Player Matchup

Fafnir
Fafnir
GamaL1amaa
Fafnir
Level 24
God Stats
2W - 2L
1,467 SR
Queue Stats
36W - 35L
1,513 Elo+
Party 1
Ra
Ra
PcPig
Ra
Level 21
God Stats
1W - 6L
1,472 SR
Queue Stats
24W - 25L
1,474 Elo+
Party 1
Ullr
Ullr
ghostblxde
Ullr
Level 16
God Stats
3W - 6L
1,656 SR
Queue Stats
19W - 25L
1,512 Elo+
Party 1
Team Averages
Level 20
1,532 SR
1,500 Elo+

VS

Team Averages
Level 87
1,691 SR
1,436 Elo+
Sol
Sol
LoveEroz
Sol
Level 131
God Stats
2W - 1L
1,592 SR
Queue Stats
311W - 301L
1,574 Elo+
Party 2
Ares
Ares
SupremeZu
Ares
Level 106
God Stats
4W - 0L
1,857 SR
Queue Stats
221W - 308L
1,379 Elo+
Solo
Ne Zha
Ne Zha
TheAssassin0211
Ne Zha
Level 24
God Stats
1W - 0L
1,624 SR
Queue Stats
129W - 143L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GamaL1amaa
Fafnir
10
4 / 2 / 7
8,717
671
6,217
7,541
6,862
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
11
4 / 4 / 4
8,372
644
4,676
8,223
3,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 3 / 7
8,844
680
6,415
13,251
4,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
9,971
767
14,917
8,726
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
12
5 / 4 / 4
9,485
730
6,132
13,419
10,213
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 5 / 6
8,006
616
4,322
8,210
2,696
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
12
Kills
9
9
Deaths
12
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
GamaL1amaa
Fafnir
4
2
7
3.75
W
4
3
3
1.83
L
Ra
4
4
4
1.5
W
Ares
5
4
4
1.75
W
0
5
6
0.6
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,308
Damage
25,371
29,015
Taken
30,355
15,688
Mitigated
16,284
7,341
Healing
8,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
GamaL1amaa
Fafnir
6,217
1,592
0
1,509
7,541
6,862
0
4,843
2,698
8,347
0
W
14,917
6,009
0
4,227
8,726
3,375
2,872
4,246
4,308
56,744
5,475
L
Ra
4,676
211
258
1,703
8,223
3,864
0
5,643
2,580
25,481
0
W
Ares
6,132
141
0
3,472
13,419
10,213
0
3,416
9,452
14,432
0
W
4,322
1,343
0
701
8,210
2,696
201
3,123
4,850
0
9,683
L
6,415
3,367
201
3,670
13,251
4,962
350
9,362
3,889
0
30,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,933
Gold Earned
27,462
100
Minions Killed
115
3
Camps Cleared
6
514,255
Distance Traveled
675,761
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,717
671
4
0
0
145,895
0
W
Sol
9,971
767
93
7
3
224,439
3
L
Ra
8,372
644
43
3
2
152,350
1
W
Ares
9,485
730
12
1
1
215,986
1
W
Ne Zha
8,006
616
10
1
2
235,336
0
L
Ullr
8,844
680
53
4
1
216,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role