Player Matchup

Chronos
Chronos
Throat Smudge
Chronos
Level 144
God Stats
2W - 1L
1,608 SR
Queue Stats
29W - 31L
1,468 Elo+
Party 2
Heimdallr
Heimdallr
ThroatDeedes
Heimdallr
Level 29
God Stats
6W - 7L
1,470 SR
Queue Stats
7W - 9L
1,441 Elo+
Party 2
Baron Samedi
Baron Samedi
XVC3
Baron Samedi
Level 144
God Stats
4W - 1L
1,740 SR
Queue Stats
60W - 57L
1,481 Elo+
Party 2
Team Averages
Level 106
1,606 SR
1,464 Elo+

VS

Team Averages
Level 61
1,394 SR
1,474 Elo+
Ravana
Ravana
LittlePiglet959
Ravana
Level 86
God Stats
1W - 7L
1,167 SR
Queue Stats
267W - 566L
1,404 Elo+
Party 1
Horus
Horus
Omatical
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,441 Elo+
Party 1
Tiamat
Tiamat
OriginalOranges
Tiamat
Level 90
God Stats
3W - 5L
1,516 SR
Queue Stats
408W - 221L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
7 / 6 / 14
11,890
793
12,305
15,407
5,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
ThroatDeedes
Heimdallr
15
8 / 8 / 12
11,672
778
14,826
14,273
5,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
XVC3
Baron Samedi
16
9 / 3 / 11
11,573
772
13,176
12,892
5,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 9 / 5
11,297
753
11,765
13,285
6,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Omatical
Horus
11
0 / 8 / 7
8,574
572
2,263
18,505
13,285
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 7 / 5
11,604
774
22,527
17,515
13,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
24
Kills
16
17
Deaths
24
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
8
9
5
1.17
L
Horus
Omatical
Horus
0
8
7
0.44
L
8
7
5
1.5
W
Chronos
7
6
14
2.33
W
Heimdallr
ThroatDeedes
Heimdallr
8
8
12
1.75
W
Baron Samedi
XVC3
Baron Samedi
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,307
Damage
36,555
42,572
Taken
49,305
16,653
Mitigated
32,799
9,853
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,765
3,311
0
565
13,285
6,455
931
6,964
6,321
0
35,058
L
Horus
Omatical
Horus
2,263
1,305
1,060
2,225
18,505
13,285
91
7,432
11,073
0
7,369
L
22,527
1,718
150
4,382
17,515
13,059
0
9,521
7,991
43,761
0
W
Chronos
12,305
5,246
225
1,644
15,407
5,825
1,400
6,520
8,547
39,945
3,203
W
Heimdallr
ThroatDeedes
Heimdallr
14,826
9,193
0
765
14,273
5,008
1,336
5,913
7,994
0
29,468
W
Baron Samedi
XVC3
Baron Samedi
13,176
1,407
1,578
5,641
12,892
5,820
439
9,096
3,345
39,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,135
Gold Earned
31,475
159
Minions Killed
115
9
Camps Cleared
4
739,582
Distance Traveled
823,799
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,297
753
43
3
3
256,893
1
L
Horus
8,574
572
8
1
0
284,756
5
L
Tiamat
11,604
774
64
4
1
282,150
0
W
Chronos
11,890
793
63
4
4
251,452
0
W
Heimdallr
11,672
778
36
2
1
238,849
0
W
Baron Samedi
11,573
772
60
4
4
249,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role