Player Matchup

Raijin
Raijin
Anhangar
Raijin
Level 125
God Stats
1W - 0L
1,458 SR
Queue Stats
34W - 35L
1,355 Elo+
Party 1
Izanami
Izanami
FinnYagami
Izanami
Level 3
God Stats
1W - 0L
1,519 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
piupiufds12
Gilgamesh
Level 27
God Stats
7W - 2L
1,420 SR
Queue Stats
27W - 26L
1,505 Elo+
Party 1
Team Averages
Level 52
1,466 SR
1,453 Elo+

VS

Team Averages
Level 27
1,491 SR
1,494 Elo+
Tiamat
Tiamat
Harutama
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HigKiller_BR
Cu Chulainn
Level 73
God Stats
1W - 1L
1,474 SR
Queue Stats
26W - 31L
1,482 Elo+
Solo
Nemesis
Nemesis
xChuckles
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Anhangar
Raijin
13
11 / 3 / 10
10,001
909
12,641
9,077
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
FinnYagami
Izanami
12
4 / 4 / 17
8,831
803
8,038
6,065
2,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
piupiufds12
Gilgamesh
13
7 / 2 / 11
9,614
874
8,100
9,952
6,849
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Harutama
Tiamat
10
2 / 9 / 2
6,985
635
2,564
10,646
4,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
HigKiller_BR
Cu Chulainn
11
6 / 6 / 3
8,234
749
6,176
13,245
9,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
xChuckles
Nemesis
11
1 / 7 / 8
7,500
682
3,870
11,989
4,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
22
Kills
9
9
Deaths
22
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
Anhangar
Raijin
11
3
10
5.33
W
Izanami
FinnYagami
Izanami
4
4
17
3.13
L
Tiamat
Harutama
Tiamat
2
9
2
0.33
L
Cu Chulainn
HigKiller_BR
Cu Chulainn
6
6
3
1.25
W
Gilgamesh
piupiufds12
Gilgamesh
7
2
11
6.25
L
Nemesis
xChuckles
Nemesis
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,779
Damage
12,610
25,094
Taken
35,880
12,037
Mitigated
17,925
5,289
Healing
3,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Anhangar
Raijin
12,641
1,699
402
992
9,077
3,139
914
1,916
7,161
33,088
0
W
Izanami
FinnYagami
Izanami
8,038
5,221
0
953
6,065
2,049
1,289
736
5,329
0
22,402
L
Tiamat
Harutama
Tiamat
2,564
728
0
865
10,646
4,012
0
4,204
6,242
12,066
0
L
Cu Chulainn
HigKiller_BR
Cu Chulainn
6,176
922
25
268
13,245
9,895
0
4,630
8,245
5,050
14,069
W
Gilgamesh
piupiufds12
Gilgamesh
8,100
1,796
0
2,942
9,952
6,849
434
2,236
7,716
0
28,972
L
Nemesis
xChuckles
Nemesis
3,870
1,104
0
2,001
11,989
4,018
0
3,483
8,310
0
17,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,446
Gold Earned
22,719
99
Minions Killed
74
6
Camps Cleared
4
599,432
Distance Traveled
493,661
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,001
909
36
3
2
186,951
4
W
Izanami
8,831
803
25
2
1
185,219
0
L
Tiamat
6,985
635
17
2
0
151,804
1
L
Cu Chulainn
8,234
749
26
2
3
164,825
3
W
Gilgamesh
9,614
874
38
3
3
227,262
3
L
Nemesis
7,500
682
31
3
1
177,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role