Player Matchup

Merlin
Merlin
Akaju
Merlin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
Duph
Cthulhu
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
287W - 271L
1,557 Elo+
Party 1
Ullr
Ullr
McKhester
Ullr
Level 63
God Stats
3W - 3L
1,633 SR
Queue Stats
219W - 218L
1,532 Elo+
Party 1
Anubis
Anubis
RevanVolrath
Anubis
Level 99
God Stats
2W - 2L
1,286 SR
Queue Stats
42W - 55L
1,477 Elo+
Party 1
Terra
Terra
ninjahotdog
Terra
Level 80
God Stats
2W - 4L
1,306 SR
Queue Stats
64W - 60L
1,471 Elo+
Party 1
Team Averages
Level 90
1,445 SR
1,497 Elo+

VS

Team Averages
Level 116
1,493 SR
1,449 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BraindeadRookie
Baron Samedi
Level 145
God Stats
2W - 6L
1,447 SR
Queue Stats
365W - 377L
1,500 Elo+
Solo
Chiron
Chiron
ThaGeneYes
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,257 Elo+
Party 2
Thoth
Thoth
acupofrobots
Thoth
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,512 Elo+
Party 2
Scylla
Scylla
derbyloke
Scylla
Level 160
God Stats
1W - 2L
1,519 SR
Queue Stats
40W - 39L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akaju
Merlin
20
11 / 2 / 19
12,168
869
19,788
15,022
8,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Duph
Cthulhu
18
8 / 5 / 19
11,748
839
20,449
23,912
25,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
17
8 / 3 / 13
11,100
793
13,486
18,809
8,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
16
2 / 5 / 16
9,976
713
7,374
17,554
9,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 1 / 21
10,719
766
8,527
17,125
11,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
5 / 7 / 5
10,616
758
14,993
14,608
5,608
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
BraindeadRookie
Baron Samedi
16
2 / 5 / 7
9,101
650
15,598
18,937
18,571
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
ThaGeneYes
Chiron
14
0 / 8 / 7
8,290
592
8,887
13,395
4,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 5 / 5
10,635
760
16,238
15,686
6,432
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
derbyloke
Scylla
14
2 / 8 / 4
8,943
639
11,213
10,839
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
43
33
Kills
15
16
Deaths
33
88
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
7
5
1.07
W
Merlin
Akaju
Merlin
11
2
19
10.25
L
Baron Samedi
BraindeadRookie
Baron Samedi
2
5
7
1.1
W
Cthulhu
Duph
Cthulhu
8
5
19
3.5
W
Ullr
8
3
13
4.83
W
Anubis
2
5
16
2
L
Chiron
ThaGeneYes
Chiron
0
8
7
0.44
L
6
5
5
1.7
L
Scylla
derbyloke
Scylla
2
8
4
0.5
W
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,624
Damage
66,929
92,422
Taken
73,465
64,571
Mitigated
39,010
54,804
Healing
23,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
14,993
8,889
877
2,241
14,608
5,608
0
10,933
3,675
0
31,855
W
Merlin
Akaju
Merlin
19,788
1,574
2,267
3,409
15,022
8,778
1,291
6,185
8,827
33,659
0
L
Baron Samedi
BraindeadRookie
Baron Samedi
15,598
1,453
3,599
7,761
18,937
18,571
0
12,823
6,114
26,847
0
W
Cthulhu
Duph
Cthulhu
20,449
386
3,443
2,996
23,912
25,578
224
10,073
13,576
37,577
0
W
Ullr
13,486
6,836
1,950
4,792
18,809
8,798
2,836
10,098
8,559
0
30,103
W
Anubis
7,374
0
2,170
2,763
17,554
9,928
326
8,406
9,043
23,437
0
L
Chiron
ThaGeneYes
Chiron
8,887
3,129
2,502
1,996
13,395
4,671
0
10,857
2,534
0
16,946
L
16,238
865
1,131
2,763
15,686
6,432
0
12,741
2,945
29,089
0
L
Scylla
derbyloke
Scylla
11,213
858
0
349
10,839
3,728
0
8,780
2,059
21,750
0
W
8,527
575
21,767
9,247
17,125
11,489
710
7,656
9,368
15,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,711
Gold Earned
47,585
131
Minions Killed
131
0
Camps Cleared
0
1,348,445
Distance Traveled
1,077,893
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,616
758
33
2
0
233,887
1
W
Merlin
12,168
869
35
3
0
258,056
0
L
Baron Samedi
9,101
650
12
1
0
220,231
1
W
Cthulhu
11,748
839
35
3
0
277,255
0
W
Ullr
11,100
793
26
2
0
262,761
0
W
Anubis
9,976
713
28
2
0
229,929
1
L
Chiron
8,290
592
17
1
0
207,750
0
L
Thoth
10,635
760
32
2
0
250,788
1
L
Scylla
8,943
639
37
3
0
165,237
0
W
Terra
10,719
766
7
1
0
320,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role