Player Matchup

Chang'e
Chang'e
AnyOtherGod
Chang'e
Level 49
God Stats
3W - 0L
1,785 SR
Queue Stats
181W - 106L
1,734 Elo+
Solo
Nox
Nox
Codeferous
Nox
Level 40
God Stats
14W - 9L
1,710 SR
Queue Stats
175W - 65L
1,811 Elo+
Party 2
Xing Tian
Xing Tian
GLWEST
Xing Tian
Level 77
God Stats
2W - 2L
1,255 SR
Queue Stats
206W - 98L
1,715 Elo+
Party 2
Danzaburou
Danzaburou
Gerfster
Danzaburou
Level 82
God Stats
10W - 9L
1,661 SR
Queue Stats
273W - 149L
1,718 Elo+
Party 2
Horus
Horus
WarlordIron
Horus
Level 106
God Stats
3W - 2L
1,596 SR
Queue Stats
456W - 254L
1,744 Elo+
Party 2
Team Averages
Level 71
1,602 SR
1,744 Elo+

VS

Team Averages
Level 70
1,569 SR
1,525 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Chris92305
Ra
Level 120
God Stats
5W - 5L
1,653 SR
Queue Stats
405W - 380L
1,535 Elo+
Party 1
Loki
Loki
OWO DrTerror
Loki
Level 28
God Stats
3W - 5L
1,541 SR
Queue Stats
47W - 51L
1,506 Elo+
Party 1
Ymir
Ymir
RIOSTORM64
Ymir
Level 26
God Stats
10W - 8L
1,577 SR
Queue Stats
30W - 29L
1,514 Elo+
Party 1
Bellona
Bellona
RadiantNebula63
Bellona
Level 87
God Stats
6W - 7L
1,576 SR
Queue Stats
334W - 324L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AnyOtherGod
Chang'e
11
2 / 0 / 5
6,583
598
7,681
4,689
1,761
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
3 / 2 / 7
6,849
623
4,096
4,444
2,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
GLWEST
Xing Tian
12
2 / 0 / 1
6,949
632
3,355
6,844
3,739
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Gerfster
Danzaburou
14
16 / 1 / 1
9,348
850
12,530
8,442
3,298
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 1 / 5
6,630
603
3,973
7,107
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
1 / 2 / 2
6,034
549
3,621
10,700
7,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
2 / 4 / 1
6,099
554
2,653
6,490
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 5 / 2
5,313
483
1,275
6,172
1,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 11 / 1
5,139
467
965
10,622
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 4 / 0
5,762
524
5,380
6,878
6,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
25
Kills
4
4
Deaths
26
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
2
2
1
W
Chang'e
AnyOtherGod
Chang'e
2
0
5
4.5
L
2
4
1
0.63
W
3
2
7
3.25
W
Xing Tian
GLWEST
Xing Tian
2
0
1
2.5
W
Danzaburou
Gerfster
Danzaburou
16
1
1
16.5
L
0
5
2
0.2
L
1
11
1
0.14
L
0
4
0
0
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,635
Damage
13,894
31,526
Taken
40,862
13,724
Mitigated
19,552
18,726
Healing
6,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,621
517
383
2,928
10,700
7,967
0
5,437
5,263
17,968
0
W
Chang'e
AnyOtherGod
Chang'e
7,681
1,669
887
3,705
4,689
1,761
81
1,802
2,817
39,429
0
L
2,653
523
535
1,290
6,490
1,693
0
2,770
3,720
39,180
0
W
4,096
721
0
1,337
4,444
2,032
243
2,737
1,551
15,127
0
W
Xing Tian
GLWEST
Xing Tian
3,355
655
0
3,149
6,844
3,739
0
0
6,844
38,825
0
W
Danzaburou
Gerfster
Danzaburou
12,530
7,273
0
5,738
8,442
3,298
3,550
1,491
6,855
0
62,968
L
1,275
159
0
555
6,172
1,658
0
1,325
4,847
0
20,515
L
965
9
0
22
10,622
2,183
0
794
9,828
8,796
0
L
5,380
2,203
0
1,145
6,878
6,051
0
4,806
2,072
0
31,178
W
3,973
1,906
360
3,550
7,107
2,894
0
803
6,220
0
31,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,359
Gold Earned
28,347
359
Minions Killed
242
0
Camps Cleared
0
1,067,606
Distance Traveled
1,026,201
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,034
549
22
2
0
221,059
2
W
Chang'e
6,583
598
70
6
0
203,245
5
L
Ra
6,099
554
87
8
0
209,921
1
W
Nox
6,849
623
27
2
0
195,785
7
W
Xing Tian
6,949
632
91
8
0
235,228
3
W
Danzaburou
9,348
850
100
9
0
207,586
2
L
Loki
5,313
483
47
4
0
195,921
0
L
Ymir
5,139
467
20
2
0
167,257
0
L
Bellona
5,762
524
66
6
0
232,043
2
W
Horus
6,630
603
71
6
0
225,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role