Player Matchup

Hades
Hades
SilverShroud-_-
Hades
Level 124
God Stats
10W - 3L
1,732 SR
Queue Stats
495W - 444L
1,594 Elo+
Party 1
Ymir
Ymir
YT-SGR_AuStin
Ymir
Level 18
God Stats
34W - 20L
1,708 SR
Queue Stats
198W - 178L
1,560 Elo+
Party 1
Tyr
Tyr
o909900900090009
Tyr
Level 18
God Stats
3W - 4L
1,712 SR
Queue Stats
43W - 44L
1,523 Elo+
Party 1
Team Averages
Level 53
1,717 SR
1,559 Elo+

VS

Team Averages
Level 60
1,384 SR
1,520 Elo+
Geb
Geb
Gabe ltchez8596
Geb
Level 127
God Stats
1W - 1L
1,132 SR
Queue Stats
96W - 98L
1,567 Elo+
Party 2
Gilgamesh
Gilgamesh
My3rsth3gr3at3st
Gilgamesh
Level 25
God Stats
14W - 12L
1,576 SR
Queue Stats
70W - 61L
1,510 Elo+
Party 2
Chang'e
Chang'e
Sassy ArmadiIIo
Chang'e
Level 29
God Stats
10W - 12L
1,444 SR
Queue Stats
79W - 66L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 1
11,968
704
22,445
19,265
12,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 4 / 10
10,868
639
6,471
19,229
22,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
1 / 4 / 9
9,971
587
8,159
15,247
11,023
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
10,335
608
15,982
19,157
9,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
15
7 / 5 / 2
11,738
690
11,772
14,789
12,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
1 / 3 / 6
10,704
630
15,394
13,328
8,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
12
Kills
10
10
Deaths
12
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
W
Gilgamesh
7
5
2
1.6
W
1
3
6
1.33
L
10
2
1
5.25
L
1
4
10
1.5
L
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,075
Damage
43,148
53,741
Taken
47,274
46,196
Mitigated
29,856
13,170
Healing
20,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,982
1,880
41
5,598
19,157
9,564
370
13,036
6,121
46,068
0
W
Gilgamesh
11,772
2,506
0
3,323
14,789
12,229
832
8,268
6,521
0
27,242
W
15,394
1,761
3,654
7,473
13,328
8,063
776
8,870
4,458
38,616
0
L
22,445
1,594
1,528
7,795
19,265
12,744
706
12,129
6,590
66,550
0
L
6,471
1,220
576
2,263
19,229
22,429
246
10,556
8,232
16,634
0
L
8,159
1,322
0
1,008
15,247
11,023
324
9,556
5,343
0
26,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,807
Gold Earned
32,777
147
Minions Killed
161
6
Camps Cleared
9
970,540
Distance Traveled
965,437
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,335
608
60
4
6
330,017
3
W
Gilgamesh
11,738
690
38
2
2
318,007
0
W
Chang'e
10,704
630
63
4
1
317,413
5
L
Hades
11,968
704
106
6
2
319,485
4
L
Ymir
10,868
639
18
1
1
303,480
2
L
Tyr
9,971
587
23
1
3
347,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role