Player Matchup

Vamana
Vamana
 
Vamana
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Packman56
Tsukuyomi
Level 126
God Stats
9W - 10L
1,548 SR
Queue Stats
245W - 241L
1,487 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SliestCamp41192
Morgan Le Fay
Level 29
God Stats
1W - 8L
1,286 SR
Queue Stats
23W - 40L
1,379 Elo+
Party 2
Cerberus
Cerberus
Xenia0922
Cerberus
Level 82
God Stats
88W - 86L
1,456 SR
Queue Stats
137W - 146L
1,399 Elo+
Party 2
Xbalanque
Xbalanque
banana126
Xbalanque
Level 124
God Stats
46W - 47L
1,478 SR
Queue Stats
195W - 213L
1,425 Elo+
Party 2
Team Averages
Level 96
1,454 SR
1,438 Elo+

VS

Team Averages
Level 75
1,623 SR
1,580 Elo+
Odin
Odin
CombatBotanist
Odin
Level 25
God Stats
4W - 0L
1,916 SR
Queue Stats
25W - 13L
1,647 Elo+
Party 1
Tiamat
Tiamat
Da_Real_Batman56
Tiamat
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 160L
1,341 Elo+
Solo
Ao Kuang
Ao Kuang
GreatHeep
Ao Kuang
Level 126
God Stats
2W - 2L
1,344 SR
Queue Stats
185W - 167L
1,620 Elo+
Party 1
Ullr
Ullr
JesusOfficial
Ullr
Level 160
God Stats
12W - 5L
1,669 SR
Queue Stats
172W - 110L
1,659 Elo+
Party 1
Ymir
Ymir
Robofan
Ymir
Level 18
God Stats
3W - 2L
1,688 SR
Queue Stats
11W - 5L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
1 / 4 / 5
8,962
472
10,106
18,220
14,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Packman56
Tsukuyomi
18
8 / 4 / 3
10,723
564
11,857
14,439
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SliestCamp41192
Morgan Le Fay
12
0 / 7 / 2
7,314
385
6,552
10,451
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Xenia0922
Cerberus
13
3 / 6 / 9
9,163
482
8,125
19,798
16,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
banana126
Xbalanque
11
0 / 9 / 2
7,424
391
3,478
14,005
3,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 7
9,772
514
4,997
12,040
12,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 8
8,678
457
2,976
9,124
4,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
GreatHeep
Ao Kuang
18
10 / 0 / 6
11,062
582
15,242
12,580
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
19 / 3 / 4
13,870
730
30,281
13,773
5,860
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
Robofan
Ymir
13
0 / 5 / 12
9,076
478
4,820
16,634
17,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
12
Kills
29
30
Deaths
14
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
4
5
0.88
W
0
1
7
3.5
W
0
5
8
0.8
W
Ao Kuang
GreatHeep
Ao Kuang
10
0
6
13
W
19
3
4
7
L
Tsukuyomi
Packman56
Tsukuyomi
8
4
3
2.38
W
Ymir
Robofan
Ymir
0
5
12
1.2
L
Morgan Le Fay
SliestCamp41192
Morgan Le Fay
0
7
2
0.14
L
Cerberus
Xenia0922
Cerberus
3
6
9
1.25
L
Xbalanque
banana126
Xbalanque
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,118
Damage
58,316
76,913
Taken
64,151
40,708
Mitigated
45,323
15,935
Healing
16,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
10,106
5,639
0
4,464
18,220
14,441
1,499
6,741
10,937
468
61,416
W
4,997
1,318
0
3,894
12,040
12,015
165
1,250
10,790
0
52,876
W
2,976
344
40
1,805
9,124
4,535
938
1,230
7,894
30,888
0
W
Ao Kuang
GreatHeep
Ao Kuang
15,242
3,275
0
6,765
12,580
5,361
2,958
3,002
9,578
71,363
0
W
30,281
11,607
0
3,496
13,773
5,860
4,737
2,745
11,028
0
138,951
L
Tsukuyomi
Packman56
Tsukuyomi
11,857
3,413
0
4,292
14,439
4,624
0
3,173
11,079
0
79,432
W
Ymir
Robofan
Ymir
4,820
1,102
0
976
16,634
17,552
730
6,918
9,716
26,520
0
L
Morgan Le Fay
SliestCamp41192
Morgan Le Fay
6,552
701
0
178
10,451
2,199
0
4,524
5,711
34,231
0
L
Cerberus
Xenia0922
Cerberus
8,125
358
88
4,484
19,798
16,332
28
5,242
14,303
33,887
0
L
Xbalanque
banana126
Xbalanque
3,478
1,196
0
2,429
14,005
3,112
738
2,900
11,105
0
41,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,586
Gold Earned
52,458
455
Minions Killed
519
0
Camps Cleared
0
1,626,210
Distance Traveled
1,878,696
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,962
472
116
6
0
339,590
4
W
Odin
9,772
514
115
6
0
398,031
0
W
Tiamat
8,678
457
73
4
0
331,601
2
W
Ao Kuang
11,062
582
111
6
0
458,321
3
W
Ullr
13,870
730
191
10
0
380,973
0
L
Tsukuyomi
10,723
564
144
8
0
396,321
2
W
Ymir
9,076
478
29
2
0
309,770
1
L
Morgan Le Fay
7,314
385
60
3
0
334,528
0
L
Cerberus
9,163
482
58
3
0
317,550
7
L
Xbalanque
7,424
391
77
4
0
238,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role