Player Matchup

Bellona
Bellona
JennaKaps
Bellona
Level 51
God Stats
6W - 0L
1,593 SR
Queue Stats
108W - 50L
1,608 Elo+
Party 1
Merlin
Merlin
MonkeFeet
Merlin
Level 8
God Stats
5W - 4L
1,766 SR
Queue Stats
39W - 21L
1,634 Elo+
Party 1
Hou Yi
Hou Yi
johnpeter101
Hou Yi
Level 128
God Stats
3W - 0L
1,333 SR
Queue Stats
44W - 41L
1,576 Elo+
Solo
Team Averages
Level 62
1,564 SR
1,606 Elo+

VS

Team Averages
Level 76
1,706 SR
1,575 Elo+
Cerberus
Cerberus
Brandoobie
Cerberus
Level 29
God Stats
5W - 4L
1,610 SR
Queue Stats
291W - 249L
1,560 Elo+
Party 2
Thanatos
Thanatos
Coolguy4coolnss
Thanatos
Level 103
God Stats
1W - 1L
1,835 SR
Queue Stats
211W - 156L
1,563 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ibox810
Morgan Le Fay
Level 97
God Stats
28W - 19L
1,673 SR
Queue Stats
71W - 60L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JennaKaps
Bellona
10
2 / 2 / 7
7,157
716
7,631
9,363
7,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
MonkeFeet
Merlin
11
2 / 1 / 5
6,829
683
9,174
4,751
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
11
5 / 2 / 4
7,380
738
6,783
7,190
1,956
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brandoobie
Cerberus
10
3 / 1 / 1
6,885
689
4,737
13,722
11,043
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
10
2 / 4 / 3
6,403
640
6,180
7,671
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Ibox810
Morgan Le Fay
10
0 / 4 / 5
6,265
627
7,899
7,926
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
9
Kills
5
5
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Brandoobie
Cerberus
3
1
1
3.5
L
Thanatos
2
4
3
0.88
L
Morgan Le Fay
Ibox810
Morgan Le Fay
0
4
5
0.63
W
Bellona
JennaKaps
Bellona
2
2
7
2.75
W
Merlin
MonkeFeet
Merlin
2
1
5
4.5
W
Hou Yi
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,588
Damage
18,816
21,304
Taken
29,319
10,717
Mitigated
17,260
3,833
Healing
10,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Brandoobie
Cerberus
4,737
416
258
4,712
13,722
11,043
0
3,957
8,756
15,299
0
L
Thanatos
6,180
1,136
0
3,223
7,671
3,362
0
1,427
5,784
0
19,920
L
Morgan Le Fay
Ibox810
Morgan Le Fay
7,899
453
518
1,797
7,926
2,855
0
3,264
4,276
25,111
0
W
Bellona
JennaKaps
Bellona
7,631
2,279
0
3,164
9,363
7,389
88
4,905
4,168
0
11,695
W
Merlin
MonkeFeet
Merlin
9,174
770
0
0
4,751
1,372
110
2,916
1,715
31,556
0
W
Hou Yi
6,783
1,859
0
669
7,190
1,956
0
4,264
2,658
0
14,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,366
Gold Earned
19,553
95
Minions Killed
122
2
Camps Cleared
6
514,023
Distance Traveled
575,754
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,885
689
36
4
0
196,972
1
L
Thanatos
6,403
640
38
4
5
203,409
2
L
Morgan Le Fay
6,265
627
48
5
1
175,373
1
W
Bellona
7,157
716
18
2
0
167,325
5
W
Merlin
6,829
683
51
5
2
174,275
5
W
Hou Yi
7,380
738
26
3
0
172,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role