Player Matchup

Rama
Rama
Diaklo
Rama
Level 113
God Stats
1W - 1L
1,200 SR
Queue Stats
138W - 179L
1,512 Elo+
Solo
Vulcan
Vulcan
JRTurner
Vulcan
Level 145
God Stats
91W - 86L
1,531 SR
Queue Stats
322W - 309L
1,601 Elo+
Party 1
Bacchus
Bacchus
JustNinth
Bacchus
Level 57
God Stats
1W - 0L
1,496 SR
Queue Stats
11W - 9L
1,589 Elo+
Party 1
Team Averages
Level 105
1,409 SR
1,567 Elo+

VS

Team Averages
Level 100
1,362 SR
1,578 Elo+
Rama
Rama
Buttguy
Rama
Level 105
God Stats
1W - 3L
1,236 SR
Queue Stats
58W - 47L
1,538 Elo+
Party 2
Janus
Janus
CoolHandLuk3
Janus
Level 68
God Stats
6W - 7L
1,560 SR
Queue Stats
43W - 35L
1,610 Elo+
Party 2
Hercules
Hercules
Unclegurby
Hercules
Level 127
God Stats
1W - 2L
1,290 SR
Queue Stats
50W - 41L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Diaklo
Rama
13
8 / 0 / 5
9,025
820
12,694
7,371
2,866
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
JRTurner
Vulcan
12
3 / 2 / 7
7,937
722
12,318
5,789
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
JustNinth
Bacchus
11
2 / 2 / 8
7,945
722
4,903
11,262
11,278
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Buttguy
Rama
10
2 / 5 / 1
6,843
622
7,329
10,242
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 4 / 4
6,656
605
4,357
6,776
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Unclegurby
Hercules
9
1 / 4 / 2
6,443
586
3,574
16,239
13,074
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
13
Kills
3
4
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
Buttguy
Rama
2
5
1
0.5
L
0
4
4
0.5
W
Rama
Diaklo
Rama
8
0
5
10.5
W
Vulcan
JRTurner
Vulcan
3
2
7
3.25
W
Bacchus
JustNinth
Bacchus
2
2
8
3
L
Hercules
Unclegurby
Hercules
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,915
Damage
15,260
24,422
Taken
33,257
16,246
Mitigated
19,687
7,173
Healing
4,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Buttguy
Rama
7,329
4,781
0
82
10,242
4,269
0
5,307
4,775
0
23,664
L
4,357
335
33
534
6,776
2,344
0
3,314
3,364
16,646
0
W
Rama
Diaklo
Rama
12,694
8,188
0
3,788
7,371
2,866
1,010
3,508
3,863
0
31,470
W
Vulcan
JRTurner
Vulcan
12,318
4,034
0
500
5,789
2,102
895
276
5,513
33,266
0
W
Bacchus
JustNinth
Bacchus
4,903
1,168
221
2,664
11,262
11,278
168
1,616
9,646
14,418
0
L
Hercules
Unclegurby
Hercules
3,574
1,046
0
4,012
16,239
13,074
0
8,042
7,663
1,344
10,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,907
Gold Earned
19,942
123
Minions Killed
101
7
Camps Cleared
2
646,657
Distance Traveled
609,959
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,843
622
39
4
0
180,603
2
L
Janus
6,656
605
36
3
1
217,256
1
W
Rama
9,025
820
49
4
5
191,260
5
W
Vulcan
7,937
722
52
5
1
246,935
2
W
Bacchus
7,945
722
22
2
1
208,462
1
L
Hercules
6,443
586
26
2
1
212,100
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role