Player Matchup

Vulcan
Vulcan
CaptainCanadà
Vulcan
Level 83
God Stats
14W - 7L
1,954 SR
Queue Stats
177W - 150L
1,623 Elo+
Party 1
Thor
Thor
SkorgeX
Thor
Level 153
God Stats
5W - 4L
1,659 SR
Queue Stats
170W - 200L
1,575 Elo+
Party 1
Hachiman
Hachiman
Zephyrros
Hachiman
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,571 Elo+
Party 1
Athena
Athena
cougo
Athena
Level 109
God Stats
39W - 27L
1,633 SR
Queue Stats
137W - 121L
1,619 Elo+
Party 1
Bellona
Bellona
xblackpinklisa
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,652 Elo+
Party 1
Team Averages
Level 76
1,649 SR
1,608 Elo+

VS

Team Averages
Level 85
1,328 SR
1,498 Elo+
Neith
Neith
GetSchwiftyy24
Neith
Level 46
God Stats
0W - 2L
1,337 SR
Queue Stats
1W - 10L
1,231 Elo+
Solo
Susano
Susano
NamelessTress
Susano
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
283W - 215L
1,638 Elo+
Party 2
Kukulkan
Kukulkan
fab_5000
Kukulkan
Level 37
God Stats
7W - 15L
1,360 SR
Queue Stats
163W - 195L
1,410 Elo+
Solo
Khepri
Khepri
xDJnoSWAGx
Khepri
Level 156
God Stats
0W - 3L
1,135 SR
Queue Stats
357W - 299L
1,625 Elo+
Party 2
Arachne
Arachne
xTRIGGAxFINGGAx
Arachne
Level 158
God Stats
3W - 10L
1,310 SR
Queue Stats
549W - 482L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 4
12,099
637
18,019
11,278
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
SkorgeX
Thor
18
8 / 2 / 5
11,531
607
7,189
13,112
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Zephyrros
Hachiman
18
10 / 0 / 5
11,473
604
10,737
10,238
4,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
cougo
Athena
15
1 / 3 / 14
10,161
535
3,841
19,582
24,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 5 / 10
11,153
587
20,136
17,108
20,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
6,556
345
1,690
3,825
1,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
6 / 8 / 4
9,426
496
15,983
20,704
8,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
fab_5000
Kukulkan
13
2 / 8 / 3
8,222
433
7,041
10,111
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
xDJnoSWAGx
Khepri
12
0 / 8 / 4
8,065
424
5,720
19,250
15,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
5 / 6 / 2
10,282
541
11,604
20,591
10,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
32
Kills
13
13
Deaths
33
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
3
4
3.33
L
0
3
0
0
L
6
8
4
1
W
Thor
SkorgeX
Thor
8
2
5
5.25
W
Hachiman
Zephyrros
Hachiman
10
0
5
12.5
W
Athena
cougo
Athena
1
3
14
2.67
L
Kukulkan
fab_5000
Kukulkan
2
8
3
0.44
L
Khepri
xDJnoSWAGx
Khepri
0
8
4
0.25
L
5
6
2
1
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,922
Damage
42,038
71,318
Taken
74,481
61,221
Mitigated
40,262
16,357
Healing
14,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,019
3,633
73
2,915
11,278
5,028
1,225
3,364
7,830
98,818
0
L
1,690
910
0
852
3,825
1,040
80
830
2,961
0
19,730
L
15,983
3,118
0
3,290
20,704
8,822
0
6,934
13,596
0
51,853
W
Thor
SkorgeX
Thor
7,189
1,986
0
4,518
13,112
6,549
738
1,988
11,036
0
77,765
W
Hachiman
Zephyrros
Hachiman
10,737
6,917
0
3,497
10,238
4,324
4,353
2,603
7,631
0
80,693
W
Athena
cougo
Athena
3,841
700
0
2,499
19,582
24,784
111
2,807
16,705
28,616
0
L
Kukulkan
fab_5000
Kukulkan
7,041
791
0
500
10,111
4,275
0
6,276
3,679
34,812
0
L
Khepri
xDJnoSWAGx
Khepri
5,720
361
0
1,766
19,250
15,838
0
5,916
13,098
42,474
0
L
11,604
7,614
0
8,335
20,591
10,287
675
4,556
15,989
0
67,881
W
20,136
5,288
0
2,855
17,108
20,536
816
1,782
15,292
15,753
62,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,417
Gold Earned
42,551
625
Minions Killed
398
0
Camps Cleared
0
1,943,579
Distance Traveled
1,445,109
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,099
637
195
10
0
409,949
1
L
Neith
6,556
345
42
2
0
165,975
1
L
Susano
9,426
496
74
4
0
349,679
1
W
Thor
11,531
607
124
7
0
417,731
4
W
Hachiman
11,473
604
122
6
0
355,526
2
W
Athena
10,161
535
41
2
0
379,769
2
L
Kukulkan
8,222
433
80
4
0
257,686
3
L
Khepri
8,065
424
82
4
0
333,026
0
L
Arachne
10,282
541
120
6
0
338,743
3
W
Bellona
11,153
587
143
8
0
380,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role