Player Matchup

Chaac
Chaac
HayBob00
Chaac
Level 28
God Stats
2W - 6L
1,274 SR
Queue Stats
101W - 111L
1,514 Elo+
Solo
Rama
Rama
ItssNuu
Rama
Level 26
God Stats
12W - 10L
1,794 SR
Queue Stats
61W - 69L
1,475 Elo+
Party 1
Nox
Nox
KazDiablo
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,563 Elo+
Party 3
Persephone
Persephone
OmniClout
Persephone
Level 25
God Stats
2W - 3L
1,604 SR
Queue Stats
79W - 90L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
jessiesmom
Cthulhu
Level 6
God Stats
6W - 8L
1,555 SR
Queue Stats
25W - 30L
1,382 Elo+
Party 3
Team Averages
Level 22
1,545 SR
1,474 Elo+

VS

Team Averages
Level 21
1,572 SR
1,528 Elo+
Arachne
Arachne
Absellom
Arachne
Level 23
God Stats
5W - 5L
1,501 SR
Queue Stats
135W - 174L
1,323 Elo+
Solo
Gilgamesh
Gilgamesh
Drudigger
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
Exerdraa
Cthulhu
Level 29
God Stats
3W - 0L
1,852 SR
Queue Stats
174W - 146L
1,617 Elo+
Party 4
Kukulkan
Kukulkan
JDubblets
Kukulkan
Level 17
God Stats
41W - 31L
1,500 SR
Queue Stats
94W - 74L
1,565 Elo+
Party 2
Baba Yaga
Baba Yaga
tatemz
Baba Yaga
Level 6
God Stats
3W - 2L
1,505 SR
Queue Stats
18W - 12L
1,616 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HayBob00
Chaac
20
10 / 4 / 13
15,213
1,170
19,441
20,535
14,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
ItssNuu
Rama
20
7 / 13 / 17
14,367
1,105
37,277
34,481
11,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 3 / 16
12,827
987
9,413
16,785
5,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
OmniClout
Persephone
20
7 / 6 / 17
14,066
1,082
18,478
21,573
7,727
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
jessiesmom
Cthulhu
20
0 / 11 / 15
11,857
912
7,661
28,342
26,833
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Absellom
Arachne
20
0 / 10 / 13
11,847
911
4,948
16,734
7,357
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Drudigger
Gilgamesh
20
10 / 7 / 17
15,286
1,176
23,424
28,962
30,699
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Exerdraa
Cthulhu
20
10 / 4 / 21
14,945
1,150
27,837
29,316
39,899
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
JDubblets
Kukulkan
20
12 / 2 / 14
14,995
1,153
38,958
12,477
5,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
tatemz
Baba Yaga
20
5 / 3 / 23
13,736
1,057
19,943
15,416
7,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
125
26
Kills
37
37
Deaths
26
78
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Arachne
Absellom
Arachne
0
10
13
0.65
W
Gilgamesh
Drudigger
Gilgamesh
10
7
17
2.64
W
Cthulhu
Exerdraa
Cthulhu
10
4
21
5.13
L
Chaac
HayBob00
Chaac
10
4
13
4.13
L
Rama
ItssNuu
Rama
7
13
17
1.19
W
Kukulkan
JDubblets
Kukulkan
12
2
14
9.5
L
2
3
16
3.33
L
Persephone
OmniClout
Persephone
7
6
17
2.58
L
Cthulhu
jessiesmom
Cthulhu
0
11
15
0.68
W
Baba Yaga
tatemz
Baba Yaga
5
3
23
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,270
Damage
115,110
121,716
Taken
102,905
66,307
Mitigated
91,030
16,654
Healing
11,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Absellom
Arachne
4,948
3,516
0
2,208
16,734
7,357
0
6,393
10,341
0
27,945
W
Gilgamesh
Drudigger
Gilgamesh
23,424
8,250
1,784
1,639
28,962
30,699
0
10,014
17,166
7,763
35,531
W
Cthulhu
Exerdraa
Cthulhu
27,837
2,125
818
283
29,316
39,899
0
11,878
17,438
45,119
0
L
Chaac
HayBob00
Chaac
19,441
5,067
93
5,788
20,535
14,220
0
13,436
7,099
0
50,590
L
Rama
ItssNuu
Rama
37,277
28,285
0
4,982
34,481
11,999
0
27,603
6,878
0
68,083
W
Kukulkan
JDubblets
Kukulkan
38,958
3,834
0
1,559
12,477
5,660
0
4,104
8,373
64,593
0
L
9,413
1,429
0
218
16,785
5,528
0
13,885
2,900
33,616
0
L
Persephone
OmniClout
Persephone
18,478
2,418
0
1,692
21,573
7,727
0
13,525
8,042
34,064
0
L
Cthulhu
jessiesmom
Cthulhu
7,661
797
0
3,881
28,342
26,833
0
21,621
6,721
22,417
0
W
Baba Yaga
tatemz
Baba Yaga
19,943
3,014
0
2,841
15,416
7,415
0
3,163
12,253
42,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,330
Gold Earned
70,809
255
Minions Killed
262
9
Camps Cleared
4
1,236,441
Distance Traveled
1,228,813
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,847
911
69
5
2
203,245
1
W
Gilgamesh
15,286
1,176
40
3
1
238,006
0
W
Cthulhu
14,945
1,150
30
2
0
274,625
0
L
Chaac
15,213
1,170
80
6
6
276,945
0
L
Rama
14,367
1,105
51
4
1
223,056
0
W
Kukulkan
14,995
1,153
75
6
1
263,197
0
L
Nox
12,827
987
65
5
1
247,083
0
L
Persephone
14,066
1,082
29
2
0
255,171
0
L
Cthulhu
11,857
912
30
2
1
234,186
0
W
Baba Yaga
13,736
1,057
48
4
0
249,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role