Player Matchup

Izanami
Izanami
Silver IV
 
Izanami
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze I
FamishedPath542
Anubis
Bronze I
Level 36
God Stats
7W - 13L
1,468 SR
Queue Stats
7W - 15L
1,030 MMR
Solo
Loki
Loki
Silver IV
Iweatherman
Loki
Silver IV
Level 105
God Stats
12W - 5L
1,484 SR
Queue Stats
80W - 89L
1,060 MMR
Party 1
Athena
Athena
Silver IV
MysT Baller
Athena
Silver IV
Level 100
God Stats
4W - 3L
1,459 SR
Queue Stats
210W - 202L
704 MMR
Party 1
Fenrir
Fenrir
Bronze IV
SpookyBirdd
Fenrir
Bronze IV
Level 72
God Stats
5W - 13L
1,468 SR
Queue Stats
93W - 108L
778 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,476 SR
1,014 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 75
1,457 SR
875 MMR
Bakasura
Bakasura
Silver IV
DrPepperonii
Bakasura
Silver IV
Level 84
God Stats
1W - 2L
1,495 SR
Queue Stats
33W - 52L
774 MMR
Solo
Persephone
Persephone
Bronze I
Drowned_Witch8X
Persephone
Bronze I
Level 36
God Stats
2W - 10L
1,382 SR
Queue Stats
6W - 24L
913 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
Xmphies
Morgan Le Fay
Silver I
Level 88
God Stats
0W - 3L
1,425 SR
Queue Stats
33W - 42L
1,102 MMR
Solo
Sol
Sol
Bronze III
hooollydoolies
Sol
Bronze III
Level 84
God Stats
2W - 3L
1,485 SR
Queue Stats
7W - 28L
698 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
vGloxius
Kuzenbo
Silver II
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 95L
886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
4 / 3 / 1
14,627
609
11,619
12,569
5,084
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

19
4 / 8 / 3
12,510
521
15,151
24,065
11,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 4 / 8
12,777
532
12,309
14,547
7,040
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
18
3 / 3 / 11
12,090
504
9,313
21,824
23,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
20
12 / 2 / 2
14,630
610
13,022
16,944
6,927
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

Bans
DanzaburouZeusArachneChaacTsukuyomi

VS

Bans
MedusaCupidGilgameshArtemisOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DrPepperonii
Bakasura
20
12 / 6 / 3
12,681
528
17,202
25,840
12,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Drowned_Witch8X
Persephone
11
0 / 3 / 1
8,988
375
3,664
5,953
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Morgan Le Fay
Xmphies
Morgan Le Fay
18
3 / 7 / 7
11,554
481
20,320
19,006
6,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 5 / 0
11,083
462
4,572
11,843
5,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
vGloxius
Kuzenbo
17
1 / 4 / 5
10,134
422
7,149
22,919
20,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
25
Kills
18
20
Deaths
25
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
1
1.5
L
Bakasura
DrPepperonii
Bakasura
12
6
3
2.25
L
Persephone
Drowned_Witch8X
Persephone
0
3
1
0.17
W
4
8
3
0.69
W
2
4
8
1.5
W
Athena
3
3
11
2.83
W
Fenrir
12
2
2
6.5
L
Morgan Le Fay
Xmphies
Morgan Le Fay
3
7
7
0.93
L
2
5
0
0.4
L
Kuzenbo
vGloxius
Kuzenbo
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,414
Damage
52,907
89,949
Taken
85,561
53,525
Mitigated
48,486
30,153
Healing
22,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,619
8,094
0
3,791
12,569
5,084
3,089
4,848
7,721
0
159,030
L
Bakasura
DrPepperonii
Bakasura
17,202
12,350
0
6,461
25,840
12,912
63
6,891
18,949
0
73,456
L
Persephone
Drowned_Witch8X
Persephone
3,664
184
0
1,663
5,953
3,340
411
112
5,838
30,175
0
W
15,151
1,058
918
12,048
24,065
11,444
1,114
13,321
10,244
87,917
0
W
12,309
1,939
0
2,058
14,547
7,040
1,809
7,033
6,939
0
92,230
W
Athena
9,313
2,531
0
3,123
21,824
23,030
235
7,458
13,992
36,364
0
W
Fenrir
13,022
6,002
0
8,215
16,944
6,927
985
2,673
13,641
0
95,160
L
Morgan Le Fay
Xmphies
Morgan Le Fay
20,320
713
119
4,530
19,006
6,742
128
10,571
8,190
84,265
0
L
4,572
2,291
0
3,269
11,843
5,025
1,286
735
11,108
83,530
0
L
Kuzenbo
vGloxius
Kuzenbo
7,149
2,171
388
6,245
22,919
20,467
0
6,305
16,614
49,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,634
Gold Earned
54,440
720
Minions Killed
542
0
Camps Cleared
0
2,215,003
Distance Traveled
1,934,770
34
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,627
609
255
11
0
409,278
8
L
Bakasura
12,681
528
111
5
0
490,848
4
L
Persephone
8,988
375
72
3
0
219,273
7
W
Anubis
12,510
521
149
6
0
356,986
1
W
Loki
12,777
532
159
7
0
448,697
4
W
Athena
12,090
504
38
2
0
493,958
12
W
Fenrir
14,630
610
119
5
0
506,084
9
L
Morgan Le Fay
11,554
481
146
6
0
397,858
2
L
Sol
11,083
462
141
6
0
359,726
1
L
Kuzenbo
10,134
422
72
3
0
467,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role