Player Matchup

Sylvanus
Sylvanus
CancerousOreo
Sylvanus
Level 109
God Stats
4W - 5L
1,462 SR
Queue Stats
119W - 79L
1,660 Elo+
Party 2
Persephone
Persephone
DustySquirtl
Persephone
Level 25
God Stats
6W - 0L
1,527 SR
Queue Stats
88W - 12L
1,900 Elo+
Party 2
Izanami
Izanami
Heal Sapphire
Izanami
Level 70
God Stats
14W - 17L
1,523 SR
Queue Stats
199W - 141L
1,585 Elo+
Party 2
Team Averages
Level 68
1,504 SR
1,715 Elo+

VS

Team Averages
Level 75
1,415 SR
1,458 Elo+
Nu Wa
Nu Wa
AnthoneGood
Nu Wa
Level 26
God Stats
34W - 48L
1,186 SR
Queue Stats
168W - 228L
1,226 Elo+
Solo
Fenrir
Fenrir
JCutSupreme
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 60L
1,579 Elo+
Party 1
Ullr
Ullr
toxic avenger38
Ullr
Level 89
God Stats
2W - 3L
1,560 SR
Queue Stats
129W - 88L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CancerousOreo
Sylvanus
12
2 / 0 / 6
7,903
718
6,138
8,258
7,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
DustySquirtl
Persephone
12
4 / 0 / 4
8,335
758
10,846
5,997
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
11
4 / 1 / 6
8,261
751
7,699
5,941
1,667
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,546
595
4,648
8,064
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
10
0 / 2 / 1
6,979
634
2,752
12,272
10,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 0
6,894
627
6,148
8,286
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Sylvanus
CancerousOreo
Sylvanus
2
0
6
5
W
Persephone
DustySquirtl
Persephone
4
0
4
6
W
Izanami
4
1
6
7
L
Fenrir
0
2
1
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,683
Damage
13,548
20,196
Taken
28,622
10,916
Mitigated
14,546
6,171
Healing
3,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,648
1,234
0
416
8,064
2,120
0
4,914
3,038
13,767
0
W
Sylvanus
CancerousOreo
Sylvanus
6,138
1,270
432
2,873
8,258
7,467
0
2,595
5,469
26,305
6,211
W
Persephone
DustySquirtl
Persephone
10,846
348
129
1,585
5,997
1,782
80
836
5,037
30,205
0
W
Izanami
7,699
4,656
0
1,152
5,941
1,667
396
1,092
4,635
0
20,969
L
Fenrir
2,752
475
0
2,083
12,272
10,103
0
6,943
5,075
0
12,217
L
6,148
2,443
0
1,431
8,286
2,323
0
4,678
3,488
0
30,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,499
Gold Earned
20,419
149
Minions Killed
104
7
Camps Cleared
4
608,528
Distance Traveled
593,615
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,546
595
32
3
1
166,344
0
W
Sylvanus
7,903
718
62
6
6
176,767
0
W
Persephone
8,335
758
46
4
1
229,007
2
W
Izanami
8,261
751
41
4
0
202,754
0
L
Fenrir
6,979
634
14
1
3
219,036
1
L
Ullr
6,894
627
58
5
0
208,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role