Player Matchup

Loki
Loki
Bloomer2424
Loki
Level 26
God Stats
28W - 20L
1,724 SR
Queue Stats
100W - 112L
1,351 Elo+
Solo
Nemesis
Nemesis
Dark phoenix837
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,229 Elo+
Solo
Nox
Nox
HunneeBadger
Nox
Level 27
God Stats
3W - 3L
1,301 SR
Queue Stats
146W - 149L
1,476 Elo+
Solo
Ares
Ares
Malganis_12
Ares
Level 28
God Stats
4W - 3L
1,574 SR
Queue Stats
52W - 66L
1,347 Elo+
Solo
Danzaburou
Danzaburou
SixRedEyedFox
Danzaburou
Level 27
God Stats
3W - 1L
1,741 SR
Queue Stats
47W - 44L
1,391 Elo+
Solo
Team Averages
Level 23
1,568 SR
1,359 Elo+

VS

Team Averages
Level 26
1,582 SR
1,387 Elo+
Morgan Le Fay
Morgan Le Fay
Thigigus
Morgan Le Fay
Level 24
God Stats
10W - 14L
1,536 SR
Queue Stats
97W - 133L
1,411 Elo+
Party 1
Bellona
Bellona
gordosexy
Bellona
Level 26
God Stats
17W - 19L
1,490 SR
Queue Stats
180W - 226L
1,353 Elo+
Party 1
Osiris
Osiris
lI-N4CH0-Il
Osiris
Level 30
God Stats
12W - 10L
1,765 SR
Queue Stats
80W - 125L
1,325 Elo+
Solo
Kumbhakarna
Kumbhakarna
lKenevil
Kumbhakarna
Level 26
God Stats
0W - 1L
1,619 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Bakasura
Bakasura
oatmilk24
Bakasura
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 215L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 5
9,561
562
10,622
10,634
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 1 / 2
7,489
441
2,010
7,510
2,588
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
12 / 2 / 5
9,530
561
13,287
9,383
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 8
7,785
458
2,963
17,159
18,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
SixRedEyedFox
Danzaburou
14
3 / 2 / 4
8,740
514
10,704
10,081
4,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Thigigus
Morgan Le Fay
11
1 / 6 / 3
7,488
440
8,205
10,480
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
gordosexy
Bellona
13
3 / 3 / 2
8,611
507
7,262
12,657
7,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Osiris
13
3 / 4 / 2
8,605
506
8,740
15,359
9,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
lKenevil
Kumbhakarna
12
1 / 4 / 4
8,019
472
3,433
11,174
7,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
oatmilk24
Bakasura
11
1 / 7 / 5
7,533
443
7,574
11,971
6,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
24
Kills
9
9
Deaths
24
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
W
0
1
2
1
W
12
2
5
7.25
W
1
2
8
2.5
W
Danzaburou
SixRedEyedFox
Danzaburou
3
2
4
2.5
L
Morgan Le Fay
Thigigus
Morgan Le Fay
1
6
3
0.42
L
Bellona
gordosexy
Bellona
3
3
2
1.33
L
Osiris
3
4
2
1
L
Kumbhakarna
lKenevil
Kumbhakarna
1
4
4
0.75
L
Bakasura
oatmilk24
Bakasura
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,586
Damage
35,214
54,767
Taken
61,641
33,133
Mitigated
35,000
14,264
Healing
10,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,622
3,332
0
2,841
10,634
4,521
247
793
9,163
0
49,951
W
2,010
670
0
0
7,510
2,588
509
1,813
5,509
0
35,005
W
13,287
1,061
0
2,126
9,383
3,608
635
2,833
6,232
48,717
0
W
2,963
251
107
4,091
17,159
18,294
672
2,639
13,706
21,119
0
W
Danzaburou
SixRedEyedFox
Danzaburou
10,704
6,362
663
4,436
10,081
4,122
2,453
2,670
7,043
0
45,592
L
Morgan Le Fay
Thigigus
Morgan Le Fay
8,205
887
0
1,237
10,480
3,420
498
5,642
4,838
33,337
0
L
Bellona
gordosexy
Bellona
7,262
2,328
0
2,790
12,657
7,540
0
1,990
10,667
0
53,155
L
Osiris
8,740
4,549
0
1,640
15,359
9,725
108
3,374
11,985
0
58,671
L
Kumbhakarna
lKenevil
Kumbhakarna
3,433
169
0
2,730
11,174
7,566
194
751
10,423
21,625
0
L
Bakasura
oatmilk24
Bakasura
7,574
4,825
0
1,788
11,971
6,749
0
4,493
7,478
0
20,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,105
Gold Earned
40,256
316
Minions Killed
305
0
Camps Cleared
0
1,556,945
Distance Traveled
1,656,508
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,561
562
86
5
0
357,697
0
W
Nemesis
7,489
441
62
4
0
319,956
2
W
Nox
9,530
561
70
4
0
313,377
4
W
Ares
7,785
458
23
1
0
290,646
0
W
Danzaburou
8,740
514
75
4
0
275,269
4
L
Morgan Le Fay
7,488
440
52
3
0
284,159
4
L
Bellona
8,611
507
93
5
0
373,714
1
L
Osiris
8,605
506
85
5
0
322,882
1
L
Kumbhakarna
8,019
472
27
2
0
326,557
0
L
Bakasura
7,533
443
48
3
0
349,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role