Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Heychubby
Cernunnos
Level 126
God Stats
13W - 14L
1,425 SR
Queue Stats
875W - 872L
1,540 Elo+
Party 3
Tiamat
Tiamat
cobra333
Tiamat
Level 66
God Stats
3W - 5L
1,621 SR
Queue Stats
103W - 81L
1,610 Elo+
Party 1
Jormungandr
Jormungandr
gregjohnbraun89
Jormungandr
Level 155
God Stats
9W - 12L
1,497 SR
Queue Stats
1,102W - 1,112L
1,545 Elo+
Party 3
Ra
Ra
ll FriedOreo
Ra
Level 84
God Stats
2W - 1L
1,691 SR
Queue Stats
190W - 163L
1,575 Elo+
Party 1
Team Averages
Level 108
1,547 SR
1,554 Elo+

VS

Team Averages
Level 133
1,575 SR
1,580 Elo+
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Jok3rkill3r7
Ares
Level 114
God Stats
5W - 1L
1,484 SR
Queue Stats
133W - 94L
1,583 Elo+
Party 2
Ra
Ra
MrMagic3721
Ra
Level 106
God Stats
1W - 0L
1,742 SR
Queue Stats
110W - 96L
1,610 Elo+
Solo
Nox
Nox
NeedTheD
Nox
Level 160
God Stats
21W - 21L
1,521 SR
Queue Stats
934W - 952L
1,565 Elo+
Solo
Tiamat
Tiamat
Slayeroper4070
Tiamat
Level 128
God Stats
4W - 0L
1,626 SR
Queue Stats
57W - 41L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 4 / 4
10,429
652
10,852
14,179
6,413
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Heychubby
Cernunnos
17
2 / 4 / 6
10,497
656
13,108
14,807
6,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
cobra333
Tiamat
19
5 / 3 / 7
12,093
756
22,887
13,791
11,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
gregjohnbraun89
Jormungandr
19
5 / 4 / 10
11,418
714
13,820
21,324
26,830
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 4 / 11
11,107
694
14,228
17,254
8,894
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
2 / 5 / 13
11,071
692
12,421
18,207
8,869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 4 / 12
11,649
728
12,288
20,905
25,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
2 / 5 / 13
10,941
684
10,000
17,279
10,341
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
2 / 1 / 12
11,305
707
14,308
9,598
4,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 3 / 8
12,876
805
24,102
21,267
18,141
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
77
17
Kills
19
19
Deaths
18
38
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
4
1.25
W
Thor
 
Thor
2
5
13
1.7
L
Cernunnos
Heychubby
Cernunnos
2
4
6
1.25
W
3
4
12
2.25
W
2
5
13
1.7
W
2
1
12
8
W
10
3
8
4.67
L
Tiamat
cobra333
Tiamat
5
3
7
2.83
L
Jormungandr
gregjohnbraun89
Jormungandr
5
4
10
2.5
L
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,895
Damage
73,119
81,355
Taken
87,256
60,208
Mitigated
67,540
38,810
Healing
38,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,852
4,127
927
2,653
14,179
6,413
1,773
11,127
3,052
0
26,047
W
Thor
 
Thor
12,421
816
2,641
3,950
18,207
8,869
1,935
9,593
8,182
0
27,799
L
Cernunnos
Heychubby
Cernunnos
13,108
3,858
564
2,080
14,807
6,891
1,352
12,651
2,156
0
24,252
W
12,288
366
0
1,424
20,905
25,340
435
10,341
10,093
16,103
0
W
10,000
1,150
7,231
6,391
17,279
10,341
1,077
12,496
4,396
21,559
0
W
14,308
510
1,477
2,763
9,598
4,849
1,121
4,237
5,129
36,198
0
W
24,102
1,631
3,498
9,567
21,267
18,141
883
12,083
8,521
51,021
0
L
Tiamat
cobra333
Tiamat
22,887
1,132
2,656
4,586
13,791
11,180
0
9,266
4,525
43,888
0
L
Jormungandr
gregjohnbraun89
Jormungandr
13,820
1,558
3,404
6,025
21,324
26,830
272
13,847
7,477
26,534
0
L
14,228
1,155
8,956
6,959
17,254
8,894
49
13,807
3,447
36,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,544
Gold Earned
57,842
181
Minions Killed
186
0
Camps Cleared
0
1,504,881
Distance Traveled
1,465,920
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,429
652
38
2
0
287,323
0
W
Thor
11,071
692
31
2
0
275,200
1
L
Cernunnos
10,497
656
27
2
0
287,366
1
W
Ares
11,649
728
3
0
0
284,809
0
W
Ra
10,941
684
41
3
0
311,931
0
W
Nox
11,305
707
59
4
0
302,009
4
W
Tiamat
12,876
805
52
3
0
291,971
0
L
Tiamat
12,093
756
42
3
0
339,366
3
L
Jormungandr
11,418
714
21
1
0
290,010
0
L
Ra
11,107
694
53
3
0
300,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role