Player Matchup

Mercury
Mercury
Grimm-_-Thanos
Mercury
Level 98
God Stats
2W - 1L
1,696 SR
Queue Stats
26W - 38L
1,463 Elo+
Party 1
Artemis
Artemis
IndraAkira
Artemis
Level 156
God Stats
0W - 2L
1,790 SR
Queue Stats
71W - 61L
1,605 Elo+
Party 1
Jormungandr
Jormungandr
Mëwtwo
Jormungandr
Level 126
God Stats
7W - 6L
1,644 SR
Queue Stats
265W - 248L
1,583 Elo+
Party 2
Baba Yaga
Baba Yaga
Vhear
Baba Yaga
Level 160
God Stats
3W - 1L
1,784 SR
Queue Stats
184W - 154L
1,585 Elo+
Party 1
Sylvanus
Sylvanus
yoki256
Sylvanus
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
166W - 144L
1,601 Elo+
Party 2
Team Averages
Level 129
1,683 SR
1,567 Elo+

VS

Team Averages
Level 113
1,750 SR
1,585 Elo+
Kuzenbo
Kuzenbo
Jolksf
Kuzenbo
Level 100
God Stats
13W - 7L
1,782 SR
Queue Stats
384W - 250L
1,623 Elo+
Party 3
Artemis
Artemis
Jonpup
Artemis
Level 139
God Stats
5W - 5L
1,667 SR
Queue Stats
168W - 130L
1,545 Elo+
Solo
Mulan
Mulan
TheRealJolksf
Mulan
Level 59
God Stats
5W - 1L
1,750 SR
Queue Stats
322W - 165L
1,621 Elo+
Party 3
Geb
Geb
ToxicCooper80
Geb
Level 160
God Stats
8W - 2L
1,754 SR
Queue Stats
316W - 324L
1,542 Elo+
Solo
Sol
Sol
xExoticPainx
Sol
Level 108
God Stats
5W - 2L
1,796 SR
Queue Stats
488W - 355L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
7,207
554
2,437
9,629
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
IndraAkira
Artemis
9
0 / 5 / 1
5,640
434
3,401
7,498
1,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Mëwtwo
Jormungandr
12
2 / 0 / 0
7,215
555
6,095
10,673
5,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
Vhear
Baba Yaga
11
0 / 2 / 2
6,548
504
3,483
8,940
3,158
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
yoki256
Sylvanus
9
1 / 4 / 3
6,372
490
4,515
10,971
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jolksf
Kuzenbo
10
4 / 2 / 9
7,281
560
6,088
9,646
11,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Jonpup
Artemis
12
5 / 1 / 3
7,429
571
7,974
7,538
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 2 / 3
7,441
572
7,925
9,147
3,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 0 / 3
6,747
519
4,929
8,855
5,493
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 2 / 3
5,894
453
5,438
4,477
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
5
Kills
16
16
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Artemis
IndraAkira
Artemis
0
5
1
0.1
W
Kuzenbo
Jolksf
Kuzenbo
4
2
9
4.25
W
Artemis
Jonpup
Artemis
5
1
3
6.5
L
Jormungandr
Mëwtwo
Jormungandr
2
0
0
2
W
5
2
3
3.25
W
1
0
3
2.5
L
Baba Yaga
Vhear
Baba Yaga
0
2
2
0.5
W
1
2
3
1.25
L
Sylvanus
yoki256
Sylvanus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,931
Damage
32,354
47,711
Taken
39,663
18,859
Mitigated
25,213
11,276
Healing
17,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,437
1,501
0
585
9,629
2,641
0
2,905
6,646
0
35,766
L
Artemis
IndraAkira
Artemis
3,401
1,031
0
1,723
7,498
1,738
0
1,900
5,592
0
25,215
W
Kuzenbo
Jolksf
Kuzenbo
6,088
2,033
433
2,830
9,646
11,083
228
2,921
6,725
18,694
0
W
Artemis
Jonpup
Artemis
7,974
4,382
0
3,620
7,538
3,158
934
1,265
6,273
0
47,624
L
Jormungandr
Mëwtwo
Jormungandr
6,095
1,809
0
2,335
10,673
5,533
96
5,204
5,355
39,368
0
W
7,925
1,072
0
4,804
9,147
3,906
289
2,856
6,291
0
43,263
W
4,929
1,132
0
4,381
8,855
5,493
105
5,370
3,485
35,358
0
L
Baba Yaga
Vhear
Baba Yaga
3,483
476
0
2,748
8,940
3,158
0
2,345
6,502
42,015
0
W
5,438
903
0
1,098
4,477
1,573
800
1,790
2,687
28,588
0
L
Sylvanus
yoki256
Sylvanus
4,515
1,500
885
3,000
10,971
5,789
0
3,712
7,161
16,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,982
Gold Earned
34,792
346
Minions Killed
313
0
Camps Cleared
0
1,146,404
Distance Traveled
1,295,208
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,207
554
75
6
0
275,041
1
L
Artemis
5,640
434
59
5
0
192,149
2
W
Kuzenbo
7,281
560
25
2
0
269,775
2
W
Artemis
7,429
571
82
6
0
224,592
2
L
Jormungandr
7,215
555
85
7
0
243,019
4
W
Mulan
7,441
572
79
6
0
288,762
2
W
Geb
6,747
519
73
6
0
280,018
4
L
Baba Yaga
6,548
504
110
8
0
218,333
0
W
Sol
5,894
453
54
4
0
232,061
4
L
Sylvanus
6,372
490
17
1
0
217,862
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role