Player Matchup

Rama
Rama
Contested Fates
Rama
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,294 Elo+
Solo
Sun Wukong
Sun Wukong
EVASIVEMISTS
Sun Wukong
Level 70
God Stats
12W - 6L
1,627 SR
Queue Stats
372W - 417L
1,327 Elo+
Solo
Zeus
Zeus
G-1435
Zeus
Level 128
God Stats
3W - 1L
1,712 SR
Queue Stats
198W - 197L
1,398 Elo+
Solo
Skadi
Skadi
LicT0x1c
Skadi
Level 102
God Stats
96W - 87L
1,542 SR
Queue Stats
99W - 95L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
Wizofwilf
Kuzenbo
Level 103
God Stats
1W - 3L
1,318 SR
Queue Stats
9W - 10L
1,401 Elo+
Solo
Team Averages
Level 98
1,540 SR
1,371 Elo+

VS

Team Averages
Level 62
1,457 SR
1,299 Elo+
Fenrir
Fenrir
Jonnytron5593
Fenrir
Level 29
God Stats
6W - 19L
1,241 SR
Queue Stats
67W - 112L
1,261 Elo+
Party 1
Ah Puch
Ah Puch
LogisticDaniil
Ah Puch
Level 81
God Stats
2W - 5L
1,337 SR
Queue Stats
281W - 303L
1,339 Elo+
Party 1
Cthulhu
Cthulhu
PrimeDeer312714
Cthulhu
Level 102
God Stats
19W - 13L
1,597 SR
Queue Stats
184W - 203L
1,378 Elo+
Solo
King Arthur
King Arthur
TheIamDeathKing
King Arthur
Level 47
God Stats
37W - 57L
1,361 SR
Queue Stats
335W - 369L
1,379 Elo+
Solo
He Bo
He Bo
pape_pap
He Bo
Level 49
God Stats
1W - 1L
1,752 SR
Queue Stats
118W - 261L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 8
12,371
538
26,019
15,361
5,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
EVASIVEMISTS
Sun Wukong
19
9 / 3 / 9
13,207
574
19,252
23,010
20,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
G-1435
Zeus
16
4 / 7 / 3
11,013
479
7,339
16,021
5,521
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
LicT0x1c
Skadi
20
9 / 2 / 3
15,458
672
21,158
14,548
5,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Wizofwilf
Kuzenbo
16
4 / 5 / 7
10,931
475
11,946
14,727
15,541
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 8
11,576
503
8,367
24,881
10,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

18
8 / 3 / 8
12,370
538
21,494
14,344
5,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 7 / 6
9,217
401
11,352
35,388
21,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
TheIamDeathKing
King Arthur
18
3 / 7 / 3
11,487
499
13,156
21,203
18,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
pape_pap
He Bo
14
1 / 10 / 7
8,808
383
3,958
16,935
6,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
52
34
Kills
20
21
Deaths
34
30
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
4
8
3
W
Sun Wukong
EVASIVEMISTS
Sun Wukong
9
3
9
4.5
W
Zeus
G-1435
Zeus
4
7
3
0.79
L
7
7
8
1.57
W
Skadi
LicT0x1c
Skadi
9
2
3
5.25
L
8
3
8
4
L
1
7
6
0.57
L
King Arthur
TheIamDeathKing
King Arthur
3
7
3
0.64
W
Kuzenbo
Wizofwilf
Kuzenbo
4
5
7
1.5
L
He Bo
pape_pap
He Bo
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,714
Damage
58,327
83,667
Taken
112,751
52,939
Mitigated
62,409
24,313
Healing
33,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,019
19,730
0
3,615
15,361
5,842
3,569
8,192
7,141
0
82,970
W
Sun Wukong
EVASIVEMISTS
Sun Wukong
19,252
2,915
0
9,140
23,010
20,368
180
7,667
15,139
0
84,475
W
Zeus
G-1435
Zeus
7,339
506
408
4,808
16,021
5,521
913
9,668
5,752
55,995
0
L
8,367
2,106
78
5,957
24,881
10,201
0
3,727
21,154
0
52,250
W
Skadi
LicT0x1c
Skadi
21,158
13,579
68
5,020
14,548
5,667
10,995
3,983
10,319
0
139,470
L
21,494
1,257
0
6,620
14,344
5,545
275
3,230
11,114
80,042
0
L
11,352
1,324
1,375
11,848
35,388
21,193
0
7,838
27,550
40,951
0
L
King Arthur
TheIamDeathKing
King Arthur
13,156
1,476
0
4,989
21,203
18,909
0
2,354
18,849
0
72,693
W
Kuzenbo
Wizofwilf
Kuzenbo
11,946
3,622
243
1,011
14,727
15,541
851
6,221
8,383
38,795
0
L
He Bo
pape_pap
He Bo
3,958
1,216
0
2,319
16,935
6,561
248
2,658
14,277
33,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,980
Gold Earned
53,458
616
Minions Killed
466
0
Camps Cleared
0
2,117,474
Distance Traveled
2,099,251
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,371
538
100
4
0
389,164
1
W
Sun Wukong
13,207
574
139
6
0
450,873
9
W
Zeus
11,013
479
96
4
0
357,789
1
L
Fenrir
11,576
503
65
3
0
492,343
1
W
Skadi
15,458
672
222
10
0
459,522
3
L
Ah Puch
12,370
538
132
6
0
422,043
8
L
Cthulhu
9,217
401
62
3
0
434,938
2
L
King Arthur
11,487
499
141
6
0
429,049
0
W
Kuzenbo
10,931
475
59
3
0
460,126
2
L
He Bo
8,808
383
66
3
0
320,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role