Player Matchup

Nemesis
Nemesis
BOHEMIANxRIOT
Nemesis
Level 18
God Stats
6W - 6L
1,410 SR
Queue Stats
6W - 10L
1,225 Elo+
Party 2
Bellona
Bellona
LilChapstick511
Bellona
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,317 Elo+
Party 2
Bacchus
Bacchus
Smelly jiney
Bacchus
Level 8
God Stats
8W - 9L
1,195 SR
Queue Stats
8W - 16L
1,228 Elo+
Party 2
Nike
Nike
SteenyBoi28
Nike
Level 10
God Stats
6W - 2L
1,358 SR
Queue Stats
32W - 50L
1,350 Elo+
Party 2
Tsukuyomi
Tsukuyomi
x22cojo22x
Tsukuyomi
Level 17
God Stats
7W - 9L
1,209 SR
Queue Stats
9W - 18L
1,236 Elo+
Party 2
Team Averages
Level 12
1,334 SR
1,271 Elo+

VS

Team Averages
Level 25
1,355 SR
1,423 Elo+
Chang'e
Chang'e
HoriAyami
Chang'e
Level 23
God Stats
37W - 49L
1,548 SR
Queue Stats
181W - 193L
1,496 Elo+
Solo
Olorun
Olorun
Ojay XVII
Olorun
Level 18
God Stats
11W - 12L
1,499 SR
Queue Stats
73W - 82L
1,378 Elo+
Solo
Fenrir
Fenrir
Silene91
Fenrir
Level 28
God Stats
0W - 2L
1,257 SR
Queue Stats
52W - 45L
1,419 Elo+
Party 1
Thanatos
Thanatos
jackcass23
Thanatos
Level 26
God Stats
6W - 4L
1,428 SR
Queue Stats
14W - 17L
1,424 Elo+
Solo
Tyr
Tyr
sadistsniper
Tyr
Level 28
God Stats
0W - 4L
1,043 SR
Queue Stats
126W - 142L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
16 / 6 / 15
15,683
1,120
26,423
19,954
11,061
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 1 / 17
14,387
1,028
14,313
20,341
21,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Smelly jiney
Bacchus
20
1 / 4 / 21
13,502
964
12,844
16,604
27,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 0 / 25
14,070
1,005
14,592
11,716
12,451
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
x22cojo22x
Tsukuyomi
20
11 / 4 / 12
14,117
1,008
21,600
13,849
5,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HoriAyami
Chang'e
19
1 / 8 / 9
12,322
880
16,189
19,813
5,420
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Ojay XVII
Olorun
19
3 / 2 / 9
12,870
919
16,186
11,623
4,617
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
Silene91
Fenrir
19
6 / 11 / 7
13,810
986
14,150
26,197
22,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
jackcass23
Thanatos
19
0 / 3 / 5
11,067
791
5,425
11,622
5,850
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
5 / 12 / 7
13,091
935
18,994
29,484
15,526
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
52
36
Kills
15
15
Deaths
36
90
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nemesis
16
6
15
3.92
L
Chang'e
HoriAyami
Chang'e
1
8
9
0.69
W
5
1
17
13.5
L
Olorun
Ojay XVII
Olorun
3
2
9
3.75
L
Fenrir
Silene91
Fenrir
6
11
7
0.86
W
Bacchus
Smelly jiney
Bacchus
1
4
21
2.88
W
3
0
25
15.5
L
Thanatos
jackcass23
Thanatos
0
3
5
0.83
L
5
12
7
0.71
W
Tsukuyomi
x22cojo22x
Tsukuyomi
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,772
Damage
70,944
82,464
Taken
98,739
77,907
Mitigated
54,132
10,576
Healing
15,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
26,423
14,979
0
2,274
19,954
11,061
0
7,808
12,146
0
49,498
L
Chang'e
HoriAyami
Chang'e
16,189
3,530
1,929
3,758
19,813
5,420
0
1,687
18,126
41,101
0
W
14,313
3,531
2,306
2,165
20,341
21,437
0
7,506
12,835
286
34,307
L
Olorun
Ojay XVII
Olorun
16,186
9,825
1,048
4,172
11,623
4,617
0
1,486
10,137
45,513
0
L
Fenrir
Silene91
Fenrir
14,150
4,548
0
830
26,197
22,719
0
3,547
22,051
0
35,807
W
Bacchus
Smelly jiney
Bacchus
12,844
1,231
0
971
16,604
27,010
0
7,484
9,120
32,915
0
W
14,592
3,068
0
50
11,716
12,451
0
4,154
7,562
0
40,860
L
Thanatos
jackcass23
Thanatos
5,425
727
0
2,613
11,622
5,850
0
1,672
9,950
0
12,565
L
18,994
12,834
0
1,012
29,484
15,526
0
4,680
24,804
0
33,485
W
Tsukuyomi
x22cojo22x
Tsukuyomi
21,600
5,622
0
2,810
13,849
5,948
0
5,423
7,670
0
35,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,759
Gold Earned
63,160
244
Minions Killed
220
4
Camps Cleared
3
1,427,123
Distance Traveled
1,204,992
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,683
1,120
46
3
1
294,571
0
L
Chang'e
12,322
880
55
4
1
239,429
1
W
Bellona
14,387
1,028
52
4
1
310,818
0
L
Olorun
12,870
919
56
4
0
223,491
0
L
Fenrir
13,810
986
50
4
2
247,035
1
W
Bacchus
13,502
964
44
3
0
262,743
0
W
Nike
14,070
1,005
79
6
1
301,573
0
L
Thanatos
11,067
791
15
1
0
221,925
0
L
Tyr
13,091
935
44
3
0
273,112
2
W
Tsukuyomi
14,117
1,008
23
2
1
257,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role