Player Matchup

Izanami
Izanami
Dragon_Siin
Izanami
Level 138
God Stats
2W - 0L
1,586 SR
Queue Stats
65W - 57L
1,481 Elo+
Party 2
Baron Samedi
Baron Samedi
Exiled RUA
Baron Samedi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,434 Elo+
Party 1
Thanatos
Thanatos
LittleJedithegb
Thanatos
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
336W - 362L
1,512 Elo+
Solo
Amaterasu
Amaterasu
Prodigee RUA
Amaterasu
Level 128
God Stats
2W - 0L
1,735 SR
Queue Stats
27W - 38L
1,429 Elo+
Party 1
Hercules
Hercules
jcmasters
Hercules
Level 141
God Stats
1W - 0L
1,426 SR
Queue Stats
62W - 52L
1,479 Elo+
Party 2
Team Averages
Level 126
1,549 SR
1,467 Elo+

VS

Team Averages
Level 122
1,523 SR
1,471 Elo+
Awilix
Awilix
CrookShelf17
Awilix
Level 147
God Stats
7W - 13L
1,502 SR
Queue Stats
1,061W - 1,071L
1,446 Elo+
Solo
Cerberus
Cerberus
Dude Lag
Cerberus
Level 89
God Stats
3W - 3L
1,486 SR
Queue Stats
332W - 314L
1,487 Elo+
Party 3
Chang'e
Chang'e
IORKAEFF
Chang'e
Level 106
God Stats
0W - 1L
1,417 SR
Queue Stats
76W - 95L
1,454 Elo+
Solo
Tiamat
Tiamat
Rey_Benny
Tiamat
Level 142
God Stats
1W - 5L
1,384 SR
Queue Stats
328W - 333L
1,471 Elo+
Solo
Zeus
Zeus
bshaq911
Zeus
Level 125
God Stats
12W - 6L
1,826 SR
Queue Stats
387W - 368L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dragon_Siin
Izanami
20
10 / 7 / 12
12,887
859
21,811
17,642
7,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Exiled RUA
Baron Samedi
20
7 / 2 / 13
12,613
841
18,855
12,374
5,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
18
4 / 7 / 14
11,301
753
12,654
16,963
6,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Prodigee RUA
Amaterasu
18
2 / 3 / 23
11,494
766
7,697
18,294
23,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
jcmasters
Hercules
19
5 / 5 / 15
11,387
759
8,758
21,725
29,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
4 / 7 / 10
10,516
701
9,805
15,360
7,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Dude Lag
Cerberus
19
9 / 6 / 9
12,348
823
11,787
24,845
27,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
IORKAEFF
Chang'e
19
2 / 3 / 14
10,926
728
13,873
13,933
11,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Rey_Benny
Tiamat
17
1 / 6 / 13
10,332
689
11,949
14,969
10,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
19
8 / 6 / 10
12,488
833
19,091
12,579
5,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
80
28
Kills
24
24
Deaths
28
77
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Awilix
4
7
10
1.29
W
Izanami
Dragon_Siin
Izanami
10
7
12
2.29
L
Cerberus
Dude Lag
Cerberus
9
6
9
2.25
W
Baron Samedi
Exiled RUA
Baron Samedi
7
2
13
6.75
L
Chang'e
IORKAEFF
Chang'e
2
3
14
3
W
Thanatos
4
7
14
1.57
W
Amaterasu
Prodigee RUA
Amaterasu
2
3
23
4.5
L
Tiamat
Rey_Benny
Tiamat
1
6
13
1.25
L
Zeus
8
6
10
2.17
W
Hercules
jcmasters
Hercules
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,775
Damage
66,505
86,998
Taken
81,686
72,059
Mitigated
61,402
42,564
Healing
30,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
9,805
3,541
934
2,306
15,360
7,011
904
3,827
11,533
0
15,540
W
Izanami
Dragon_Siin
Izanami
21,811
13,941
1,491
2,548
17,642
7,085
2,808
11,351
6,291
0
44,452
L
Cerberus
Dude Lag
Cerberus
11,787
511
844
6,770
24,845
27,590
0
4,787
20,058
27,811
0
W
Baron Samedi
Exiled RUA
Baron Samedi
18,855
548
6,077
5,140
12,374
5,820
529
8,300
4,074
45,565
0
L
Chang'e
IORKAEFF
Chang'e
13,873
1,298
7,143
6,998
13,933
11,359
922
5,128
8,805
33,363
0
W
Thanatos
12,654
1,797
1,995
7,970
16,963
6,111
1,034
12,704
4,259
0
25,846
W
Amaterasu
Prodigee RUA
Amaterasu
7,697
1,594
3,943
5,207
18,294
23,557
717
10,346
7,948
0
16,475
L
Tiamat
Rey_Benny
Tiamat
11,949
366
530
3,083
14,969
10,180
137
3,598
11,371
25,116
0
L
Zeus
19,091
1,387
307
1,494
12,579
5,262
1,451
1,515
11,064
35,265
0
W
Hercules
jcmasters
Hercules
8,758
2,569
2,047
6,146
21,725
29,486
502
13,999
7,726
0
13,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,682
Gold Earned
56,610
150
Minions Killed
166
0
Camps Cleared
0
1,388,212
Distance Traveled
1,265,430
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,516
701
11
1
0
263,318
0
W
Izanami
12,887
859
53
4
0
254,808
0
L
Cerberus
12,348
823
52
3
0
239,197
0
W
Baron Samedi
12,613
841
56
4
0
266,097
0
L
Chang'e
10,926
728
39
3
0
262,128
1
W
Thanatos
11,301
753
19
1
0
291,128
0
W
Amaterasu
11,494
766
11
1
0
289,104
1
L
Tiamat
10,332
689
27
2
0
254,726
2
L
Zeus
12,488
833
37
2
0
246,061
0
W
Hercules
11,387
759
11
1
0
287,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role