Player Matchup

Cernunnos
Cernunnos
Añañinpicante777
Cernunnos
Level 106
God Stats
3W - 3L
1,566 SR
Queue Stats
96W - 101L
1,474 Elo+
Party 2
Kuzenbo
Kuzenbo
BassPants908134
Kuzenbo
Level 112
God Stats
13W - 15L
1,552 SR
Queue Stats
551W - 522L
1,500 Elo+
Party 2
Fenrir
Fenrir
FajaDeNoir
Fenrir
Level 82
God Stats
8W - 8L
1,218 SR
Queue Stats
158W - 171L
1,407 Elo+
Party 1
Hou Yi
Hou Yi
LotusFlowerHM
Hou Yi
Level 60
God Stats
4W - 2L
1,500 SR
Queue Stats
371W - 384L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
mycatwearspants
Ao Kuang
Level 106
God Stats
7W - 6L
1,597 SR
Queue Stats
551W - 585L
1,426 Elo+
Party 1
Team Averages
Level 93
1,487 SR
1,443 Elo+

VS

Team Averages
Level 100
1,426 SR
1,411 Elo+
Discordia
Discordia
Articunotail
Discordia
Level 64
God Stats
17W - 11L
1,553 SR
Queue Stats
115W - 170L
1,415 Elo+
Party 4
Chang'e
Chang'e
Pharika
Chang'e
Level 103
God Stats
38W - 38L
1,348 SR
Queue Stats
175W - 242L
1,425 Elo+
Party 4
Loki
Loki
cominupmilhouser
Loki
Level 78
God Stats
31W - 34L
1,528 SR
Queue Stats
150W - 236L
1,408 Elo+
Party 4
Ymir
Ymir
pichazo
Ymir
Level 100
God Stats
2W - 5L
1,303 SR
Queue Stats
39W - 47L
1,464 Elo+
Party 3
Neith
Neith
teleone
Neith
Level 157
God Stats
222W - 276L
1,399 SR
Queue Stats
326W - 420L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
8,779
488
10,124
11,346
4,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 0 / 2
9,399
522
6,487
10,775
13,467
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
FajaDeNoir
Fenrir
13
2 / 1 / 7
8,657
481
4,070
12,885
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 4 / 2
9,894
550
9,701
13,342
6,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
17
11 / 4 / 2
10,562
587
13,682
18,057
7,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Articunotail
Discordia
13
1 / 5 / 1
8,025
446
5,326
8,482
2,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Pharika
Chang'e
16
0 / 1 / 2
9,281
516
7,105
10,758
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 6 / 1
8,578
477
8,976
11,781
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
pichazo
Ymir
11
3 / 4 / 2
7,752
431
5,842
15,616
12,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
teleone
Neith
16
3 / 5 / 4
9,582
532
9,761
14,828
5,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
21
Kills
12
13
Deaths
21
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Articunotail
Discordia
1
5
1
0.3
W
2
4
3
0.88
W
0
0
2
1
W
Fenrir
FajaDeNoir
Fenrir
2
1
7
5.5
W
6
4
2
1.75
L
Chang'e
Pharika
Chang'e
0
1
2
1
L
5
6
1
0.92
W
Ao Kuang
11
4
2
3
L
Ymir
pichazo
Ymir
3
4
2
1
L
Neith
teleone
Neith
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,064
Damage
37,010
66,405
Taken
61,465
42,663
Mitigated
27,888
24,301
Healing
18,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Articunotail
Discordia
5,326
515
0
816
8,482
2,465
108
1,229
7,253
38,179
0
W
10,124
4,114
0
3,647
11,346
4,718
0
1,490
9,856
0
64,639
W
6,487
1,701
0
1,814
10,775
13,467
67
6,281
4,494
69,532
0
W
Fenrir
FajaDeNoir
Fenrir
4,070
590
413
4,829
12,885
10,959
20
3,258
9,627
0
16,962
W
9,701
5,003
0
5,656
13,342
6,203
0
3,774
9,568
0
60,148
L
Chang'e
Pharika
Chang'e
7,105
1,365
85
6,097
10,758
3,706
666
7,180
3,578
68,966
0
L
8,976
2,046
0
2,694
11,781
3,720
0
4,594
7,187
0
48,722
W
Ao Kuang
13,682
3,403
144
7,798
18,057
7,316
190
3,540
14,517
72,992
0
L
Ymir
pichazo
Ymir
5,842
1,343
0
2,327
15,616
12,709
0
5,937
9,679
19,625
0
L
Neith
teleone
Neith
9,761
4,231
0
6,675
14,828
5,288
903
1,229
13,599
0
72,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,291
Gold Earned
43,218
480
Minions Killed
465
0
Camps Cleared
0
1,703,863
Distance Traveled
1,641,165
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,025
446
86
5
0
321,897
3
W
Cernunnos
8,779
488
106
6
0
280,218
3
W
Kuzenbo
9,399
522
126
7
0
359,145
3
W
Fenrir
8,657
481
24
1
0
365,311
6
W
Hou Yi
9,894
550
104
6
0
321,174
8
L
Chang'e
9,281
516
146
8
0
328,777
5
L
Loki
8,578
477
82
5
0
364,209
2
W
Ao Kuang
10,562
587
120
7
0
378,015
1
L
Ymir
7,752
431
10
1
0
329,267
9
L
Neith
9,582
532
141
8
0
297,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role