Player Matchup

Izanami
Izanami
BigGameJC
Izanami
Level 63
God Stats
3W - 3L
1,842 SR
Queue Stats
23W - 24L
1,385 Elo+
Solo
Bacchus
Bacchus
Grym_One
Bacchus
Level 46
God Stats
9W - 25L
1,238 SR
Queue Stats
70W - 103L
1,255 Elo+
Party 3
Erlang Shen
Erlang Shen
Lord_Valimiir
Erlang Shen
Level 29
God Stats
2W - 1L
1,453 SR
Queue Stats
142W - 163L
1,327 Elo+
Party 3
Camazotz
Camazotz
cowboi23
Camazotz
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
302W - 381L
1,243 Elo+
Party 2
Merlin
Merlin
thedestoyer26
Merlin
Level 26
God Stats
0W - 3L
1,205 SR
Queue Stats
118W - 176L
1,167 Elo+
Party 2
Team Averages
Level 44
1,448 SR
1,275 Elo+

VS

Team Averages
Level 62
1,321 SR
1,285 Elo+
Artemis
Artemis
IGORUTHLESS
Artemis
Level 43
God Stats
15W - 18L
1,412 SR
Queue Stats
103W - 122L
1,316 Elo+
Party 1
Set
Set
J man12346
Set
Level 45
God Stats
17W - 20L
1,179 SR
Queue Stats
202W - 228L
1,178 Elo+
Party 1
Geb
Geb
Nick_Curt_Dale
Geb
Level 76
God Stats
1W - 2L
1,197 SR
Queue Stats
260W - 308L
1,299 Elo+
Solo
Nu Wa
Nu Wa
VikBozZ FG
Nu Wa
Level 97
God Stats
10W - 9L
1,545 SR
Queue Stats
165W - 198L
1,314 Elo+
Solo
Janus
Janus
メタリックブラック
Janus
Level 49
God Stats
6W - 15L
1,271 SR
Queue Stats
442W - 463L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigGameJC
Izanami
16
9 / 7 / 3
11,361
473
18,125
18,449
7,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Grym_One
Bacchus
13
1 / 5 / 5
8,255
344
5,753
20,727
25,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Lord_Valimiir
Erlang Shen
18
4 / 3 / 1
10,955
456
9,901
18,228
9,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
cowboi23
Camazotz
14
0 / 6 / 5
9,199
383
7,998
23,362
8,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 4 / 4
9,858
411
12,084
12,583
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IGORUTHLESS
Artemis
16
6 / 6 / 9
10,890
454
19,122
19,367
7,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
8 / 4 / 7
11,634
485
17,671
18,673
8,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 3 / 10
9,578
399
6,297
19,283
21,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
20
3 / 1 / 6
12,446
519
15,847
13,588
5,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
7 / 3 / 7
11,653
486
11,928
15,138
4,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
16
Kills
24
25
Deaths
17
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigGameJC
Izanami
9
7
3
1.5
L
Bacchus
Grym_One
Bacchus
1
5
5
0.7
W
Artemis
IGORUTHLESS
Artemis
6
6
9
1.75
W
8
4
7
2.88
L
Erlang Shen
Lord_Valimiir
Erlang Shen
4
3
1
1.5
W
0
3
10
1.67
W
Nu Wa
3
1
6
6
L
Camazotz
cowboi23
Camazotz
0
6
5
0.42
L
2
4
4
1
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,861
Damage
70,865
93,349
Taken
86,049
54,699
Mitigated
47,816
25,609
Healing
31,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigGameJC
Izanami
18,125
11,670
675
3,398
18,449
7,216
182
6,069
12,244
0
67,837
L
Bacchus
Grym_One
Bacchus
5,753
335
75
1,423
20,727
25,122
0
7,273
13,342
20,057
0
W
Artemis
IGORUTHLESS
Artemis
19,122
9,920
0
8,032
19,367
7,011
3,038
5,678
13,689
0
60,682
W
17,671
9,547
0
5,818
18,673
8,614
1,386
4,254
14,419
0
63,046
L
Erlang Shen
Lord_Valimiir
Erlang Shen
9,901
4,343
79
7,064
18,228
9,696
0
7,086
11,093
0
69,561
W
6,297
1,164
0
3,090
19,283
21,704
723
3,592
15,691
28,955
0
W
Nu Wa
15,847
5,127
348
5,718
13,588
5,621
394
2,410
11,178
107,399
0
L
Camazotz
cowboi23
Camazotz
7,998
978
0
9,651
23,362
8,144
0
6,539
16,627
0
57,692
L
12,084
381
0
3,244
12,583
4,521
296
6,406
5,971
52,085
0
W
11,928
699
568
7,698
15,138
4,866
109
1,903
13,235
84,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,628
Gold Earned
56,201
399
Minions Killed
520
0
Camps Cleared
0
2,166,758
Distance Traveled
2,235,749
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,361
473
102
4
0
373,406
7
L
Bacchus
8,255
344
21
1
0
472,226
2
W
Artemis
10,890
454
81
3
0
403,477
0
W
Set
11,634
485
92
4
0
473,496
2
L
Erlang Shen
10,955
456
130
5
0
459,053
5
W
Geb
9,578
399
16
1
0
469,977
1
W
Nu Wa
12,446
519
205
9
0
432,064
0
L
Camazotz
9,199
383
78
3
0
471,427
1
L
Merlin
9,858
411
68
3
0
390,646
6
W
Janus
11,653
486
126
5
0
456,735
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role