Player Matchup

Anubis
Anubis
Nanuk484
Anubis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 58L
1,239 Elo+
Party 1
Cthulhu
Cthulhu
godzillafan013
Cthulhu
Level 17
God Stats
18W - 32L
1,350 SR
Queue Stats
19W - 37L
1,207 Elo+
Party 1
Thanatos
Thanatos
temp-777345
Thanatos
Level 35
God Stats
0W - 5L
1,384 SR
Queue Stats
12W - 25L
1,239 Elo+
Party 1
Team Averages
Level 30
1,411 SR
1,229 Elo+

VS

Team Averages
Level 49
1,433 SR
1,321 Elo+
Hera
Hera
FriskierBacon66
Hera
Level 28
God Stats
14W - 16L
1,588 SR
Queue Stats
169W - 207L
1,374 Elo+
Party 2
Hercules
Hercules
II Fr33ze
Hercules
Level 47
God Stats
14W - 19L
1,425 SR
Queue Stats
202W - 264L
1,368 Elo+
Party 2
Fenrir
Fenrir
Lu Bu II
Fenrir
Level 73
God Stats
2W - 2L
1,287 SR
Queue Stats
37W - 55L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nanuk484
Anubis
11
1 / 10 / 6
9,491
558
4,827
13,542
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 7 / 7
9,975
587
11,638
20,027
17,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
temp-777345
Thanatos
15
9 / 5 / 1
11,636
684
13,422
17,913
7,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 9
12,530
737
15,740
9,566
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
II Fr33ze
Hercules
15
5 / 3 / 13
11,605
683
6,754
11,492
11,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Lu Bu II
Fenrir
15
8 / 7 / 11
12,165
716
17,317
17,147
17,967
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
11
Kills
22
22
Deaths
11
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
W
Hercules
II Fr33ze
Hercules
5
3
13
3.83
W
Fenrir
Lu Bu II
Fenrir
8
7
11
1.93
L
Anubis
Nanuk484
Anubis
1
10
6
0.4
L
1
7
7
0.64
L
Thanatos
temp-777345
Thanatos
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,887
Damage
39,811
51,482
Taken
38,205
30,952
Mitigated
33,440
14,197
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,740
3,719
0
3,376
9,566
4,164
678
5,565
4,001
48,879
0
W
Hercules
II Fr33ze
Hercules
6,754
962
677
4,106
11,492
11,309
162
5,760
5,732
0
13,258
W
Fenrir
Lu Bu II
Fenrir
17,317
5,575
0
3,828
17,147
17,967
1,338
5,657
11,490
0
39,467
L
Anubis
Nanuk484
Anubis
4,827
322
0
1,802
13,542
5,979
0
2,323
10,932
15,522
0
L
11,638
759
249
684
20,027
17,431
0
6,496
12,326
44,102
0
L
Thanatos
temp-777345
Thanatos
13,422
3,165
333
11,129
17,913
7,542
0
6,312
11,017
0
48,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,102
Gold Earned
36,300
153
Minions Killed
161
6
Camps Cleared
7
810,535
Distance Traveled
882,160
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,530
737
91
5
3
299,384
0
W
Hercules
11,605
683
20
1
1
303,106
2
W
Fenrir
12,165
716
50
3
3
279,670
1
L
Anubis
9,491
558
23
1
1
236,919
0
L
Cthulhu
9,975
587
50
3
0
280,294
1
L
Thanatos
11,636
684
80
5
5
293,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role