Player Matchup

Baron Samedi
Baron Samedi
HuskerStoner420
Baron Samedi
Level 64
God Stats
8W - 11L
1,467 SR
Queue Stats
213W - 255L
1,416 Elo+
Solo
Persephone
Persephone
S9LittleBoi
Persephone
Level 68
God Stats
1W - 3L
1,472 SR
Queue Stats
111W - 112L
1,393 Elo+
Party 1
Scylla
Scylla
SL Kinscourge
Scylla
Level 87
God Stats
4W - 7L
1,447 SR
Queue Stats
91W - 81L
1,424 Elo+
Party 1
Team Averages
Level 73
1,462 SR
1,411 Elo+

VS

Team Averages
Level 66
1,523 SR
1,400 Elo+
Nu Wa
Nu Wa
SSJxFlorez
Nu Wa
Level 109
God Stats
4W - 3L
1,565 SR
Queue Stats
64W - 78L
1,455 Elo+
Party 2
Chaac
Chaac
Smolshellzzz
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,339 Elo+
Solo
Neith
Neith
xSenpaiGoddess
Neith
Level 83
God Stats
26W - 27L
1,505 SR
Queue Stats
28W - 37L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HuskerStoner420
Baron Samedi
13
1 / 7 / 3
9,378
552
7,050
14,285
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Persephone
S9LittleBoi
Persephone
13
1 / 4 / 4
10,360
609
10,279
14,860
6,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 5 / 1
9,872
581
8,027
12,529
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
2 / 3 / 11
11,127
655
12,294
11,066
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 1 / 7
11,672
687
12,282
17,303
17,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
8 / 1 / 7
11,916
701
10,838
9,100
3,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
17
16
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
HuskerStoner420
Baron Samedi
1
7
3
0.36
L
Persephone
S9LittleBoi
Persephone
1
4
4
0.75
L
3
5
1
0.7
W
Nu Wa
2
3
11
2.5
W
7
1
7
10.5
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,356
Damage
35,414
41,674
Taken
37,469
15,833
Mitigated
23,982
9,681
Healing
16,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
HuskerStoner420
Baron Samedi
7,050
129
1,062
3,950
14,285
5,740
192
4,145
9,827
33,379
0
L
Persephone
S9LittleBoi
Persephone
10,279
315
0
2,896
14,860
6,236
72
3,270
11,190
35,760
0
L
8,027
159
100
1,673
12,529
3,857
96
4,088
8,109
34,664
0
W
Nu Wa
12,294
2,320
0
4,106
11,066
3,582
917
8,761
2,159
40,856
0
W
12,282
2,010
0
9,293
17,303
17,185
666
9,176
7,806
0
52,559
W
10,838
2,329
120
3,412
9,100
3,215
1,659
7,687
1,261
0
49,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,610
Gold Earned
34,715
168
Minions Killed
214
2
Camps Cleared
12
862,443
Distance Traveled
866,120
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,378
552
45
3
0
283,649
0
L
Persephone
10,360
609
53
3
1
296,072
3
L
Scylla
9,872
581
70
4
1
282,722
13
W
Nu Wa
11,127
655
67
4
0
261,575
3
W
Chaac
11,672
687
64
4
6
302,515
4
W
Neith
11,916
701
83
5
6
302,030
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role