Player Matchup

Chaac
Chaac
 
Chaac
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Crimson_Aydze
Baron Samedi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Jesus32
Sylvanus
Level 21
God Stats
5W - 5L
1,603 SR
Queue Stats
22W - 24L
1,562 Elo+
Solo
Anhur
Anhur
JohnWayneMN2
Anhur
Level 28
God Stats
2W - 4L
1,676 SR
Queue Stats
52W - 37L
1,643 Elo+
Solo
Arachne
Arachne
ProvokedOrphan3
Arachne
Level 29
God Stats
3W - 7L
1,417 SR
Queue Stats
98W - 80L
1,466 Elo+
Solo
Team Averages
Level 27
1,539 SR
1,534 Elo+

VS

Team Averages
Level 23
1,484 SR
1,616 Elo+
Ah Muzen Cab
Ah Muzen Cab
ClumsyDucker
Ah Muzen Cab
Level 29
God Stats
2W - 1L
1,619 SR
Queue Stats
106W - 70L
1,769 Elo+
Party 1
Geb
Geb
NerdX69
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,578 Elo+
Solo
Kali
Kali
PrimalSpark11
Kali
Level 29
God Stats
8W - 6L
1,570 SR
Queue Stats
100W - 103L
1,466 Elo+
Solo
Merlin
Merlin
UnholySaints
Merlin
Level 15
God Stats
1W - 1L
1,231 SR
Queue Stats
20W - 8L
1,782 Elo+
Party 1
Fafnir
Fafnir
xVa1nX
Fafnir
Level 26
God Stats
13W - 7L
1,500 SR
Queue Stats
161W - 139L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 3 / 0
6,454
496
8,309
11,371
7,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Crimson_Aydze
Baron Samedi
9
0 / 6 / 0
5,383
414
2,897
9,701
4,003
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Jesus32
Sylvanus
5
0 / 6 / 0
4,504
346
260
7,821
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 6 / 0
6,556
504
4,919
10,569
3,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 1
6,150
473
3,248
10,609
4,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ClumsyDucker
Ah Muzen Cab
15
12 / 0 / 5
9,480
729
12,136
9,058
3,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
12
3 / 0 / 7
7,190
553
6,637
10,706
9,412
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 1 / 3
8,050
619
2,975
8,105
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
14
6 / 0 / 10
8,204
631
10,636
5,992
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
xVa1nX
Fafnir
12
2 / 1 / 3
7,786
599
3,100
7,087
5,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
2
Kills
26
26
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
0
0.67
W
Ah Muzen Cab
ClumsyDucker
Ah Muzen Cab
12
0
5
14.5
L
Baron Samedi
Crimson_Aydze
Baron Samedi
0
6
0
0
L
Sylvanus
Jesus32
Sylvanus
0
6
0
0
L
0
6
0
0
W
Geb
3
0
7
6.5
W
3
1
3
4.5
L
0
5
1
0.1
W
Merlin
6
0
10
11
W
Fafnir
xVa1nX
Fafnir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,633
Damage
35,484
50,071
Taken
40,948
21,974
Mitigated
23,139
11,881
Healing
15,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,309
841
0
3,697
11,371
7,617
0
5,657
5,545
125
28,548
W
Ah Muzen Cab
ClumsyDucker
Ah Muzen Cab
12,136
4,294
0
4,851
9,058
3,653
5,000
1,825
7,053
0
65,197
L
Baron Samedi
Crimson_Aydze
Baron Samedi
2,897
409
0
941
9,701
4,003
0
1,783
7,868
22,051
0
L
Sylvanus
Jesus32
Sylvanus
260
0
66
668
7,821
3,109
0
4,540
3,042
3,317
2,335
L
4,919
1,749
0
2,623
10,569
3,120
0
5,026
5,153
0
46,473
W
Geb
6,637
879
0
3,722
10,706
9,412
174
298
9,762
32,595
0
W
2,975
1,556
0
2,591
8,105
3,429
334
841
7,054
0
52,724
L
3,248
1,530
0
3,886
10,609
4,125
0
2,491
8,090
0
40,030
W
Merlin
10,636
888
0
444
5,992
1,251
749
119
5,783
57,098
0
W
Fafnir
xVa1nX
Fafnir
3,100
915
1,134
2,331
7,087
5,394
192
196
6,764
18,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,047
Gold Earned
40,710
296
Minions Killed
425
0
Camps Cleared
0
1,074,176
Distance Traveled
1,407,665
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,454
496
66
5
0
271,294
2
W
Ah Muzen Cab
9,480
729
124
10
0
268,197
3
L
Baron Samedi
5,383
414
48
4
0
219,379
0
L
Sylvanus
4,504
346
11
1
0
118,447
2
L
Anhur
6,556
504
96
7
0
219,709
2
W
Geb
7,190
553
55
4
0
286,251
5
W
Kali
8,050
619
101
8
0
322,647
4
L
Arachne
6,150
473
75
6
0
245,347
1
W
Merlin
8,204
631
112
9
0
261,249
3
W
Fafnir
7,786
599
33
3
0
269,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role