Player Matchup

Bacchus
Bacchus
Lady Eggshen
Bacchus
Level 85
God Stats
16W - 31L
1,415 SR
Queue Stats
118W - 190L
1,261 Elo+
Solo
Da Ji
Da Ji
Magickitsune117
Da Ji
Level 100
God Stats
1W - 8L
1,353 SR
Queue Stats
276W - 329L
1,515 Elo+
Solo
Persephone
Persephone
W4ND3R5ON
Persephone
Level 153
God Stats
18W - 24L
1,460 SR
Queue Stats
314W - 378L
1,313 Elo+
Solo
Team Averages
Level 113
1,409 SR
1,363 Elo+

VS

Team Averages
Level 58
1,450 SR
1,430 Elo+
Janus
Janus
 
Janus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Subby5667
Sun Wukong
Level 52
God Stats
8W - 16L
1,278 SR
Queue Stats
20W - 25L
1,422 Elo+
Party 1
Artio
Artio
xXBloodBodyXx
Artio
Level 60
God Stats
18W - 7L
1,572 SR
Queue Stats
42W - 30L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lady Eggshen
Bacchus
10
1 / 7 / 2
7,466
574
3,389
13,118
15,069
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 5 / 2
8,365
643
10,344
12,473
5,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
W4ND3R5ON
Persephone
10
0 / 3 / 4
7,748
596
4,403
7,153
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 5 / 8
9,492
730
11,384
8,305
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Subby5667
Sun Wukong
13
6 / 1 / 8
9,618
740
7,961
14,558
10,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
4 / 0 / 9
10,018
771
7,658
13,048
14,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
4
Kills
15
15
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
5
8
1.8
L
Bacchus
Lady Eggshen
Bacchus
1
7
2
0.29
L
3
5
2
0.8
W
Sun Wukong
Subby5667
Sun Wukong
6
1
8
10
L
Persephone
W4ND3R5ON
Persephone
0
3
4
0.67
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,136
Damage
27,003
32,744
Taken
35,911
23,151
Mitigated
27,685
1,827
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,384
1,369
0
540
8,305
2,702
55
2,335
5,806
34,895
0
L
Bacchus
Lady Eggshen
Bacchus
3,389
733
83
402
13,118
15,069
0
6,258
6,536
14,770
0
L
10,344
2,663
0
337
12,473
5,901
0
7,400
4,781
0
28,427
W
Sun Wukong
Subby5667
Sun Wukong
7,961
2,207
0
1,091
14,558
10,479
955
2,655
11,903
0
27,274
L
Persephone
W4ND3R5ON
Persephone
4,403
293
0
1,005
7,153
2,181
0
4,639
2,291
15,735
0
W
7,658
1,101
2,679
4,981
13,048
14,504
666
3,408
9,481
16,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,579
Gold Earned
29,128
79
Minions Killed
107
4
Camps Cleared
4
560,416
Distance Traveled
726,958
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,492
730
55
4
3
225,565
2
L
Bacchus
7,466
574
10
1
0
216,572
0
L
Da Ji
8,365
643
32
2
3
229,353
2
W
Sun Wukong
9,618
740
29
2
0
248,446
3
L
Persephone
7,748
596
37
3
1
114,491
1
W
Artio
10,018
771
23
2
1
252,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role