Player Matchup

Poseidon
Poseidon
ClutchMyClam
Poseidon
Level 113
God Stats
2W - 0L
1,723 SR
Queue Stats
85W - 99L
1,412 Elo+
Party 1
Odin
Odin
NxBiscuits
Odin
Level 127
God Stats
1W - 1L
1,298 SR
Queue Stats
111W - 126L
1,412 Elo+
Solo
Nu Wa
Nu Wa
Spacehigh1400
Nu Wa
Level 40
God Stats
1W - 3L
1,674 SR
Queue Stats
26W - 48L
1,414 Elo+
Solo
Zeus
Zeus
Superguns5675
Zeus
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 58L
1,385 Elo+
Party 1
Sol
Sol
xAAron2234x
Sol
Level 88
God Stats
5W - 0L
1,870 SR
Queue Stats
125W - 134L
1,410 Elo+
Solo
Team Averages
Level 90
1,613 SR
1,407 Elo+

VS

Team Averages
Level 78
1,602 SR
1,426 Elo+
Hades
Hades
Forsaken Mantis
Hades
Level 88
God Stats
3W - 1L
1,872 SR
Queue Stats
127W - 148L
1,423 Elo+
Solo
Merlin
Merlin
LucidDreaming7
Merlin
Level 100
God Stats
1W - 1L
1,423 SR
Queue Stats
19W - 21L
1,479 Elo+
Party 2
Mercury
Mercury
SpacingDust
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,426 Elo+
Party 2
Zeus
Zeus
wint3rs97
Zeus
Level 31
God Stats
1W - 1L
1,715 SR
Queue Stats
40W - 59L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
xoTokyo Joe
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ClutchMyClam
Poseidon
16
5 / 1 / 20
9,577
958
10,952
8,084
3,828
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
6 / 2 / 20
9,108
911
6,478
7,596
6,392
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 3 / 17
9,213
921
11,908
9,956
4,055
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 0 / 17
9,697
970
8,663
4,728
2,088
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 1 / 12
9,764
976
9,330
8,811
3,481
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 3
8,418
842
8,903
14,653
6,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 0
7,216
722
3,107
8,506
2,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
SpacingDust
Mercury
11
0 / 6 / 2
6,395
640
4,430
8,349
5,868
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
13
1 / 7 / 1
7,140
714
5,508
10,194
3,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
xoTokyo Joe
Danzaburou
13
1 / 5 / 4
7,456
746
4,503
9,721
2,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
17
32
Kills
7
7
Deaths
32
86
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ClutchMyClam
Poseidon
5
1
20
15
L
3
7
3
0.64
L
2
7
0
0.29
W
6
2
20
8
W
6
3
17
4.83
L
Mercury
SpacingDust
Mercury
0
6
2
0.17
W
9
0
17
17.5
L
Zeus
1
7
1
0.21
W
6
1
12
12
L
Danzaburou
xoTokyo Joe
Danzaburou
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,331
Damage
26,451
39,175
Taken
51,423
19,844
Mitigated
21,404
19,668
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ClutchMyClam
Poseidon
10,952
1,410
2,153
4,064
8,084
3,828
1,005
3,622
4,462
27,234
0
L
8,903
245
723
4,143
14,653
6,120
0
11,938
2,715
21,572
0
L
3,107
108
0
365
8,506
2,703
0
7,320
1,186
14,473
0
W
6,478
1,678
139
0
7,596
6,392
392
1,920
5,676
682
8,912
W
11,908
2,706
521
3,601
9,956
4,055
653
4,508
5,448
21,725
0
L
Mercury
SpacingDust
Mercury
4,430
645
823
640
8,349
5,868
0
6,847
1,502
0
7,404
W
8,663
406
949
1,415
4,728
2,088
587
2,808
1,920
23,650
0
L
Zeus
5,508
316
84
1,195
10,194
3,767
0
6,116
4,078
15,095
0
W
9,330
3,031
1,236
5,590
8,811
3,481
2,448
4,660
4,151
20,706
0
L
Danzaburou
xoTokyo Joe
Danzaburou
4,503
998
371
2,372
9,721
2,946
0
9,038
683
0
12,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,359
Gold Earned
36,625
119
Minions Killed
94
0
Camps Cleared
0
1,002,800
Distance Traveled
819,705
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,577
958
32
3
0
203,961
0
L
Hades
8,418
842
26
3
0
154,384
0
L
Merlin
7,216
722
22
2
0
149,311
0
W
Odin
9,108
911
6
1
0
210,222
0
W
Nu Wa
9,213
921
21
2
0
184,621
0
L
Mercury
6,395
640
1
0
0
201,302
3
W
Zeus
9,697
970
25
3
0
199,406
0
L
Zeus
7,140
714
28
3
0
144,129
0
W
Sol
9,764
976
35
4
0
204,590
2
L
Danzaburou
7,456
746
17
2
0
170,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role