Player Matchup

Bellona
Bellona
DougDimmadomer
Bellona
Level 16
God Stats
10W - 8L
1,896 SR
Queue Stats
44W - 35L
1,658 Elo+
Party 1
Terra
Terra
esrgry
Terra
Level 29
God Stats
2W - 3L
1,472 SR
Queue Stats
125W - 118L
1,604 Elo+
Solo
Cabrakan
Cabrakan
hellmode150
Cabrakan
Level 12
God Stats
4W - 1L
1,943 SR
Queue Stats
17W - 10L
1,679 Elo+
Solo
Vulcan
Vulcan
palpapeen
Vulcan
Level 17
God Stats
4W - 5L
1,782 SR
Queue Stats
127W - 87L
1,677 Elo+
Party 1
Hou Yi
Hou Yi
xAbaddonLevi666x
Hou Yi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,694 Elo+
Solo
Team Averages
Level 16
1,719 SR
1,662 Elo+

VS

Team Averages
Level 15
1,478 SR
1,540 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BlinkStink
Fenrir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 6L
1,671 Elo+
Party 3
Geb
Geb
S7Charzi
Geb
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,462 Elo+
Party 2
Artemis
Artemis
ScoozyWoozy
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,769 Elo+
Party 3
Anubis
Anubis
iMcGee96
Anubis
Level 12
God Stats
20W - 16L
1,392 SR
Queue Stats
43W - 50L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
6,878
625
6,195
6,118
4,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Terra
esrgry
Terra
11
5 / 0 / 5
6,588
599
4,772
7,052
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
hellmode150
Cabrakan
11
9 / 1 / 4
7,083
644
8,766
8,189
7,552
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
palpapeen
Vulcan
11
3 / 1 / 9
6,806
619
6,145
3,584
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 3 / 3
6,126
557
3,604
4,666
1,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
0 / 6 / 0
4,918
447
3,626
9,936
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
BlinkStink
Fenrir
8
3 / 2 / 2
5,492
499
3,491
10,563
5,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 6 / 1
4,694
427
2,585
8,716
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
ScoozyWoozy
Artemis
9
1 / 4 / 3
5,675
516
2,209
4,948
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
iMcGee96
Anubis
6
0 / 7 / 0
4,479
407
1,236
5,586
2,208
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
25
Kills
5
5
Deaths
25
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
6
0
0
L
Fenrir
BlinkStink
Fenrir
3
2
2
2
W
6
0
1
6.5
L
1
6
1
0.25
L
Artemis
ScoozyWoozy
Artemis
1
4
3
0.63
W
Terra
esrgry
Terra
5
0
5
7.5
W
Cabrakan
hellmode150
Cabrakan
9
1
4
11
L
Anubis
iMcGee96
Anubis
0
7
0
0
W
Vulcan
palpapeen
Vulcan
3
1
9
7.5
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,482
Damage
13,147
29,609
Taken
39,749
18,796
Mitigated
15,624
10,627
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,626
1,050
0
2,362
9,936
2,763
462
2,998
6,894
0
25,775
L
Fenrir
BlinkStink
Fenrir
3,491
346
0
1,813
10,563
5,173
0
6,068
4,343
0
12,935
W
6,195
2,333
0
2,578
6,118
4,979
0
493
5,625
191
41,239
L
2,585
748
0
1,208
8,716
4,139
0
4,071
4,529
13,826
0
L
Artemis
ScoozyWoozy
Artemis
2,209
1,078
0
250
4,948
1,341
0
1,749
3,159
0
26,187
W
Terra
esrgry
Terra
4,772
1,513
1,375
3,767
7,052
3,414
0
1,057
5,995
26,078
7,895
W
Cabrakan
hellmode150
Cabrakan
8,766
1,041
0
1,727
8,189
7,552
0
1,082
7,107
35,393
0
L
Anubis
iMcGee96
Anubis
1,236
85
0
263
5,586
2,208
0
4,294
1,166
13,912
0
W
Vulcan
palpapeen
Vulcan
6,145
1,879
0
527
3,584
1,183
0
480
3,104
33,215
0
W
3,604
1,493
0
653
4,666
1,668
0
709
3,957
0
31,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,481
Gold Earned
25,258
353
Minions Killed
181
0
Camps Cleared
0
1,134,277
Distance Traveled
919,360
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,918
447
43
4
0
154,931
2
L
Fenrir
5,492
499
24
2
0
209,272
0
W
Bellona
6,878
625
95
9
0
248,167
1
L
Geb
4,694
427
33
3
0
200,176
1
L
Artemis
5,675
516
54
5
0
196,240
4
W
Terra
6,588
599
70
6
0
241,823
1
W
Cabrakan
7,083
644
72
7
0
196,579
5
L
Anubis
4,479
407
27
2
0
158,741
1
W
Vulcan
6,806
619
64
6
0
257,027
5
W
Hou Yi
6,126
557
52
5
0
190,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role