Player Matchup

Chaac
Chaac
Look-At-Da-Doggy
Chaac
Level 12
God Stats
6W - 2L
1,833 SR
Queue Stats
39W - 18L
1,790 Elo+
Solo
Merlin
Merlin
XxShadow07
Merlin
Level 61
God Stats
1W - 0L
1,339 SR
Queue Stats
16W - 17L
1,397 Elo+
Party 1
Serqet
Serqet
ismaSPC-_-
Serqet
Level 54
God Stats
4W - 5L
1,357 SR
Queue Stats
17W - 19L
1,412 Elo+
Party 1
Team Averages
Level 42
1,510 SR
1,533 Elo+

VS

Team Averages
Level 99
1,562 SR
1,485 Elo+
Fafnir
Fafnir
Neko968071
Fafnir
Level 111
God Stats
0W - 2L
1,624 SR
Queue Stats
251W - 217L
1,591 Elo+
Solo
Susano
Susano
TheHighFlyMC
Susano
Level 121
God Stats
126W - 121L
1,618 SR
Queue Stats
645W - 671L
1,510 Elo+
Solo
Kukulkan
Kukulkan
bozyli
Kukulkan
Level 66
God Stats
56W - 74L
1,443 SR
Queue Stats
58W - 81L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 6
16,340
778
32,726
22,134
13,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
XxShadow07
Merlin
17
4 / 9 / 16
14,602
695
14,901
19,645
6,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
ismaSPC-_-
Serqet
17
4 / 5 / 11
13,353
636
12,155
14,819
6,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Neko968071
Fafnir
14
1 / 6 / 12
12,485
595
12,037
24,213
20,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
16
13 / 11 / 2
14,662
698
22,743
27,213
11,239
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
bozyli
Kukulkan
16
1 / 8 / 6
12,233
583
11,626
18,512
5,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
25
Kills
15
15
Deaths
25
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
17
1
6
20
L
Fafnir
Neko968071
Fafnir
1
6
12
1.17
L
Susano
13
11
2
1.27
W
Merlin
XxShadow07
Merlin
4
9
16
1.33
L
Kukulkan
bozyli
Kukulkan
1
8
6
0.5
W
Serqet
ismaSPC-_-
Serqet
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,782
Damage
46,406
56,598
Taken
69,938
26,754
Mitigated
37,929
19,689
Healing
10,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,726
4,611
0
14,373
22,134
13,708
1,717
10,185
11,949
0
88,908
L
Fafnir
Neko968071
Fafnir
12,037
2,618
609
6,154
24,213
20,860
677
7,418
15,972
29,418
955
L
Susano
22,743
5,373
0
1,927
27,213
11,239
457
4,256
21,766
0
55,548
W
Merlin
XxShadow07
Merlin
14,901
972
836
3,617
19,645
6,133
521
7,894
11,751
57,108
0
L
Kukulkan
bozyli
Kukulkan
11,626
613
0
1,790
18,512
5,830
312
4,148
14,199
56,942
0
W
Serqet
ismaSPC-_-
Serqet
12,155
2,833
0
863
14,819
6,913
168
6,393
8,426
0
31,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,295
Gold Earned
39,380
238
Minions Killed
210
9
Camps Cleared
10
1,138,390
Distance Traveled
946,346
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,340
778
112
5
3
425,654
5
L
Fafnir
12,485
595
39
2
2
284,421
1
L
Susano
14,662
698
65
3
2
334,687
1
W
Merlin
14,602
695
86
4
1
348,485
1
L
Kukulkan
12,233
583
106
5
6
327,238
4
W
Serqet
13,353
636
40
2
5
364,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role