Player Matchup

Tiamat
Tiamat
FauxZyrenix
Tiamat
Level 24
God Stats
1W - 1L
1,423 SR
Queue Stats
12W - 9L
1,586 Elo+
Party 1
Ymir
Ymir
R2D2Guzman04
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
Reymeh1990
Tsukuyomi
Level 24
God Stats
3W - 2L
1,783 SR
Queue Stats
137W - 115L
1,599 Elo+
Solo
Neith
Neith
steadykillz
Neith
Level 26
God Stats
10W - 7L
1,483 SR
Queue Stats
100W - 64L
1,758 Elo+
Solo
Chaac
Chaac
x13x Suave
Chaac
Level 27
God Stats
8W - 5L
1,618 SR
Queue Stats
9W - 11L
1,526 Elo+
Party 1
Team Averages
Level 25
1,561 SR
1,587 Elo+

VS

Team Averages
Level 27
1,512 SR
1,505 Elo+
Heimdallr
Heimdallr
BlazingThud
Heimdallr
Level 26
God Stats
22W - 24L
1,433 SR
Queue Stats
101W - 146L
1,437 Elo+
Party 2
Raijin
Raijin
Brown-Bear-King2
Raijin
Level 27
God Stats
8W - 4L
1,303 SR
Queue Stats
83W - 70L
1,479 Elo+
Solo
Aphrodite
Aphrodite
Dvadumcute
Aphrodite
Level 29
God Stats
120W - 115L
1,620 SR
Queue Stats
270W - 232L
1,689 Elo+
Solo
Kumbhakarna
Kumbhakarna
XXXXBIG REDXXXX
Kumbhakarna
Level 23
God Stats
4W - 3L
1,702 SR
Queue Stats
37W - 57L
1,423 Elo+
Party 2
Ravana
Ravana
Xcoolerh20x
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
385W - 413L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 3 / 10
10,706
510
9,451
13,121
6,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 1 / 16
9,439
449
3,516
6,908
5,726
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Reymeh1990
Tsukuyomi
20
27 / 1 / 6
14,645
697
33,455
16,989
8,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
7 / 4 / 6
12,267
584
17,866
15,922
6,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
19
5 / 3 / 9
12,178
580
16,713
17,663
19,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlazingThud
Heimdallr
13
1 / 12 / 1
8,549
407
7,027
20,413
6,980
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 8 / 4
9,555
455
9,263
19,130
8,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Dvadumcute
Aphrodite
18
5 / 9 / 2
11,200
533
11,962
21,831
9,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
XXXXBIG REDXXXX
Kumbhakarna
12
0 / 6 / 1
7,822
372
1,669
18,905
17,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
14
4 / 8 / 3
9,348
445
8,142
15,803
7,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
23
43
Kills
12
12
Deaths
43
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BlazingThud
Heimdallr
1
12
1
0.13
L
2
8
4
0.5
L
Aphrodite
Dvadumcute
Aphrodite
5
9
2
0.67
W
Tiamat
3
3
10
2.67
W
1
1
16
9
W
Tsukuyomi
Reymeh1990
Tsukuyomi
27
1
6
30
L
Kumbhakarna
XXXXBIG REDXXXX
Kumbhakarna
0
6
1
0.08
L
Ravana
4
8
3
0.69
W
7
4
6
2.5
W
Chaac
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,001
Damage
38,063
70,603
Taken
96,082
47,781
Mitigated
49,316
21,428
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BlazingThud
Heimdallr
7,027
1,883
0
0
20,413
6,980
1,149
2,975
17,167
0
40,591
L
9,263
1,100
218
3,103
19,130
8,090
200
2,573
15,818
53,326
0
L
Aphrodite
Dvadumcute
Aphrodite
11,962
1,765
1,259
8,942
21,831
9,136
322
2,654
18,944
76,409
0
W
Tiamat
9,451
924
0
3,989
13,121
6,906
509
3,693
9,274
60,299
0
W
3,516
526
0
0
6,908
5,726
451
2,696
4,122
18,293
0
W
Tsukuyomi
Reymeh1990
Tsukuyomi
33,455
10,807
0
3,818
16,989
8,927
2,678
5,500
11,289
0
117,909
L
Kumbhakarna
XXXXBIG REDXXXX
Kumbhakarna
1,669
147
0
437
18,905
17,415
23
2,682
15,972
19,220
0
L
Ravana
8,142
1,988
0
1,741
15,803
7,695
335
2,133
13,146
0
51,261
W
17,866
9,461
0
6,976
15,922
6,226
4,784
6,195
9,553
0
100,067
W
Chaac
16,713
2,374
0
6,645
17,663
19,996
1,226
4,161
13,471
800
76,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,235
Gold Earned
46,474
591
Minions Killed
461
0
Camps Cleared
0
2,075,567
Distance Traveled
1,693,127
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,549
407
93
4
0
324,356
0
L
Raijin
9,555
455
96
5
0
309,573
3
L
Aphrodite
11,200
533
149
7
0
355,613
5
W
Tiamat
10,706
510
106
5
0
401,783
2
W
Ymir
9,439
449
28
1
0
351,074
1
W
Tsukuyomi
14,645
697
154
7
0
538,730
0
L
Kumbhakarna
7,822
372
27
1
0
343,703
2
L
Ravana
9,348
445
96
5
0
359,882
0
W
Neith
12,267
584
153
7
0
366,734
5
W
Chaac
12,178
580
150
7
0
417,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role