Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Hyraltia
Ah Muzen Cab
Level 85
God Stats
1W - 2L
1,489 SR
Queue Stats
158W - 160L
1,531 Elo+
Party 3
Raijin
Raijin
Sealis1056
Raijin
Level 22
God Stats
0W - 1L
1,320 SR
Queue Stats
25W - 37L
1,466 Elo+
Party 1
Anhur
Anhur
SneakyCatJesus
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,565 Elo+
Party 3
Yemoja
Yemoja
Viegraff
Yemoja
Level 106
God Stats
1W - 3L
1,254 SR
Queue Stats
244W - 240L
1,529 Elo+
Party 3
Awilix
Awilix
s1nph0n3y
Awilix
Level 77
God Stats
0W - 1L
1,560 SR
Queue Stats
28W - 38L
1,471 Elo+
Party 1
Team Averages
Level 61
1,425 SR
1,512 Elo+

VS

Team Averages
Level 74
1,532 SR
1,565 Elo+
Cthulhu
Cthulhu
Anceroz
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,582 Elo+
Solo
Baron Samedi
Baron Samedi
CammyToe
Baron Samedi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 66L
1,567 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jerdee
Tsukuyomi
Level 130
God Stats
8W - 4L
1,516 SR
Queue Stats
244W - 247L
1,538 Elo+
Party 2
Thor
Thor
TheCheetoHead
Thor
Level 81
God Stats
2W - 1L
1,643 SR
Queue Stats
140W - 118L
1,650 Elo+
Party 2
Sol
Sol
bankshot
Sol
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 123L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hyraltia
Ah Muzen Cab
20
3 / 6 / 23
12,186
641
28,868
21,034
10,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Raijin
Sealis1056
Raijin
20
8 / 6 / 16
14,370
756
16,425
19,125
9,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 7 / 15
12,023
633
9,245
19,356
8,515
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Viegraff
Yemoja
20
0 / 6 / 24
11,799
621
7,520
22,754
30,055
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
s1nph0n3y
Awilix
19
11 / 9 / 10
13,518
711
16,046
22,417
11,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anceroz
Cthulhu
20
6 / 4 / 20
14,124
743
19,086
21,715
24,932
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
CammyToe
Baron Samedi
20
0 / 6 / 15
12,049
634
9,036
14,911
12,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Jerdee
Tsukuyomi
20
10 / 7 / 11
13,774
725
26,819
20,523
14,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 7 / 14
13,873
730
10,463
16,783
8,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 4 / 15
14,841
781
27,760
17,742
6,445
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
109
28
Kills
34
34
Deaths
28
88
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Anceroz
Cthulhu
6
4
20
4
W
Baron Samedi
CammyToe
Baron Samedi
0
6
15
1.25
L
Ah Muzen Cab
Hyraltia
Ah Muzen Cab
3
6
23
2.42
W
Tsukuyomi
Jerdee
Tsukuyomi
10
7
11
2.21
L
Raijin
Sealis1056
Raijin
8
6
16
2.67
L
6
7
15
1.93
W
10
7
14
2.43
L
Yemoja
Viegraff
Yemoja
0
6
24
2
W
8
4
15
3.88
L
Awilix
s1nph0n3y
Awilix
11
9
10
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,104
Damage
93,164
104,686
Taken
91,674
70,038
Mitigated
66,134
37,316
Healing
31,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Anceroz
Cthulhu
19,086
254
2,194
4,376
21,715
24,932
615
5,940
15,775
42,719
0
W
Baron Samedi
CammyToe
Baron Samedi
9,036
211
3,801
3,468
14,911
12,381
106
3,977
10,934
28,296
0
L
Ah Muzen Cab
Hyraltia
Ah Muzen Cab
28,868
9,097
1,708
4,742
21,034
10,356
883
13,057
7,613
0
55,197
W
Tsukuyomi
Jerdee
Tsukuyomi
26,819
6,185
647
3,689
20,523
14,365
879
3,488
17,035
0
41,544
L
Raijin
Sealis1056
Raijin
16,425
1,146
1,646
1,926
19,125
9,646
569
11,184
7,489
44,417
0
L
9,245
4,354
490
1,316
19,356
8,515
1,028
10,266
8,588
0
16,909
W
10,463
2,263
1,539
2,433
16,783
8,011
204
5,468
11,315
0
21,199
L
Yemoja
Viegraff
Yemoja
7,520
1,118
17,447
4,120
22,754
30,055
99
11,239
10,866
13,130
0
W
27,760
8,283
2,210
6,990
17,742
6,445
3,265
5,072
12,670
54,836
0
L
Awilix
s1nph0n3y
Awilix
16,046
7,212
2,346
1,575
22,417
11,466
1,053
10,136
11,527
0
32,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,896
Gold Earned
68,661
182
Minions Killed
232
0
Camps Cleared
0
1,513,008
Distance Traveled
1,629,005
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,124
743
64
3
0
349,725
0
W
Baron Samedi
12,049
634
32
2
0
306,783
0
L
Ah Muzen Cab
12,186
641
49
3
0
322,687
4
W
Tsukuyomi
13,774
725
20
1
0
341,102
0
L
Raijin
14,370
756
75
4
0
285,231
0
L
Anhur
12,023
633
21
1
0
286,232
1
W
Thor
13,873
730
41
2
0
291,266
1
L
Yemoja
11,799
621
4
0
0
307,395
0
W
Sol
14,841
781
75
4
0
340,129
0
L
Awilix
13,518
711
33
2
0
311,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role