Player Matchup

Cupid
Cupid
Gold III
 
Cupid
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
JRL1664
Morgan Le Fay
Gold V
Level 100
God Stats
3W - 1L
1,624 SR
Queue Stats
11W - 8L
1,599 MMR
Party 1
Guan Yu
Guan Yu
Silver I
Notorious__Evil
Guan Yu
Silver I
Level 109
God Stats
6W - 2L
1,333 SR
Queue Stats
27W - 27L
1,272 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,486 SR
1,457 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,721 SR
1,452 MMR
Odin
Odin
Bronze III
JAMZ7676
Odin
Bronze III
Level 85
God Stats
3W - 7L
1,794 SR
Queue Stats
40W - 37L
1,500 MMR
Party 2
Cerberus
Cerberus
Silver I
Pazirus05
Cerberus
Silver I
Level 59
God Stats
36W - 32L
1,588 SR
Queue Stats
50W - 56L
1,355 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Unit Blasty
Nu Wa
Bronze III
Level 100
God Stats
0W - 2L
1,782 SR
Queue Stats
35W - 26L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
5 / 2 / 10
8,100
810
7,402
5,328
1,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
JRL1664
Morgan Le Fay
12
10 / 3 / 4
8,542
854
8,357
6,480
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 11
7,167
717
7,794
8,058
6,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
TiamatGilgameshSolZeusChaac

VS

Bans
FenrirCharybdisHeimdallrArtemisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
2 / 4 / 4
7,093
709
5,397
8,747
3,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Pazirus05
Cerberus
9
2 / 8 / 2
6,481
648
3,325
11,667
9,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 4 / 4
7,723
772
6,883
6,828
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
16
Kills
7
7
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
2
10
5
L
Odin
2
4
4
1
W
Morgan Le Fay
JRL1664
Morgan Le Fay
10
3
4
4
W
1
2
11
3.25
L
Cerberus
Pazirus05
Cerberus
2
8
2
0.38
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,553
Damage
15,605
19,866
Taken
27,242
10,074
Mitigated
15,034
6,828
Healing
1,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,402
4,484
638
1,545
5,328
1,363
1,100
2,779
2,549
0
26,595
L
Odin
5,397
903
0
250
8,747
3,215
0
3,729
4,806
0
12,033
W
Morgan Le Fay
JRL1664
Morgan Le Fay
8,357
368
0
316
6,480
2,068
942
3,684
2,796
24,919
0
W
7,794
1,464
1,070
3,259
8,058
6,643
538
4,096
3,962
0
19,068
L
Cerberus
Pazirus05
Cerberus
3,325
345
15
1,125
11,667
9,929
141
3,149
8,096
15,115
0
L
6,883
2,597
0
0
6,828
1,890
312
1,745
4,883
24,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,809
Gold Earned
21,297
116
Minions Killed
112
5
Camps Cleared
3
559,335
Distance Traveled
516,042
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,100
810
49
5
3
180,213
0
L
Odin
7,093
709
28
3
1
174,273
0
W
Morgan Le Fay
8,542
854
41
4
1
167,929
0
W
Guan Yu
7,167
717
26
3
1
211,193
5
L
Cerberus
6,481
648
39
4
0
169,876
1
L
Nu Wa
7,723
772
45
5
2
171,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role