Player Matchup

Erlang Shen
Erlang Shen
Chunk Of Love20
Erlang Shen
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 46L
1,549 Elo+
Party 1
Fenrir
Fenrir
Farmer Trisk
Fenrir
Level 118
God Stats
23W - 14L
1,631 SR
Queue Stats
128W - 99L
1,573 Elo+
Party 1
Hel
Hel
ScArReDnKILLeD
Hel
Level 116
God Stats
11W - 8L
1,521 SR
Queue Stats
106W - 78L
1,607 Elo+
Party 1
Sobek
Sobek
Steak 48
Sobek
Level 65
God Stats
12W - 5L
1,657 SR
Queue Stats
54W - 29L
1,567 Elo+
Party 1
Eset
Eset
daengo
Eset
Level 89
God Stats
105W - 75L
1,620 SR
Queue Stats
135W - 126L
1,524 Elo+
Solo
Team Averages
Level 98
1,586 SR
1,564 Elo+

VS

Team Averages
Level 104
1,446 SR
1,518 Elo+
Rama
Rama
 
Rama
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
alientyler
Hercules
Level 80
God Stats
1W - 1L
1,341 SR
Queue Stats
163W - 164L
1,450 Elo+
Party 2
Fenrir
Fenrir
nolisgvi
Fenrir
Level 123
God Stats
0W - 1L
1,298 SR
Queue Stats
166W - 137L
1,515 Elo+
Solo
Janus
Janus
xKarpe
Janus
Level 75
God Stats
2W - 2L
1,541 SR
Queue Stats
45W - 41L
1,567 Elo+
Party 2
Discordia
Discordia
xNanja
Discordia
Level 103
God Stats
19W - 16L
1,551 SR
Queue Stats
71W - 55L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chunk Of Love20
Erlang Shen
16
1 / 1 / 5
9,179
918
4,556
7,339
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
16
5 / 1 / 4
10,320
1,032
7,892
8,878
7,087
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 7
10,165
1,017
12,003
6,537
5,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Steak 48
Sobek
16
0 / 0 / 5
8,897
890
4,002
8,360
10,968
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
daengo
Eset
17
5 / 0 / 8
11,220
1,122
13,978
9,128
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

263

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 4 / 1
9,101
910
7,071
11,468
4,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
alientyler
Hercules
15
0 / 2 / 2
8,798
880
4,455
12,223
5,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
nolisgvi
Fenrir
15
2 / 2 / 0
9,710
971
5,553
13,532
6,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
xKarpe
Janus
15
0 / 4 / 2
9,157
916
10,356
6,730
2,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
xNanja
Discordia
16
0 / 1 / 2
9,227
923
9,548
3,237
1,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
13
Kills
3
3
Deaths
13
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
4
1
0.38
W
Erlang Shen
Chunk Of Love20
Erlang Shen
1
1
5
3.5
W
Fenrir
5
1
4
7
W
2
1
7
5.5
W
Sobek
Steak 48
Sobek
0
0
5
2.5
L
Hercules
alientyler
Hercules
0
2
2
0.5
W
Eset
daengo
Eset
5
0
8
9
L
Fenrir
nolisgvi
Fenrir
2
2
0
1
L
Janus
xKarpe
Janus
0
4
2
0.25
L
Discordia
xNanja
Discordia
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,431
Damage
36,983
40,242
Taken
47,190
32,182
Mitigated
19,871
14,773
Healing
3,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,071
6,038
0
0
11,468
4,054
0
7,896
3,286
0
21,494
W
Erlang Shen
Chunk Of Love20
Erlang Shen
4,556
2,058
0
1,160
7,339
4,165
0
2,431
4,908
0
15,021
W
Fenrir
7,892
1,548
0
499
8,878
7,087
0
3,940
4,938
0
17,335
W
12,003
437
5,679
3,968
6,537
5,515
0
3,669
2,868
37,383
0
W
Sobek
Steak 48
Sobek
4,002
0
0
413
8,360
10,968
0
4,569
3,791
8,097
0
L
Hercules
alientyler
Hercules
4,455
160
380
2,687
12,223
5,943
0
9,666
2,274
398
18,612
W
Eset
daengo
Eset
13,978
255
481
2,573
9,128
4,447
0
5,489
3,639
44,385
0
L
Fenrir
nolisgvi
Fenrir
5,553
1,241
0
417
13,532
6,294
0
6,443
6,975
0
26,280
L
Janus
xKarpe
Janus
10,356
212
0
31
6,730
2,362
0
3,414
3,204
33,691
0
L
Discordia
xNanja
Discordia
9,548
152
0
0
3,237
1,218
0
1,715
1,468
24,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,781
Gold Earned
45,993
197
Minions Killed
200
8
Camps Cleared
8
1,057,614
Distance Traveled
1,003,483
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,101
910
21
2
4
160,651
0
W
Erlang Shen
9,179
918
29
3
1
223,224
0
W
Fenrir
10,320
1,032
15
2
4
211,535
0
W
Hel
10,165
1,017
63
6
2
220,402
0
W
Sobek
8,897
890
3
0
1
183,001
0
L
Hercules
8,798
880
25
3
0
203,697
0
W
Eset
11,220
1,122
87
9
0
219,452
1
L
Fenrir
9,710
971
49
5
1
227,815
0
L
Janus
9,157
916
67
7
3
204,252
0
L
Discordia
9,227
923
38
4
0
207,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role