Player Matchup

Ymir
Ymir
DcF_mOnKeY
Ymir
Level 87
God Stats
5W - 1L
1,615 SR
Queue Stats
67W - 82L
1,351 Elo+
Party 2
Merlin
Merlin
Mikey_uhh
Merlin
Level 88
God Stats
1W - 1L
1,633 SR
Queue Stats
15W - 7L
1,635 Elo+
Party 2
Loki
Loki
TheyCallMeMurica
Loki
Level 100
God Stats
4W - 1L
1,506 SR
Queue Stats
70W - 79L
1,394 Elo+
Party 2
Osiris
Osiris
Vendellacade
Osiris
Level 26
God Stats
1W - 0L
1,309 SR
Queue Stats
24W - 25L
1,400 Elo+
Party 2
Izanami
Izanami
bryceregister59
Izanami
Level 57
God Stats
1W - 0L
1,393 SR
Queue Stats
45W - 47L
1,401 Elo+
Party 2
Team Averages
Level 72
1,491 SR
1,436 Elo+

VS

Team Averages
Level 41
1,492 SR
1,433 Elo+
Chang'e
Chang'e
ColdRiverGin
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,448 Elo+
Party 1
Tiamat
Tiamat
DogeMX l SAd
Tiamat
Level 58
God Stats
3W - 3L
1,611 SR
Queue Stats
119W - 116L
1,419 Elo+
Party 3
Sun Wukong
Sun Wukong
Morch3072
Sun Wukong
Level 26
God Stats
12W - 22L
1,349 SR
Queue Stats
92W - 104L
1,395 Elo+
Party 3
Loki
Loki
PREDADOR773913
Loki
Level 46
God Stats
14W - 16L
1,500 SR
Queue Stats
197W - 203L
1,404 Elo+
Solo
Cupid
Cupid
bloodyhog1
Cupid
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 12
6,650
665
4,768
9,489
4,603
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
Mikey_uhh
Merlin
11
1 / 0 / 2
6,291
629
2,847
4,159
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
8 / 2 / 0
6,937
694
5,003
5,018
1,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
8
0 / 1 / 1
4,928
493
2,900
5,535
3,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
12 / 0 / 2
7,051
705
7,867
4,377
1,362
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ColdRiverGin
Chang'e
7
1 / 6 / 1
4,613
461
1,987
5,729
1,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
9
0 / 5 / 0
5,269
527
2,626
6,450
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Morch3072
Sun Wukong
9
2 / 2 / 1
5,623
562
4,821
8,183
5,055
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 4 / 1
4,823
482
836
5,769
1,146
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
7
1 / 7 / 1
4,434
443
2,744
7,842
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
23
Kills
5
6
Deaths
24
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ColdRiverGin
Chang'e
1
6
1
0.25
W
2
3
12
2.67
L
Tiamat
0
5
0
0
W
Merlin
Mikey_uhh
Merlin
1
0
2
2
L
Sun Wukong
Morch3072
Sun Wukong
2
2
1
1.25
L
1
4
1
0.38
W
8
2
0
4
W
Osiris
0
1
1
0.5
L
Cupid
1
7
1
0.21
W
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,385
Damage
13,014
28,578
Taken
33,973
12,148
Mitigated
11,555
7,041
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ColdRiverGin
Chang'e
1,987
547
521
650
5,729
1,030
0
1,820
3,909
11,529
0
W
4,768
1,221
869
1,544
9,489
4,603
323
1,362
8,127
19,285
0
L
Tiamat
2,626
321
0
1,157
6,450
2,631
0
2,613
3,837
27,806
0
W
Merlin
Mikey_uhh
Merlin
2,847
62
0
1,478
4,159
1,154
654
1,615
2,368
34,940
0
L
Sun Wukong
Morch3072
Sun Wukong
4,821
1,885
0
3,029
8,183
5,055
0
0
7,604
0
26,134
L
836
404
0
1,230
5,769
1,146
0
638
5,131
0
15,979
W
5,003
987
0
1,093
5,018
1,920
0
325
4,592
0
36,436
W
Osiris
2,900
1,115
0
465
5,535
3,109
0
0
5,032
0
11,435
L
Cupid
2,744
1,261
0
573
7,842
1,693
0
2,544
5,298
0
14,144
W
7,867
5,706
251
1,341
4,377
1,362
2,465
1,061
3,270
0
36,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,857
Gold Earned
24,762
270
Minions Killed
185
0
Camps Cleared
0
981,532
Distance Traveled
935,499
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,613
461
13
1
0
186,217
4
W
Ymir
6,650
665
44
4
0
191,085
0
L
Tiamat
5,269
527
58
6
0
187,096
2
W
Merlin
6,291
629
74
7
0
183,138
1
L
Sun Wukong
5,623
562
61
6
0
190,243
2
L
Loki
4,823
482
33
3
0
199,179
2
W
Loki
6,937
694
67
7
0
211,298
1
W
Osiris
4,928
493
23
2
0
202,219
1
L
Cupid
4,434
443
20
2
0
172,764
2
W
Izanami
7,051
705
62
6
0
193,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role