Player Matchup

Bellona
Bellona
ChefSalt
Bellona
Level 17
God Stats
24W - 15L
1,850 SR
Queue Stats
238W - 166L
1,667 Elo+
Party 3
Artio
Artio
EmPeezy
Artio
Level 28
God Stats
8W - 4L
1,700 SR
Queue Stats
218W - 157L
1,752 Elo+
Party 3
Ra
Ra
Gilgamane
Ra
Level 8
God Stats
5W - 1L
1,719 SR
Queue Stats
89W - 54L
1,665 Elo+
Party 2
Serqet
Serqet
SorryiSuk
Serqet
Level 20
God Stats
12W - 8L
1,659 SR
Queue Stats
83W - 67L
1,609 Elo+
Solo
Charybdis
Charybdis
SupportDlFF
Charybdis
Level 14
God Stats
2W - 3L
1,228 SR
Queue Stats
78W - 55L
1,721 Elo+
Party 2
Team Averages
Level 17
1,631 SR
1,683 Elo+

VS

Team Averages
Level 36
1,524 SR
1,545 Elo+
Bellona
Bellona
EternalHypnos22
Bellona
Level 108
God Stats
3W - 6L
1,407 SR
Queue Stats
285W - 299L
1,487 Elo+
Party 1
Da Ji
Da Ji
NIAELD
Da Ji
Level 27
God Stats
3W - 3L
1,710 SR
Queue Stats
67W - 76L
1,471 Elo+
Party 1
Kuzenbo
Kuzenbo
UnsealedMoth890
Kuzenbo
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,639 Elo+
Party 1
Hades
Hades
xTrueSinz
Hades
Level 28
God Stats
5W - 7L
1,500 SR
Queue Stats
49W - 69L
1,455 Elo+
Party 1
Hou Yi
Hou Yi
안ㄴ엏ㅇㅇㅇ
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChefSalt
Bellona
18
13 / 1 / 6
11,926
702
13,863
15,955
19,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
EmPeezy
Artio
13
4 / 0 / 9
9,277
546
3,512
8,442
8,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
6 / 2 / 13
10,865
639
12,439
7,774
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
SorryiSuk
Serqet
15
7 / 3 / 11
9,994
588
9,396
13,713
6,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
SupportDlFF
Charybdis
16
6 / 1 / 10
10,572
622
10,800
8,401
2,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 0
7,229
425
4,199
15,213
11,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
NIAELD
Da Ji
13
5 / 7 / 0
8,507
500
5,412
16,284
6,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 6 / 1
5,924
348
2,672
9,134
5,022
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
xTrueSinz
Hades
13
0 / 7 / 5
7,653
450
5,202
13,891
7,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 8 / 1
7,338
432
4,120
10,495
2,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
14
36
Kills
7
7
Deaths
36
49
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
ChefSalt
Bellona
13
1
6
16
W
Artio
EmPeezy
Artio
4
0
9
8.5
L
0
8
0
0
W
6
2
13
6.25
L
Da Ji
NIAELD
Da Ji
5
7
0
0.71
W
Serqet
SorryiSuk
Serqet
7
3
11
4.17
W
Charybdis
SupportDlFF
Charybdis
6
1
10
11
L
0
6
1
0.08
L
Hades
xTrueSinz
Hades
0
7
5
0.36
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,010
Damage
21,605
54,285
Taken
65,017
40,049
Mitigated
33,427
24,944
Healing
8,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ChefSalt
Bellona
13,863
4,649
0
6,286
15,955
19,608
1,483
2,572
13,383
0
82,457
W
Artio
EmPeezy
Artio
3,512
297
403
3,950
8,442
8,400
474
2,344
6,098
23,632
0
L
4,199
803
0
2,394
15,213
11,445
0
2,497
12,377
2,928
39,299
W
12,439
707
3,972
3,395
7,774
3,055
1,246
2,343
5,227
89,999
0
L
Da Ji
NIAELD
Da Ji
5,412
985
0
1,112
16,284
6,665
0
3,423
12,268
0
36,660
W
Serqet
SorryiSuk
Serqet
9,396
1,584
0
4,432
13,713
6,032
942
3,509
10,204
0
56,665
W
Charybdis
SupportDlFF
Charybdis
10,800
4,778
0
2,506
8,401
2,954
1,161
1,361
7,040
0
79,049
L
2,672
661
0
108
9,134
5,022
0
1,709
7,381
15,797
0
L
Hades
xTrueSinz
Hades
5,202
74
241
3,870
13,891
7,540
0
4,777
8,093
37,189
0
L
4,120
859
0
607
10,495
2,755
0
3,016
7,405
0
29,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,634
Gold Earned
36,651
532
Minions Killed
289
0
Camps Cleared
0
1,716,553
Distance Traveled
1,399,657
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,926
702
131
8
0
377,032
1
W
Artio
9,277
546
30
2
0
318,776
0
L
Bellona
7,229
425
90
5
0
275,087
0
W
Ra
10,865
639
155
9
0
341,796
5
L
Da Ji
8,507
500
67
4
0
311,782
0
W
Serqet
9,994
588
88
5
0
370,807
2
W
Charybdis
10,572
622
128
8
0
308,142
1
L
Kuzenbo
5,924
348
19
1
0
261,954
0
L
Hades
7,653
450
58
3
0
288,839
2
L
Hou Yi
7,338
432
55
3
0
261,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role