Player Matchup

Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
KYUUUREM
Tsukuyomi
Level 109
God Stats
17W - 7L
1,776 SR
Queue Stats
366W - 237L
1,733 Elo+
Party 3
Ra
Ra
MetaMan64
Ra
Level 149
God Stats
5W - 5L
1,558 SR
Queue Stats
333W - 275L
1,737 Elo+
Party 3
Hachiman
Hachiman
RandomStalker
Hachiman
Level 41
God Stats
13W - 3L
1,691 SR
Queue Stats
154W - 87L
1,710 Elo+
Party 3
Horus
Horus
YseultAnimosus
Horus
Level 66
God Stats
4W - 2L
1,787 SR
Queue Stats
149W - 110L
1,665 Elo+
Party 3
Team Averages
Level 98
1,662 SR
1,669 Elo+

VS

Team Averages
Level 69
1,580 SR
1,532 Elo+
Nike
Nike
ArgLys
Nike
Level 61
God Stats
10W - 10L
1,618 SR
Queue Stats
191W - 188L
1,534 Elo+
Party 2
Susano
Susano
BoyNamedCrow
Susano
Level 69
God Stats
24W - 18L
1,568 SR
Queue Stats
279W - 289L
1,538 Elo+
Party 2
Tiamat
Tiamat
Highestbidder23
Tiamat
Level 29
God Stats
10W - 13L
1,494 SR
Queue Stats
130W - 134L
1,502 Elo+
Party 2
Hades
Hades
KennyDaSloth
Hades
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 86L
1,534 Elo+
Party 1
Izanami
Izanami
verdeiwnl
Izanami
Level 68
God Stats
11W - 6L
1,718 SR
Queue Stats
115W - 110L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
6 / 0 / 2
6,612
661
4,039
5,929
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
KYUUUREM
Tsukuyomi
10
5 / 0 / 4
6,258
626
6,736
4,363
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 0 / 0
6,530
653
3,711
4,831
1,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
RandomStalker
Hachiman
9
4 / 1 / 2
5,385
539
4,267
5,706
1,369
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 4
5,091
509
1,938
6,708
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
ArgLys
Nike
9
0 / 3 / 0
5,206
521
1,824
5,853
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
9
0 / 6 / 1
5,054
505
3,002
8,283
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
4,686
469
3,528
4,008
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
1 / 3 / 1
5,017
502
2,828
6,950
2,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
verdeiwnl
Izanami
9
1 / 4 / 0
5,058
506
3,298
5,556
1,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
19
Kills
2
2
Deaths
19
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
6
0
2
7
L
Nike
ArgLys
Nike
0
3
0
0
L
Susano
0
6
1
0.08
L
0
3
0
0
W
Tsukuyomi
KYUUUREM
Tsukuyomi
5
0
4
7
L
1
3
1
0.5
W
4
0
0
4
W
Hachiman
RandomStalker
Hachiman
4
1
2
5
W
0
1
4
2
L
Izanami
verdeiwnl
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,691
Damage
14,480
27,537
Taken
30,650
9,114
Mitigated
10,698
15,657
Healing
8,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,039
906
0
2,699
5,929
2,045
0
855
4,978
32,104
0
L
Nike
ArgLys
Nike
1,824
106
0
1,160
5,853
2,460
0
3,211
2,642
0
30,354
L
Susano
3,002
672
0
2,342
8,283
2,463
0
1,519
6,764
0
24,145
L
3,528
376
0
1,204
4,008
1,715
314
1,443
2,565
20,996
0
W
Tsukuyomi
KYUUUREM
Tsukuyomi
6,736
2,609
0
1,674
4,363
1,292
0
1,361
2,722
0
35,470
L
2,828
686
167
3,161
6,950
2,514
0
723
6,227
17,136
0
W
3,711
677
0
3,069
4,831
1,694
0
103
4,694
42,301
0
W
Hachiman
RandomStalker
Hachiman
4,267
1,891
0
2,717
5,706
1,369
0
1,117
4,589
0
24,625
W
1,938
1,199
1,415
4,083
6,708
2,714
0
2,398
4,198
0
12,778
L
Izanami
verdeiwnl
Izanami
3,298
2,206
0
854
5,556
1,546
0
854
4,702
0
30,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,876
Gold Earned
25,021
296
Minions Killed
276
0
Camps Cleared
0
1,031,824
Distance Traveled
915,113
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,612
661
78
8
0
229,044
2
L
Nike
5,206
521
76
8
0
176,878
0
L
Susano
5,054
505
54
5
0
201,810
1
L
Tiamat
4,686
469
60
6
0
169,433
2
W
Tsukuyomi
6,258
626
78
8
0
223,194
2
L
Hades
5,017
502
20
2
0
190,064
5
W
Ra
6,530
653
86
9
0
201,422
1
W
Hachiman
5,385
539
40
4
0
163,332
0
W
Horus
5,091
509
14
1
0
214,832
5
L
Izanami
5,058
506
66
7
0
176,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role