Player Matchup

Tyr
Tyr
FartyMoose
Tyr
Level 45
God Stats
0W - 2L
1,310 SR
Queue Stats
17W - 25L
1,401 Elo+
Solo
Nu Wa
Nu Wa
LifelessRage
Nu Wa
Level 49
God Stats
3W - 4L
1,501 SR
Queue Stats
158W - 184L
1,390 Elo+
Solo
Artemis
Artemis
Radamanthys999
Artemis
Level 97
God Stats
1W - 5L
1,298 SR
Queue Stats
32W - 27L
1,469 Elo+
Solo
Hel
Hel
knockoutbane
Hel
Level 65
God Stats
0W - 1L
1,218 SR
Queue Stats
86W - 83L
1,495 Elo+
Solo
Ratatoskr
Ratatoskr
puffer_skhate
Ratatoskr
Level 85
God Stats
7W - 6L
1,535 SR
Queue Stats
17W - 18L
1,421 Elo+
Solo
Team Averages
Level 68
1,372 SR
1,435 Elo+

VS

Team Averages
Level 75
1,395 SR
1,393 Elo+
Mercury
Mercury
 
Mercury
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
InYourFaceX2
Chaac
Level 76
God Stats
28W - 20L
1,516 SR
Queue Stats
220W - 235L
1,414 Elo+
Solo
Poseidon
Poseidon
SIRmojojo74
Poseidon
Level 148
God Stats
24W - 23L
1,541 SR
Queue Stats
1,063W - 1,122L
1,437 Elo+
Solo
Discordia
Discordia
savypie
Discordia
Level 45
God Stats
18W - 26L
1,323 SR
Queue Stats
272W - 358L
1,320 Elo+
Party 1
Charybdis
Charybdis
unironicalygoth
Charybdis
Level 47
God Stats
1W - 6L
1,093 SR
Queue Stats
273W - 356L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 4
10,733
894
8,255
17,252
18,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
2 / 7 / 7
12,161
1,013
20,366
15,934
6,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 0 / 0
8,968
747
0
60
14
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
0 / 14 / 6
10,820
902
12,609
26,064
22,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
puffer_skhate
Ratatoskr
18
10 / 10 / 1
13,595
1,133
16,254
22,777
8,567
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
11 / 4 / 12
12,729
1,061
14,133
14,132
5,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 4 / 16
12,283
1,024
15,750
16,117
20,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
SIRmojojo74
Poseidon
20
14 / 2 / 16
14,341
1,195
22,368
9,858
3,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
savypie
Discordia
19
2 / 2 / 15
11,711
976
6,794
11,262
4,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
unironicalygoth
Charybdis
20
6 / 2 / 20
12,805
1,067
17,380
13,175
4,665
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
117
14
Kills
38
38
Deaths
14
18
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
11
4
12
4.25
L
2
7
4
0.57
W
5
4
16
3.25
L
2
7
7
0.79
L
0
0
0
0
W
Poseidon
SIRmojojo74
Poseidon
14
2
16
11
L
0
14
6
0.21
L
Ratatoskr
puffer_skhate
Ratatoskr
10
10
1
1.05
W
Discordia
savypie
Discordia
2
2
15
4.75
W
Charybdis
unironicalygoth
Charybdis
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,484
Damage
76,425
82,087
Taken
64,544
55,690
Mitigated
38,767
5,854
Healing
10,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
14,133
7,467
0
707
14,132
5,341
0
6,749
7,383
0
30,237
L
8,255
2,386
0
547
17,252
18,690
0
6,499
10,387
215
10,022
W
15,750
2,812
0
6,121
16,117
20,851
0
7,113
8,784
152
40,466
L
20,366
5,849
0
455
15,934
6,205
0
7,530
8,159
64,802
0
L
0
0
0
0
60
14
0
0
60
0
0
W
Poseidon
SIRmojojo74
Poseidon
22,368
3,308
0
1,043
9,858
3,753
0
5,032
4,826
50,154
0
L
12,609
1,531
1,732
2,869
26,064
22,214
0
6,086
19,516
31,954
0
L
Ratatoskr
puffer_skhate
Ratatoskr
16,254
2,199
0
251
22,777
8,567
0
9,139
13,180
0
39,245
W
Discordia
savypie
Discordia
6,794
1,609
0
951
11,262
4,157
0
6,906
4,356
31,891
0
W
Charybdis
unironicalygoth
Charybdis
17,380
12,715
0
1,333
13,175
4,665
0
7,362
5,813
0
40,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,277
Gold Earned
63,869
188
Minions Killed
259
5
Camps Cleared
10
786,469
Distance Traveled
1,148,967
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,729
1,061
37
3
5
308,231
1
L
Tyr
10,733
894
9
1
0
180,234
0
W
Chaac
12,283
1,024
69
6
0
203,232
1
L
Nu Wa
12,161
1,013
80
7
2
167,531
1
L
Artemis
8,968
747
0
0
0
8,885
0
W
Poseidon
14,341
1,195
60
5
2
255,251
1
L
Hel
10,820
902
52
4
0
195,942
0
L
Ratatoskr
13,595
1,133
47
4
3
233,877
0
W
Discordia
11,711
976
53
4
0
174,832
0
W
Charybdis
12,805
1,067
40
3
3
207,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role