Player Matchup

Sol
Sol
SneekySneekster
Sol
Level 101
God Stats
13W - 32L
1,453 SR
Queue Stats
237W - 342L
1,369 Elo+
Party 2
Charybdis
Charybdis
The Jingler
Charybdis
Level 92
God Stats
0W - 4L
1,500 SR
Queue Stats
176W - 269L
1,359 Elo+
Party 2
Geb
Geb
forgetyourheart
Geb
Level 65
God Stats
2W - 12L
1,349 SR
Queue Stats
172W - 265L
1,322 Elo+
Party 2
Team Averages
Level 86
1,434 SR
1,350 Elo+

VS

Team Averages
Level 61
1,468 SR
1,445 Elo+
Tsukuyomi
Tsukuyomi
Dilbear is Bae
Tsukuyomi
Level 85
God Stats
2W - 2L
1,342 SR
Queue Stats
96W - 103L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
NarkoBurry
Cthulhu
Level 57
God Stats
55W - 52L
1,578 SR
Queue Stats
59W - 63L
1,450 Elo+
Party 1
Sol
Sol
snxffed
Sol
Level 42
God Stats
3W - 1L
1,486 SR
Queue Stats
43W - 45L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 3
12,189
677
18,747
21,958
7,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
The Jingler
Charybdis
12
3 / 10 / 4
10,641
591
11,488
18,200
6,130
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 9
11,318
629
9,318
22,916
27,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dilbear is Bae
Tsukuyomi
16
11 / 3 / 9
13,647
758
25,067
18,049
10,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
NarkoBurry
Cthulhu
15
3 / 1 / 15
12,278
682
13,409
19,920
19,234
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
14
6 / 6 / 9
12,303
684
15,485
13,871
4,952
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
10
Kills
20
20
Deaths
10
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Dilbear is Bae
Tsukuyomi
11
3
9
5.17
W
Cthulhu
NarkoBurry
Cthulhu
3
1
15
10.5
L
7
4
3
2.13
L
Charybdis
The Jingler
Charybdis
3
10
4
0.5
L
0
6
9
0.75
W
Sol
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,553
Damage
53,961
63,074
Taken
51,840
40,777
Mitigated
34,686
16,294
Healing
18,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Dilbear is Bae
Tsukuyomi
25,067
7,577
342
3,625
18,049
10,500
684
9,026
8,671
0
59,299
W
Cthulhu
NarkoBurry
Cthulhu
13,409
449
2,682
8,008
19,920
19,234
25
10,584
8,706
38,456
0
L
18,747
4,180
192
7,938
21,958
7,445
0
9,443
12,515
63,581
0
L
Charybdis
The Jingler
Charybdis
11,488
5,001
0
2,122
18,200
6,130
0
8,505
9,695
0
33,807
L
9,318
433
626
5,416
22,916
27,202
0
11,399
11,517
22,316
0
W
Sol
15,485
7,009
576
3,723
13,871
4,952
2,276
7,816
5,655
43,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,148
Gold Earned
38,228
159
Minions Killed
176
1
Camps Cleared
12
923,279
Distance Traveled
921,197
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,647
758
50
3
8
354,858
2
W
Cthulhu
12,278
682
65
4
0
319,870
1
L
Sol
12,189
677
105
6
0
335,073
0
L
Charybdis
10,641
591
36
2
1
265,491
1
L
Geb
11,318
629
18
1
0
322,715
3
W
Sol
12,303
684
61
3
4
246,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role