Player Matchup

Anubis
Anubis
Cuentasegundar14
Anubis
Level 21
God Stats
6W - 12L
1,566 SR
Queue Stats
61W - 94L
1,283 Elo+
Solo
Ra
Ra
DomSergio13
Ra
Level 4
God Stats
2W - 2L
1,502 SR
Queue Stats
7W - 15L
1,278 Elo+
Solo
Neith
Neith
EdgarGM3
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,325 Elo+
Solo
Ymir
Ymir
Rivalxrayy
Ymir
Level 22
God Stats
40W - 29L
1,543 SR
Queue Stats
406W - 407L
1,387 Elo+
Solo
Camazotz
Camazotz
SkullCrasher679
Camazotz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,416 Elo+
Solo
Team Averages
Level 16
1,522 SR
1,338 Elo+

VS

Team Averages
Level 19
1,575 SR
1,472 Elo+
Sylvanus
Sylvanus
An-Angels-Demise
Sylvanus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Equinknocks
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ares
Ares
Ghost_DaddyFlex
Ares
Level 32
God Stats
5W - 3L
1,737 SR
Queue Stats
70W - 43L
1,586 Elo+
Party 2
Horus
Horus
Jodater
Horus
Level 29
God Stats
5W - 3L
1,542 SR
Queue Stats
12W - 14L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
TheHowlingWolf51
Danzaburou
Level 29
God Stats
8W - 6L
1,595 SR
Queue Stats
69W - 72L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 7 / 0
3,674
612
2,584
5,310
1,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 4 / 0
3,276
546
317
3,250
338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
EdgarGM3
Neith
5
0 / 2 / 1
3,497
583
385
2,498
653
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 3 / 0
3,528
588
976
5,505
1,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
4
1 / 1 / 0
3,337
556
1,074
2,369
597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
7 / 1 / 2
5,487
915
3,850
4,657
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 1 / 1
4,071
679
519
1,778
760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

8
3 / 0 / 2
4,670
778
2,755
4,093
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Jodater
Horus
7
2 / 0 / 4
4,579
763
2,205
2,205
1,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
TheHowlingWolf51
Danzaburou
7
4 / 0 / 2
4,486
748
3,236
2,480
712
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
17
17
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
1
7
0
0.14
L
0
4
0
0
L
Neith
EdgarGM3
Neith
0
2
1
0.25
W
1
1
1
1.5
W
3
0
2
4
W
Horus
Jodater
Horus
2
0
4
4
L
0
3
0
0
L
Camazotz
1
1
0
1
W
Danzaburou
TheHowlingWolf51
Danzaburou
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,336
Damage
12,565
18,932
Taken
15,213
4,735
Mitigated
5,924
2,323
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,850
1,607
607
2,099
4,657
1,687
46
1,949
2,708
18,440
5,852
L
2,584
1,185
0
819
5,310
1,870
140
3,971
1,339
9,873
0
L
317
138
0
180
3,250
338
81
13
3,237
6,100
0
L
Neith
EdgarGM3
Neith
385
198
0
234
2,498
653
0
1,520
937
0
7,999
W
519
192
0
294
1,778
760
45
0
1,778
0
6,492
W
2,755
724
0
2,420
4,093
1,401
0
635
3,458
18,795
0
W
Horus
Jodater
Horus
2,205
1,005
364
1,418
2,205
1,364
131
747
1,458
0
6,169
L
976
31
225
100
5,505
1,277
48
0
5,505
8,493
0
L
Camazotz
1,074
619
0
765
2,369
597
0
439
1,892
0
6,227
W
Danzaburou
TheHowlingWolf51
Danzaburou
3,236
1,815
0
1,416
2,480
712
635
546
1,934
0
20,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,312
Gold Earned
23,293
79
Minions Killed
161
0
Camps Cleared
0
514,426
Distance Traveled
585,574
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,487
915
41
7
0
109,649
0
L
Anubis
3,674
612
13
2
0
108,105
0
L
Ra
3,276
546
17
3
0
105,294
1
L
Neith
3,497
583
16
3
0
111,652
3
W
Chaac
4,071
679
21
4
0
125,082
0
W
Ares
4,670
778
52
9
0
135,626
0
W
Horus
4,579
763
11
2
0
112,527
0
L
Ymir
3,528
588
21
4
0
118,104
2
L
Camazotz
3,337
556
12
2
0
71,271
0
W
Danzaburou
4,486
748
36
6
0
102,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role