Player Matchup

Chaac
Chaac
Silver I
MouseRat9601
Chaac
Silver I
Level 88
God Stats
3W - 3L
1,515 SR
Queue Stats
12W - 12L
1,340 MMR
Party 2
Hera
Hera
Gold I
Mugatu3323
Hera
Gold I
Level 142
God Stats
0W - 1L
1,413 SR
Queue Stats
32W - 32L
1,788 MMR
Party 2
Anhur
Anhur
Bronze III
R1_Raudi
Anhur
Bronze III
Level 158
God Stats
3W - 1L
1,924 SR
Queue Stats
18W - 2L
1,599 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,617 SR
1,576 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 67
1,712 SR
1,574 MMR
Eset
Eset
Silver I
QueenBilquis
Eset
Silver I
Level 42
God Stats
8W - 5L
1,806 SR
Queue Stats
9W - 6L
1,607 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
SeezerWage
Sun Wukong
Bronze III
Level 31
God Stats
2W - 1L
1,799 SR
Queue Stats
198W - 144L
1,600 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
StronkIand
Gilgamesh
Silver II
Level 128
God Stats
1W - 1L
1,532 SR
Queue Stats
13W - 7L
1,515 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 9
11,637
647
12,140
23,108
27,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
6 / 7 / 5
12,160
676
15,407
19,346
6,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
R1_Raudi
Anhur
15
6 / 6 / 6
11,895
661
15,291
15,154
4,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
PersephoneAthenaChironMorgan Le FayCerberus

VS

Bans
CabrakanDanzaburouThothMedusaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 8 / 8
13,077
727
18,187
14,973
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
SeezerWage
Sun Wukong
16
6 / 4 / 10
12,954
720
16,835
25,543
24,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
StronkIand
Gilgamesh
16
3 / 2 / 12
12,729
707
14,616
17,286
17,539
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
14
Kills
17
17
Deaths
14
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
4
9
1.63
L
6
7
5
1.21
W
8
8
8
1.5
L
Anhur
R1_Raudi
Anhur
6
6
6
1.5
W
Sun Wukong
SeezerWage
Sun Wukong
6
4
10
2.75
W
Gilgamesh
StronkIand
Gilgamesh
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,838
Damage
49,638
57,608
Taken
57,802
38,001
Mitigated
48,166
10,620
Healing
15,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,140
1,958
0
6,379
23,108
27,033
0
8,934
13,717
0
32,672
L
15,407
3,818
150
1,966
19,346
6,169
0
7,084
11,793
61,843
0
W
18,187
1,704
1,740
2,945
14,973
5,724
809
5,252
9,560
56,675
0
L
Anhur
R1_Raudi
Anhur
15,291
8,618
0
2,125
15,154
4,799
0
4,575
9,999
0
42,072
W
Sun Wukong
SeezerWage
Sun Wukong
16,835
2,933
0
5,718
25,543
24,903
1,326
6,180
18,814
653
50,700
W
Gilgamesh
StronkIand
Gilgamesh
14,616
2,210
615
4,323
17,286
17,539
901
4,610
11,960
7,416
39,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,692
Gold Earned
38,760
182
Minions Killed
202
4
Camps Cleared
11
898,378
Distance Traveled
1,032,175
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,637
647
34
2
1
344,392
3
L
Hera
12,160
676
76
4
1
281,623
1
W
Eset
13,077
727
85
5
3
306,958
6
L
Anhur
11,895
661
72
4
2
272,363
8
W
Sun Wukong
12,954
720
58
3
5
357,960
2
W
Gilgamesh
12,729
707
59
3
3
367,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role