Player Matchup

Bellona
Bellona
JuannithoRG
Bellona
Level 18
God Stats
18W - 20L
1,615 SR
Queue Stats
56W - 64L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sikiforov
Ah Muzen Cab
Level 29
God Stats
11W - 1L
1,965 SR
Queue Stats
92W - 18L
1,834 Elo+
Solo
Olorun
Olorun
TheNameIsLord666
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,485 Elo+
Solo
Geb
Geb
orphananthony
Geb
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 47L
1,659 Elo+
Solo
Hera
Hera
smurfbyper
Hera
Level 7
God Stats
2W - 2L
1,320 SR
Queue Stats
14W - 7L
1,631 Elo+
Solo
Team Averages
Level 17
1,580 SR
1,624 Elo+

VS

Team Averages
Level 19
1,613 SR
1,656 Elo+
Skadi
Skadi
GowBata
Skadi
Level 26
God Stats
26W - 22L
1,617 SR
Queue Stats
705W - 671L
1,498 Elo+
Solo
Ullr
Ullr
Rileyvb3
Ullr
Level 28
God Stats
12W - 19L
1,353 SR
Queue Stats
102W - 103L
1,501 Elo+
Solo
Hachiman
Hachiman
Serventhos4936
Hachiman
Level 5
God Stats
2W - 3L
1,740 SR
Queue Stats
4W - 5L
1,789 Elo+
Solo
Yemoja
Yemoja
Tree-85
Yemoja
Level 5
God Stats
2W - 1L
1,854 SR
Queue Stats
3W - 2L
1,816 Elo+
Solo
Thanatos
Thanatos
YoungKarma180
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 82L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JuannithoRG
Bellona
13
2 / 1 / 1
8,471
605
2,901
8,232
6,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Sikiforov
Ah Muzen Cab
16
6 / 0 / 8
9,968
712
13,279
9,168
3,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 1 / 6
9,031
645
7,979
11,678
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 0 / 3
9,448
675
3,744
9,063
10,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
5 / 1 / 3
9,767
698
7,287
6,884
2,850
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GowBata
Skadi
9
1 / 4 / 0
5,329
381
5,534
11,027
2,233
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
10
0 / 2 / 1
5,682
406
5,639
9,165
2,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
9
1 / 4 / 0
5,750
411
2,448
7,893
2,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Tree-85
Yemoja
8
0 / 7 / 0
4,908
351
1,942
9,174
3,144
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
YoungKarma180
Thanatos
10
1 / 4 / 2
6,303
450
3,783
8,105
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
21
Kills
3
3
Deaths
21
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
GowBata
Skadi
1
4
0
0.25
W
Bellona
JuannithoRG
Bellona
2
1
1
2.5
L
Ullr
0
2
1
0.25
L
Hachiman
1
4
0
0.25
W
Ah Muzen Cab
Sikiforov
Ah Muzen Cab
6
0
8
10
W
4
1
6
7
L
Yemoja
Tree-85
Yemoja
0
7
0
0
L
Thanatos
YoungKarma180
Thanatos
1
4
2
0.5
W
4
0
3
5.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,190
Damage
19,346
45,025
Taken
45,364
27,272
Mitigated
12,666
25,007
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
GowBata
Skadi
5,534
3,106
0
3,253
11,027
2,233
0
3,533
7,494
0
26,873
W
Bellona
JuannithoRG
Bellona
2,901
776
0
1,876
8,232
6,123
1,216
0
8,232
0
45,740
L
Ullr
5,639
1,270
0
250
9,165
2,892
0
7,263
1,902
0
31,740
L
Hachiman
2,448
2,089
0
1,415
7,893
2,050
0
2,900
4,993
0
17,763
W
Ah Muzen Cab
Sikiforov
Ah Muzen Cab
13,279
6,024
0
6,997
9,168
3,471
5,772
604
8,564
0
81,634
W
7,979
3,042
158
8,389
11,678
4,431
1,739
436
11,242
54,559
0
L
Yemoja
Tree-85
Yemoja
1,942
689
812
150
9,174
3,144
0
3,582
5,592
8,525
0
L
Thanatos
YoungKarma180
Thanatos
3,783
838
0
5,010
8,105
2,347
0
1,732
6,373
0
26,688
W
3,744
535
409
3,199
9,063
10,397
259
758
8,305
27,978
0
W
7,287
2,235
0
3,979
6,884
2,850
2,398
144
6,740
70,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,685
Gold Earned
27,972
494
Minions Killed
214
0
Camps Cleared
0
1,433,123
Distance Traveled
1,188,411
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,329
381
51
4
0
233,280
0
W
Bellona
8,471
605
97
7
0
302,745
0
L
Ullr
5,682
406
49
4
0
270,194
1
L
Hachiman
5,750
411
31
2
0
218,173
1
W
Ah Muzen Cab
9,968
712
140
10
0
273,685
0
W
Olorun
9,031
645
81
6
0
297,717
3
L
Yemoja
4,908
351
16
1
0
209,412
4
L
Thanatos
6,303
450
67
5
0
257,352
1
W
Geb
9,448
675
47
3
0
289,218
1
W
Hera
9,767
698
129
9
0
269,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role