Player Matchup

Ares
Ares
KURNTHEHAMMER
Ares
Level 40
God Stats
10W - 11L
1,507 SR
Queue Stats
109W - 155L
1,381 Elo+
Party 1
Anubis
Anubis
Slashchan16
Anubis
Level 65
God Stats
7W - 13L
1,348 SR
Queue Stats
50W - 94L
1,396 Elo+
Party 1
Hun Batz
Hun Batz
Te Bill Cosby
Hun Batz
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
197W - 211L
1,459 Elo+
Party 1
Hou Yi
Hou Yi
Vegasboy702123
Hou Yi
Level 44
God Stats
19W - 25L
1,566 SR
Queue Stats
178W - 233L
1,406 Elo+
Party 1
Guan Yu
Guan Yu
splator8
Guan Yu
Level 104
God Stats
1W - 2L
1,675 SR
Queue Stats
86W - 107L
1,421 Elo+
Party 1
Team Averages
Level 76
1,519 SR
1,413 Elo+

VS

Team Averages
Level 69
1,404 SR
1,424 Elo+
Nu Wa
Nu Wa
A lot of trash
Nu Wa
Level 105
God Stats
26W - 23L
1,580 SR
Queue Stats
26W - 24L
1,545 Elo+
Party 2
Sylvanus
Sylvanus
DRD4NK42
Sylvanus
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Vulcan
Vulcan
ExpressKing901
Vulcan
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,459 Elo+
Party 2
Neith
Neith
Narelloh
Neith
Level 6
God Stats
2W - 1L
1,221 SR
Queue Stats
3W - 4L
1,245 Elo+
Party 2
Awilix
Awilix
YT-slumps
Awilix
Level 47
God Stats
26W - 26L
1,222 SR
Queue Stats
291W - 308L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
5,381
414
3,463
13,760
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
10
1 / 3 / 1
5,859
451
5,142
5,683
2,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
Te Bill Cosby
Hun Batz
15
9 / 1 / 0
8,604
662
7,557
10,047
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 4 / 3
5,946
457
5,910
8,686
2,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
splator8
Guan Yu
10
0 / 2 / 2
6,027
464
1,322
4,370
2,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,301
639
5,885
5,465
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
DRD4NK42
Sylvanus
10
2 / 3 / 6
6,845
527
5,560
10,874
11,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 2
7,424
571
1,945
6,231
1,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Narelloh
Neith
10
7 / 2 / 3
7,055
543
10,442
8,445
3,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
YT-slumps
Awilix
12
6 / 1 / 2
7,309
562
5,685
6,260
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
11
Kills
17
17
Deaths
11
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Sylvanus
DRD4NK42
Sylvanus
2
3
6
1.67
W
1
2
2
1
L
0
7
2
0.14
W
Neith
Narelloh
Neith
7
2
3
4.25
L
Anubis
1
3
1
0.5
L
Hun Batz
Te Bill Cosby
Hun Batz
9
1
0
9
L
1
4
3
0.63
W
Awilix
YT-slumps
Awilix
6
1
2
7
L
Guan Yu
splator8
Guan Yu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,394
Damage
29,517
42,546
Taken
37,275
20,065
Mitigated
21,722
6,819
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,885
817
0
518
5,465
1,428
192
0
5,339
55,715
0
W
Sylvanus
DRD4NK42
Sylvanus
5,560
1,583
1,244
2,973
10,874
11,904
305
2,196
8,678
19,390
0
W
1,945
483
0
1,608
6,231
1,873
86
3,527
2,704
44,611
0
L
3,463
190
89
786
13,760
8,551
0
3,099
10,593
12,471
0
W
Neith
Narelloh
Neith
10,442
5,790
0
2,181
8,445
3,504
139
1,418
7,027
0
41,033
L
Anubis
5,142
56
0
1,630
5,683
2,701
0
2,031
3,612
27,492
0
L
Hun Batz
Te Bill Cosby
Hun Batz
7,557
1,980
0
1,785
10,047
3,781
0
4,300
5,567
0
55,994
L
5,910
2,880
0
1,990
8,686
2,610
0
2,238
6,380
0
33,119
W
Awilix
YT-slumps
Awilix
5,685
3,485
0
0
6,260
3,013
378
1,464
4,668
0
35,133
L
Guan Yu
splator8
Guan Yu
1,322
160
75
464
4,370
2,422
0
1,274
3,004
0
21,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,817
Gold Earned
36,934
287
Minions Killed
380
0
Camps Cleared
0
1,183,996
Distance Traveled
1,229,204
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,301
639
130
10
0
232,230
1
W
Sylvanus
6,845
527
18
1
0
207,257
3
W
Vulcan
7,424
571
96
7
0
256,898
5
L
Ares
5,381
414
19
1
0
248,598
0
W
Neith
7,055
543
73
6
0
225,256
2
L
Anubis
5,859
451
50
4
0
213,101
0
L
Hun Batz
8,604
662
97
7
0
283,079
0
L
Hou Yi
5,946
457
67
5
0
235,282
2
W
Awilix
7,309
562
63
5
0
307,563
0
L
Guan Yu
6,027
464
54
4
0
203,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role