Player Matchup

Cthulhu
Cthulhu
CarToOnZ4553244
Cthulhu
Level 14
God Stats
2W - 1L
1,823 SR
Queue Stats
74W - 103L
1,195 Elo+
Party 1
Gilgamesh
Gilgamesh
DestroyathYT
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,116 Elo+
Solo
Ra
Ra
JRey131
Ra
Level 24
God Stats
0W - 3L
1,173 SR
Queue Stats
127W - 127L
1,342 Elo+
Solo
Loki
Loki
Jakeboi6506
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 116L
1,295 Elo+
Party 1
Heimdallr
Heimdallr
TheSexyBananaMan
Heimdallr
Level 12
God Stats
4W - 9L
1,391 SR
Queue Stats
19W - 38L
1,242 Elo+
Party 1
Team Averages
Level 16
1,477 SR
1,238 Elo+

VS

Team Averages
Level 22
1,406 SR
1,333 Elo+
Ratatoskr
Ratatoskr
CaptRawR
Ratatoskr
Level 6
God Stats
1W - 3L
1,206 SR
Queue Stats
6W - 17L
1,153 Elo+
Solo
Fenrir
Fenrir
Inatimate
Fenrir
Level 28
God Stats
7W - 10L
1,454 SR
Queue Stats
79W - 71L
1,416 Elo+
Solo
Heimdallr
Heimdallr
MlNGO
Heimdallr
Level 27
God Stats
3W - 6L
1,244 SR
Queue Stats
122W - 165L
1,394 Elo+
Solo
Ymir
Ymir
Ohbies
Ymir
Level 26
God Stats
2W - 0L
1,717 SR
Queue Stats
51W - 44L
1,389 Elo+
Solo
Nu Wa
Nu Wa
qhxur
Nu Wa
Level 22
God Stats
23W - 9L
1,410 SR
Queue Stats
38W - 38L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 11
10,063
419
8,214
22,224
8,476
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
DestroyathYT
Gilgamesh
18
7 / 5 / 10
12,428
518
16,034
23,418
21,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 11 / 7
10,269
428
9,343
19,718
6,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
10 / 9 / 12
12,224
509
13,760
17,068
10,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
17
8 / 5 / 7
11,261
469
14,222
19,877
6,614
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CaptRawR
Ratatoskr
19
0 / 5 / 4
11,692
487
6,643
12,746
7,194
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Inatimate
Fenrir
19
7 / 5 / 7
12,711
530
11,370
15,715
9,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
MlNGO
Heimdallr
17
8 / 5 / 7
11,748
490
13,173
15,361
6,454
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Ohbies
Ymir
16
1 / 9 / 14
11,050
460
11,149
24,036
30,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
qhxur
Nu Wa
20
23 / 4 / 6
14,879
620
32,721
17,953
8,656
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
77
28
Kills
39
41
Deaths
28
47
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
CaptRawR
Ratatoskr
0
5
4
0.4
L
1
11
11
0.59
L
Gilgamesh
DestroyathYT
Gilgamesh
7
5
10
2.4
W
Fenrir
Inatimate
Fenrir
7
5
7
2.1
L
2
11
7
0.5
L
10
9
12
1.78
W
Heimdallr
MlNGO
Heimdallr
8
5
7
2.3
W
Ymir
Ohbies
Ymir
1
9
14
0.89
L
Heimdallr
8
5
7
2.3
W
Nu Wa
qhxur
Nu Wa
23
4
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,573
Damage
75,056
102,305
Taken
85,811
53,204
Mitigated
62,364
12,501
Healing
20,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
CaptRawR
Ratatoskr
6,643
2,153
0
450
12,746
7,194
666
1,097
11,649
0
82,903
L
8,214
462
0
775
22,224
8,476
0
9,218
13,006
41,175
0
L
Gilgamesh
DestroyathYT
Gilgamesh
16,034
3,592
0
1,273
23,418
21,330
1,284
11,762
11,656
5,002
63,296
W
Fenrir
Inatimate
Fenrir
11,370
1,877
0
5,788
15,715
9,699
0
3,470
12,245
0
82,649
L
9,343
2,072
1,106
2,701
19,718
6,782
484
8,896
10,821
61,578
0
L
13,760
3,103
0
552
17,068
10,002
872
8,837
8,231
0
52,365
W
Heimdallr
MlNGO
Heimdallr
13,173
5,271
0
6,166
15,361
6,454
2,580
4,503
10,858
0
59,964
W
Ymir
Ohbies
Ymir
11,149
762
0
2,263
24,036
30,361
150
5,492
18,544
45,946
0
L
Heimdallr
14,222
11,616
0
6,094
19,877
6,614
210
10,043
9,834
281
55,608
W
Nu Wa
qhxur
Nu Wa
32,721
8,698
0
5,535
17,953
8,656
4,493
4,944
13,009
108,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,245
Gold Earned
62,080
391
Minions Killed
576
0
Camps Cleared
0
2,182,539
Distance Traveled
2,273,446
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,692
487
144
6
0
473,627
4
L
Cthulhu
10,063
419
55
2
0
453,236
2
L
Gilgamesh
12,428
518
109
5
0
395,691
2
W
Fenrir
12,711
530
124
5
0
514,600
2
L
Ra
10,269
428
94
4
0
414,151
3
L
Loki
12,224
509
55
2
0
477,477
0
W
Heimdallr
11,748
490
91
4
0
451,075
1
W
Ymir
11,050
460
70
3
0
430,601
0
L
Heimdallr
11,261
469
78
3
0
441,984
3
W
Nu Wa
14,879
620
147
6
0
403,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role