Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Darkgod8988
Hou Yi
Level 67
God Stats
4W - 8L
1,292 SR
Queue Stats
24W - 39L
1,322 Elo+
Party 1
King Arthur
King Arthur
L0ng1nus
King Arthur
Level 38
God Stats
3W - 2L
1,496 SR
Queue Stats
36W - 44L
1,368 Elo+
Solo
Janus
Janus
M4G4IVER666
Janus
Level 108
God Stats
8W - 7L
1,472 SR
Queue Stats
90W - 86L
1,426 Elo+
Party 1
Da Ji
Da Ji
ZoADoBr
Da Ji
Level 29
God Stats
3W - 3L
1,690 SR
Queue Stats
89W - 91L
1,447 Elo+
Party 1
Team Averages
Level 70
1,490 SR
1,413 Elo+

VS

Team Averages
Level 90
1,465 SR
1,424 Elo+
Scylla
Scylla
 
Scylla
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Kalevir
Zhong Kui
Level 106
God Stats
13W - 10L
1,481 SR
Queue Stats
312W - 301L
1,446 Elo+
Party 2
Aphrodite
Aphrodite
Lukeazev
Aphrodite
Level 15
God Stats
1W - 2L
1,297 SR
Queue Stats
1W - 3L
1,227 Elo+
Party 2
Cernunnos
Cernunnos
PandaVilleguin
Cernunnos
Level 91
God Stats
39W - 28L
1,580 SR
Queue Stats
416W - 441L
1,465 Elo+
Solo
Nemesis
Nemesis
kojhisourin
Nemesis
Level 121
God Stats
25W - 37L
1,466 SR
Queue Stats
397W - 377L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
0 / 2 / 1
9,307
423
6,998
15,686
12,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
13
1 / 7 / 0
8,417
383
2,564
12,902
3,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
L0ng1nus
King Arthur
18
2 / 7 / 0
10,894
495
4,694
19,541
15,900
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 2 / 1
6,892
313
1,728
3,103
410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
ZoADoBr
Da Ji
14
3 / 7 / 1
9,098
414
7,238
19,119
6,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 1 / 4
12,080
549
6,762
10,175
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Kalevir
Zhong Kui
17
4 / 1 / 4
12,197
554
9,542
13,785
15,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Lukeazev
Aphrodite
16
1 / 1 / 6
10,256
466
1,220
6,496
6,032
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
PandaVilleguin
Cernunnos
20
5 / 2 / 6
13,033
592
18,977
21,539
8,498
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
kojhisourin
Nemesis
20
10 / 1 / 3
13,907
632
10,948
10,680
5,825
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
6
Kills
25
25
Deaths
6
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
1
0.25
W
Scylla
 
Scylla
5
1
4
7
L
Hou Yi
1
7
0
0.14
W
Zhong Kui
Kalevir
Zhong Kui
4
1
4
6
L
King Arthur
L0ng1nus
King Arthur
2
7
0
0.29
W
Aphrodite
Lukeazev
Aphrodite
1
1
6
4
L
0
2
1
0.25
W
Cernunnos
PandaVilleguin
Cernunnos
5
2
6
4
L
Da Ji
ZoADoBr
Da Ji
3
7
1
0.5
W
Nemesis
kojhisourin
Nemesis
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,222
Damage
47,449
70,351
Taken
62,675
39,388
Mitigated
39,044
14,601
Healing
32,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,998
1,715
599
6,424
15,686
12,882
0
3,346
12,340
48,653
17,082
W
Scylla
 
Scylla
6,762
482
71
3,006
10,175
3,485
406
2,082
7,973
79,578
0
L
Hou Yi
2,564
972
0
836
12,902
3,296
445
3,558
9,344
0
40,197
W
Zhong Kui
Kalevir
Zhong Kui
9,542
1,082
190
8,159
13,785
15,204
881
497
13,288
75,244
0
L
King Arthur
L0ng1nus
King Arthur
4,694
446
0
1,200
19,541
15,900
0
7,478
12,063
0
62,356
W
Aphrodite
Lukeazev
Aphrodite
1,220
419
4,167
2,856
6,496
6,032
646
1,683
4,813
19,422
0
L
1,728
196
0
740
3,103
410
0
201
2,902
13,772
0
W
Cernunnos
PandaVilleguin
Cernunnos
18,977
11,918
0
11,652
21,539
8,498
6,329
4,208
17,331
0
125,694
L
Da Ji
ZoADoBr
Da Ji
7,238
1,711
0
4,802
19,119
6,900
0
3,183
15,936
0
61,137
W
Nemesis
kojhisourin
Nemesis
10,948
5,899
0
2,490
10,680
5,825
968
2,225
8,369
0
119,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,608
Gold Earned
61,473
463
Minions Killed
606
0
Camps Cleared
0
1,480,783
Distance Traveled
2,177,404
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,307
423
115
5
0
306,955
1
W
Scylla
12,080
549
122
6
0
430,500
3
L
Hou Yi
8,417
383
74
3
0
296,381
2
W
Zhong Kui
12,197
554
119
5
0
409,545
8
L
King Arthur
10,894
495
144
7
0
393,019
4
W
Aphrodite
10,256
466
33
2
0
427,168
0
L
Janus
6,892
313
37
2
0
104,124
3
W
Cernunnos
13,033
592
168
8
0
383,253
9
L
Da Ji
9,098
414
93
4
0
380,304
17
W
Nemesis
13,907
632
164
7
0
526,938
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role