Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BerserkChamp
Guan Yu
Level 112
God Stats
1W - 7L
1,217 SR
Queue Stats
273W - 248L
1,587 Elo+
Party 2
Rama
Rama
SmashedLimes
Rama
Level 108
God Stats
0W - 1L
1,299 SR
Queue Stats
447W - 437L
1,533 Elo+
Solo
Chang'e
Chang'e
kasey00
Chang'e
Level 115
God Stats
7W - 11L
1,820 SR
Queue Stats
112W - 119L
1,587 Elo+
Solo
Ganesha
Ganesha
rednjnia619
Ganesha
Level 84
God Stats
29W - 29L
1,573 SR
Queue Stats
192W - 178L
1,555 Elo+
Party 2
Team Averages
Level 116
1,482 SR
1,553 Elo+

VS

Team Averages
Level 135
1,572 SR
1,575 Elo+
Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Eaglediez
Loki
Level 135
God Stats
6W - 1L
1,765 SR
Queue Stats
12W - 3L
1,737 Elo+
Party 1
Bellona
Bellona
Gojan133
Bellona
Level 121
God Stats
1W - 0L
1,475 SR
Queue Stats
64W - 51L
1,578 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Semat
Kumbhakarna
Level 159
God Stats
2W - 0L
1,621 SR
Queue Stats
81W - 83L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 3 / 0
8,247
1,031
7,161
6,982
2,258
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
BerserkChamp
Guan Yu
12
0 / 10 / 1
7,495
937
4,244
21,305
12,574
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 12 / 1
7,496
937
7,948
15,105
5,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
kasey00
Chang'e
12
0 / 11 / 0
7,010
876
2,895
18,182
4,231
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ganesha
rednjnia619
Ganesha
13
0 / 9 / 2
7,929
991
3,127
18,917
13,320
Team 1 Tickets

0

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
9 / 0 / 21
10,679
1,335
11,023
8,416
7,421
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
 
Morgan Le Fay
16
5 / 0 / 14
9,928
1,241
10,157
4,364
1,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
17
14 / 0 / 17
10,287
1,286
13,288
4,131
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Gojan133
Bellona
16
9 / 2 / 16
9,406
1,176
9,729
8,752
6,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Semat
Kumbhakarna
16
3 / 0 / 29
9,625
1,203
8,177
8,558
8,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
137
2
Kills
40
45
Deaths
2
4
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
0
0.67
W
Ares
 
Ares
9
0
21
19.5
W
Morgan Le Fay
 
Morgan Le Fay
5
0
14
12
L
Guan Yu
BerserkChamp
Guan Yu
0
10
1
0.05
W
Loki
14
0
17
22.5
W
Bellona
Gojan133
Bellona
9
2
16
8.5
W
Kumbhakarna
Semat
Kumbhakarna
3
0
29
17.5
L
0
12
1
0.04
L
Chang'e
kasey00
Chang'e
0
11
0
0
L
Ganesha
rednjnia619
Ganesha
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,375
Damage
52,374
80,491
Taken
34,221
37,582
Mitigated
26,692
3,283
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,161
331
0
278
6,982
2,258
0
4,627
2,277
18,630
0
W
Ares
 
Ares
11,023
1,593
1,637
775
8,416
7,421
0
2,744
5,564
24,135
0
W
Morgan Le Fay
 
Morgan Le Fay
10,157
1,863
0
953
4,364
1,665
0
1,710
2,654
35,458
0
L
Guan Yu
BerserkChamp
Guan Yu
4,244
579
384
1,520
21,305
12,574
0
7,443
8,590
0
13,910
W
Loki
13,288
5,236
0
977
4,131
1,785
0
2,117
2,014
0
38,452
W
Bellona
Gojan133
Bellona
9,729
3,351
0
319
8,752
6,970
0
2,762
5,990
0
14,173
W
Kumbhakarna
Semat
Kumbhakarna
8,177
1,868
0
2,340
8,558
8,851
0
3,850
4,605
8,804
0
L
7,948
5,017
0
0
15,105
5,199
0
8,181
6,593
0
21,771
L
Chang'e
kasey00
Chang'e
2,895
238
0
665
18,182
4,231
0
2,812
9,392
6,982
0
L
Ganesha
rednjnia619
Ganesha
3,127
260
0
436
18,917
13,320
0
5,117
11,195
8,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,177
Gold Earned
49,925
78
Minions Killed
166
3
Camps Cleared
8
637,101
Distance Traveled
945,938
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,247
1,031
29
4
0
90,958
2
W
Ares
10,679
1,335
28
4
1
198,904
1
W
Morgan Le Fay
9,928
1,241
55
7
4
174,959
2
L
Guan Yu
7,495
937
25
3
1
158,061
0
W
Loki
10,287
1,286
62
8
2
203,366
0
W
Bellona
9,406
1,176
13
2
1
173,664
0
W
Kumbhakarna
9,625
1,203
8
1
0
195,045
0
L
Rama
7,496
937
15
2
1
92,601
0
L
Chang'e
7,010
876
9
1
1
155,176
0
L
Ganesha
7,929
991
0
0
0
140,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role