Player Matchup

Kumbhakarna
Kumbhakarna
Gold II
AIpha Aiden
Kumbhakarna
Gold II
Level 154
God Stats
5W - 5L
1,722 SR
Queue Stats
89W - 80L
1,636 MMR
Party 3
Awilix
Awilix
Platinum V
ConniJohnson
Awilix
Platinum V
Level 123
God Stats
5W - 9L
1,358 SR
Queue Stats
454W - 451L
1,567 MMR
Party 2
Jing Wei
Jing Wei
Platinum IV
LEUTS42
Jing Wei
Platinum IV
Level 128
God Stats
2W - 2L
1,539 SR
Queue Stats
219W - 227L
1,702 MMR
Solo
Janus
Janus
Platinum II
Master Venus 25
Janus
Platinum II
Level 157
God Stats
25W - 31L
1,553 SR
Queue Stats
289W - 289L
1,884 MMR
Party 3
Artio
Artio
Platinum I
WoodlandBeret92
Artio
Platinum I
Level 126
God Stats
40W - 25L
1,687 SR
Queue Stats
482W - 472L
1,925 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,572 SR
1,743 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,484 SR
1,670 MMR
Artemis
Artemis
Gold I
 
Artemis
Gold I
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Bastet
Bastet
Diamond IV
Snagur
Bastet
Diamond IV
Level 149
God Stats
15W - 14L
1,500 SR
Queue Stats
504W - 509L
1,863 MMR
Party 1
Geb
Geb
Gold III
The Only Xeno
Geb
Gold III
Level 129
God Stats
16W - 13L
1,519 SR
Queue Stats
296W - 309L
1,574 MMR
Party 4
Terra
Terra
Platinum II
karheri
Terra
Platinum II
Level 158
God Stats
14W - 14L
1,548 SR
Queue Stats
251W - 249L
1,707 MMR
Solo
Chang'e
Chang'e
Platinum III
Ĵoker
Chang'e
Platinum III
Level 126
God Stats
2W - 4L
1,355 SR
Queue Stats
246W - 227L
1,706 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AIpha Aiden
Kumbhakarna
17
0 / 5 / 7
11,797
421
5,791
28,246
37,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
20
8 / 10 / 7
14,726
526
22,500
28,198
10,369
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
LEUTS42
Jing Wei
19
1 / 7 / 4
12,690
453
10,448
20,143
6,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 12 / 4
13,814
493
21,221
22,094
7,572
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 5 / 5
14,471
517
16,874
41,005
55,661
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bans
GilgameshPersephoneCerberusMorgan Le FayAthena

VS

Bans
SetYemojaOdinSobekCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
7 / 4 / 15
14,988
535
26,594
21,349
9,947
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
Snagur
Bastet
20
17 / 6 / 12
16,901
604
36,681
26,294
13,560
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 5 / 14
14,738
526
9,918
30,744
34,345
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
karheri
Terra
20
1 / 1 / 16
13,798
493
7,914
23,692
35,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Ĵoker
Chang'e
20
10 / 4 / 11
15,617
558
25,387
24,229
10,327
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
107
20
Kills
39
39
Deaths
20
27
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
4
15
3.63
L
Kumbhakarna
AIpha Aiden
Kumbhakarna
0
5
7
0.7
L
Awilix
8
10
7
1.15
L
Jing Wei
LEUTS42
Jing Wei
1
7
4
0.43
L
4
12
4
0.5
W
Bastet
Snagur
Bastet
17
6
12
3.83
W
4
5
14
2.2
L
7
5
5
1.9
W
Terra
karheri
Terra
1
1
16
9
W
Chang'e
Ĵoker
Chang'e
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,834
Damage
106,494
139,686
Taken
126,308
117,746
Mitigated
103,677
34,284
Healing
56,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
26,594
18,701
0
10,793
21,349
9,947
9,276
9,888
11,461
0
144,107
L
Kumbhakarna
AIpha Aiden
Kumbhakarna
5,791
242
0
2,734
28,246
37,536
0
10,907
17,339
30,495
0
L
Awilix
22,500
8,976
0
6,707
28,198
10,369
2,519
9,901
18,297
0
114,498
L
Jing Wei
LEUTS42
Jing Wei
10,448
6,346
0
3,313
20,143
6,608
892
1,955
18,188
0
116,183
L
21,221
375
0
1,154
22,094
7,572
1,044
6,861
15,233
124,673
0
W
Bastet
Snagur
Bastet
36,681
13,144
0
3,413
26,294
13,560
556
7,204
18,940
0
130,998
W
9,918
689
0
8,041
30,744
34,345
1,053
8,734
21,930
73,867
0
L
16,874
932
2,400
17,976
41,005
55,661
0
13,595
27,410
105,767
0
W
Terra
karheri
Terra
7,914
638
4,571
10,469
23,692
35,498
364
8,824
14,868
42,685
0
W
Chang'e
Ĵoker
Chang'e
25,387
3,058
8,486
11,132
24,229
10,327
1,217
13,312
10,917
88,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,498
Gold Earned
76,042
753
Minions Killed
560
0
Camps Cleared
0
2,549,340
Distance Traveled
2,686,960
14
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,988
535
167
6
0
484,633
11
L
Kumbhakarna
11,797
421
42
2
0
531,170
4
L
Awilix
14,726
526
163
6
0
503,068
3
L
Jing Wei
12,690
453
155
6
0
483,259
2
L
Janus
13,814
493
201
7
0
503,290
5
W
Bastet
16,901
604
111
4
0
570,686
10
W
Geb
14,738
526
121
4
0
557,324
2
L
Artio
14,471
517
192
7
0
528,553
0
W
Terra
13,798
493
57
2
0
551,011
8
W
Chang'e
15,617
558
104
4
0
523,306
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role