Player Matchup

Charybdis
Charybdis
Arcardyus
Charybdis
Level 19
God Stats
12W - 5L
1,654 SR
Queue Stats
188W - 192L
1,355 Elo+
Solo
Kukulkan
Kukulkan
Asphalt1174691
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,236 Elo+
Solo
Chaac
Chaac
Kaiser Bebop
Chaac
Level 23
God Stats
10W - 6L
1,636 SR
Queue Stats
98W - 81L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
LesterGreen23
Baron Samedi
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,306 Elo+
Solo
Izanami
Izanami
SeibyGamer
Izanami
Level 10
God Stats
9W - 7L
1,593 SR
Queue Stats
72W - 61L
1,349 Elo+
Party 1
Team Averages
Level 13
1,577 SR
1,338 Elo+

VS

Team Averages
Level 9
1,540 SR
1,325 Elo+
Fenrir
Fenrir
Almanar13
Fenrir
Level 14
God Stats
2W - 1L
1,699 SR
Queue Stats
32W - 31L
1,432 Elo+
Solo
Artemis
Artemis
DaffierTrout611
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,193 Elo+
Solo
Ymir
Ymir
Drew2Clutch
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Th3Alch3mist09
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,307 Elo+
Solo
Geb
Geb
smileyball44
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arcardyus
Charybdis
18
3 / 2 / 17
11,493
1,045
9,692
6,213
2,500
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
19
4 / 4 / 23
11,821
1,075
16,938
8,265
3,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 1 / 14
11,911
1,083
12,517
13,208
7,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
LesterGreen23
Baron Samedi
18
4 / 2 / 15
11,529
1,048
11,953
7,259
4,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
SeibyGamer
Izanami
18
12 / 2 / 8
12,721
1,156
22,350
10,560
4,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

313

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Almanar13
Fenrir
18
8 / 4 / 3
13,192
1,199
22,770
21,473
17,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 9 / 4
9,669
879
2,621
12,213
4,087
15
0 / 2 / 1
9,253
841
645
9,444
6,022
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 9 / 3
10,112
919
5,830
16,299
5,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 7 / 6
11,769
1,070
9,201
26,946
32,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
28
31
Kills
11
11
Deaths
31
77
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Almanar13
Fenrir
8
4
3
2.38
W
Charybdis
Arcardyus
Charybdis
3
2
17
5.75
W
Kukulkan
4
4
23
3.88
L
0
9
4
0.22
L
0
2
1
0.25
W
8
1
14
15
W
Baron Samedi
LesterGreen23
Baron Samedi
4
2
15
5.75
W
Izanami
SeibyGamer
Izanami
12
2
8
8
L
1
9
3
0.28
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,450
Damage
41,067
45,505
Taken
86,375
22,486
Mitigated
65,342
11,172
Healing
3,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Almanar13
Fenrir
22,770
3,687
0
2,057
21,473
17,162
0
7,704
13,769
0
41,763
W
Charybdis
Arcardyus
Charybdis
9,692
8,576
0
0
6,213
2,500
0
1,613
4,600
0
30,309
W
Kukulkan
16,938
2,403
0
672
8,265
3,750
0
1,290
6,975
34,681
0
L
2,621
213
0
0
12,213
4,087
0
3,952
8,261
0
5,958
L
645
645
0
80
9,444
6,022
0
1,879
7,565
3,538
0
W
12,517
5,501
0
5,646
13,208
7,951
0
2,473
10,735
0
23,957
W
Baron Samedi
LesterGreen23
Baron Samedi
11,953
1,900
2,624
1,467
7,259
4,054
0
2,529
4,730
26,365
0
W
Izanami
SeibyGamer
Izanami
22,350
13,726
0
763
10,560
4,231
0
1,941
8,619
0
41,805
L
5,830
2,390
0
752
16,299
5,792
0
6,559
9,740
0
21,369
L
9,201
739
0
646
26,946
32,279
0
8,797
18,149
25,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,475
Gold Earned
53,995
204
Minions Killed
119
3
Camps Cleared
3
1,011,931
Distance Traveled
861,098
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,192
1,199
46
4
2
259,058
3
W
Charybdis
11,493
1,045
35
3
0
191,847
0
W
Kukulkan
11,821
1,075
55
5
0
175,147
0
L
Artemis
9,669
879
9
1
0
105,044
0
L
Ymir
9,253
841
5
0
1
102,495
1
W
Chaac
11,911
1,083
38
3
0
245,515
1
W
Baron Samedi
11,529
1,048
37
3
3
192,166
1
W
Izanami
12,721
1,156
39
4
0
207,256
0
L
Neith
10,112
919
37
3
0
177,669
0
L
Geb
11,769
1,070
22
2
0
216,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role