom
Chiron
Level 27
God Stats
2W - 6L
1,496 SR
Queue Stats
36W - 25L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
5,209
521
816
3,131
1,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Sakuraswift
Danzaburou
9
3 / 0 / 1
5,599
560
4,026
4,596
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Yugixx02
Hades
11
4 / 1 / 2
6,614
661
4,847
5,203
2,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
hellmode150
Gilgamesh
12
6 / 0 / 2
6,884
688
6,769
4,974
1,933
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 1
5,798
580
4,400
5,789
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 0
5,048
505
1,496
8,755
3,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
7
0 / 4 / 1
4,792
479
1,402
6,221
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
abadmerc
Raijin
9
2 / 2 / 0
5,563
556
3,232
6,406
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
9
0 / 3 / 0
5,101
510
2,745
5,958
3,297
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Chiron
7
0 / 3 / 1
4,462
446
1,904
3,780
688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
15
Kills
4
4
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
0
2
3
0.75
L
Bakasura
0
4
1
0.13
W
Danzaburou
Sakuraswift
Danzaburou
3
0
1
3.5
W
Hades
Yugixx02
Hades
4
1
2
5
L
Raijin
abadmerc
Raijin
2
2
0
1
L
Chaac
0
3
0
0
W
Gilgamesh
hellmode150
Gilgamesh
6
0
2
7
L
Chiron
0
3
1
0.17
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,858
Damage
10,779
23,693
Taken
31,120
9,303
Mitigated
11,731
10,334
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,496
469
134
555
8,755
3,951
0
1,979
6,776
11,442
0
W
816
321
0
667
3,131
1,738
687
521
2,610
5,000
0
L
Bakasura
1,402
843
0
1,774
6,221
2,211
0
924
5,297
0
18,249
W
Danzaburou
Sakuraswift
Danzaburou
4,026
2,000
0
1,493
4,596
1,399
111
411
4,185
0
32,751
W
Hades
Yugixx02
Hades
4,847
631
61
3,260
5,203
2,545
618
1,858
3,103
36,808
0
L
Raijin
abadmerc
Raijin
3,232
59
0
1,186
6,406
1,584
0
1,550
4,856
26,206
0
L
Chaac
2,745
289
0
1,054
5,958
3,297
0
954
5,004
2,849
26,077
W
Gilgamesh
hellmode150
Gilgamesh
6,769
2,606
0
1,503
4,974
1,933
0
282
4,495
0
38,230
L
Chiron
1,904
877
267
1,075
3,780
688
0
256
3,524
0
19,143
W
4,400
1,614
0
3,350
5,789
1,688
0
1,883
3,792
0
36,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
24,966
337
Minions Killed
243
0
Camps Cleared
0
1,023,254
Distance Traveled
949,845
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,048
505
25
3
0
194,195
3
W
Ymir
5,209
521
13
1
0
214,084
0
L
Bakasura
4,792
479
52
5
0
197,190
2
W
Danzaburou
5,599
560
79
8
0
182,555
0
W
Hades
6,614
661
91
9
0
188,770
4
L
Raijin
5,563
556
68
7
0
172,981
2
L
Chaac
5,101
510
61
6
0
187,538
3
W
Gilgamesh
6,884
688
76
8
0
209,258
5
L
Chiron
4,462
446
37
4
0
197,941
3
W
Loki
5,798
580
78
8
0
228,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role