Player Matchup

Ymir
Ymir
AnitaBuerk
Ymir
Level 36
God Stats
37W - 42L
1,519 SR
Queue Stats
234W - 288L
1,368 Elo+
Party 2
Hachiman
Hachiman
Kiusuke666
Hachiman
Level 15
God Stats
2W - 0L
1,609 SR
Queue Stats
2W - 0L
1,621 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lavadorasesina
Tsukuyomi
Level 18
God Stats
23W - 11L
1,558 SR
Queue Stats
151W - 100L
1,630 Elo+
Party 1
Tiamat
Tiamat
Madder1990
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,422 Elo+
Party 2
He Bo
He Bo
Zippotrón
He Bo
Level 27
God Stats
7W - 7L
1,458 SR
Queue Stats
197W - 144L
1,591 Elo+
Party 1
Team Averages
Level 23
1,529 SR
1,526 Elo+

VS

Team Averages
Level 21
1,493 SR
1,495 Elo+
Anhur
Anhur
IFOi420
Anhur
Level 29
God Stats
38W - 42L
1,220 SR
Queue Stats
361W - 332L
1,495 Elo+
Solo
Thanatos
Thanatos
JessyWolf500
Thanatos
Level 17
God Stats
0W - 1L
1,544 SR
Queue Stats
13W - 21L
1,465 Elo+
Solo
Janus
Janus
Not_Keyxx
Janus
Level 29
God Stats
1W - 2L
1,700 SR
Queue Stats
169W - 203L
1,407 Elo+
Solo
Fenrir
Fenrir
turtlejisoo
Fenrir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,644 Elo+
Solo
Chaac
Chaac
Визуал
Chaac
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 202L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,134
558
2,338
5,696
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Kiusuke666
Hachiman
9
2 / 4 / 1
5,398
491
5,165
5,859
1,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Lavadorasesina
Tsukuyomi
13
14 / 2 / 2
8,446
768
13,825
7,998
3,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Madder1990
Tiamat
10
5 / 2 / 4
6,585
599
3,919
6,461
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
11
7 / 1 / 10
6,950
632
5,670
6,128
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IFOi420
Anhur
10
5 / 2 / 0
5,816
529
6,412
8,639
2,548
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
JessyWolf500
Thanatos
6
0 / 7 / 1
4,784
435
354
7,541
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Not_Keyxx
Janus
9
1 / 5 / 0
5,196
472
4,110
6,196
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
7
1 / 8 / 0
4,910
446
2,027
6,654
2,199
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
4 / 8 / 0
6,517
592
3,481
11,375
5,579
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
29
Kills
11
11
Deaths
30
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Anhur
IFOi420
Anhur
5
2
0
2.5
L
Thanatos
JessyWolf500
Thanatos
0
7
1
0.07
W
Hachiman
Kiusuke666
Hachiman
2
4
1
0.63
W
Tsukuyomi
Lavadorasesina
Tsukuyomi
14
2
2
7.5
W
Tiamat
Madder1990
Tiamat
5
2
4
3.5
L
Janus
Not_Keyxx
Janus
1
5
0
0.2
W
He Bo
7
1
10
12
L
Fenrir
1
8
0
0.13
L
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,917
Damage
16,384
32,142
Taken
40,405
12,567
Mitigated
15,170
10,414
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,338
532
0
1,115
5,696
4,086
410
0
5,696
19,774
0
L
Anhur
IFOi420
Anhur
6,412
3,456
0
2,873
8,639
2,548
0
2,338
6,301
0
22,425
L
Thanatos
JessyWolf500
Thanatos
354
210
0
2,420
7,541
2,924
0
1,251
6,290
0
14,681
W
Hachiman
Kiusuke666
Hachiman
5,165
3,669
0
1,034
5,859
1,089
1,829
0
5,859
0
21,534
W
Tsukuyomi
Lavadorasesina
Tsukuyomi
13,825
4,846
0
3,563
7,998
3,108
72
586
7,344
0
53,962
W
Tiamat
Madder1990
Tiamat
3,919
885
59
2,636
6,461
2,687
127
1,772
4,574
26,425
0
L
Janus
Not_Keyxx
Janus
4,110
328
0
935
6,196
1,920
55
3,818
2,198
20,665
0
W
He Bo
5,670
708
0
2,007
6,128
1,597
0
1,351
4,559
28,432
0
L
Fenrir
2,027
441
0
0
6,654
2,199
629
3,511
2,989
0
11,305
L
3,481
1,156
0
2,298
11,375
5,579
0
675
10,700
0
14,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,513
Gold Earned
27,223
277
Minions Killed
158
0
Camps Cleared
0
1,074,756
Distance Traveled
923,975
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,134
558
35
3
0
197,288
0
L
Anhur
5,816
529
40
4
0
182,189
0
L
Thanatos
4,784
435
39
4
0
179,397
0
W
Hachiman
5,398
491
35
3
0
210,571
0
W
Tsukuyomi
8,446
768
99
9
0
232,806
1
W
Tiamat
6,585
599
56
5
0
205,564
1
L
Janus
5,196
472
33
3
0
190,783
0
W
He Bo
6,950
632
52
5
0
228,527
0
L
Fenrir
4,910
446
28
3
0
170,825
0
L
Chaac
6,517
592
18
2
0
200,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role