Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Re1ngs
Scylla
Level 129
God Stats
7W - 4L
1,742 SR
Queue Stats
274W - 271L
1,548 Elo+
Solo
Chernobog
Chernobog
xXbuxsterXx
Chernobog
Level 128
God Stats
1W - 1L
1,338 SR
Queue Stats
507W - 386L
1,518 Elo+
Party 2
Team Averages
Level 109
1,527 SR
1,522 Elo+

VS

Team Averages
Level 62
1,407 SR
1,495 Elo+
Artio
Artio
EnemyBox
Artio
Level 128
God Stats
1W - 1L
1,503 SR
Queue Stats
20W - 11L
1,834 Elo+
Solo
Jing Wei
Jing Wei
LaughingTree
Jing Wei
Level 29
God Stats
0W - 4L
1,359 SR
Queue Stats
3W - 11L
1,239 Elo+
Party 1
Loki
Loki
Smitty3939
Loki
Level 29
God Stats
0W - 2L
1,359 SR
Queue Stats
245W - 294L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
4 / 1 / 10
7,809
781
8,474
8,582
5,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Re1ngs
Scylla
12
7 / 0 / 6
8,410
841
9,259
2,724
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
xXbuxsterXx
Chernobog
11
3 / 1 / 11
7,629
763
7,910
5,859
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
EnemyBox
Artio
10
2 / 2 / 0
6,980
698
4,765
12,646
11,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
LaughingTree
Jing Wei
9
0 / 6 / 2
6,006
601
3,858
10,818
3,023
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 6 / 1
5,830
583
2,811
8,457
2,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
14
Kills
2
2
Deaths
14
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
10
9
L
Artio
EnemyBox
Artio
2
2
0
1
L
Jing Wei
LaughingTree
Jing Wei
0
6
2
0.17
W
Scylla
Re1ngs
Scylla
7
0
6
10
L
0
6
1
0.08
W
Chernobog
xXbuxsterXx
Chernobog
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,643
Damage
11,434
17,165
Taken
31,921
8,274
Mitigated
16,582
5,237
Healing
7,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,474
778
193
3,662
8,582
5,156
208
1,774
6,808
0
19,685
L
Artio
EnemyBox
Artio
4,765
505
800
2,952
12,646
11,043
0
3,346
8,568
13,837
0
L
Jing Wei
LaughingTree
Jing Wei
3,858
3,063
0
2,476
10,818
3,023
0
3,369
6,887
0
17,546
W
Scylla
Re1ngs
Scylla
9,259
1,075
0
0
2,724
832
819
1,596
1,128
24,825
0
L
2,811
420
0
922
8,457
2,516
0
2,284
5,946
0
14,897
W
Chernobog
xXbuxsterXx
Chernobog
7,910
5,028
0
1,382
5,859
2,286
1,508
1,991
3,868
0
25,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,848
Gold Earned
18,816
106
Minions Killed
78
8
Camps Cleared
2
585,806
Distance Traveled
542,535
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,809
781
15
2
1
208,732
2
L
Artio
6,980
698
14
1
0
195,123
3
L
Jing Wei
6,006
601
31
3
1
175,408
0
W
Scylla
8,410
841
54
5
4
196,344
3
L
Loki
5,830
583
33
3
1
172,004
3
W
Chernobog
7,629
763
37
4
3
180,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role