Player Matchup

Fafnir
Fafnir
DoreetozDude
Fafnir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 216L
1,267 Elo+
Solo
Merlin
Merlin
keshon2000
Merlin
Level 157
God Stats
1W - 2L
1,532 SR
Queue Stats
65W - 87L
1,400 Elo+
Party 2
Cupid
Cupid
killem302
Cupid
Level 158
God Stats
1W - 2L
1,146 SR
Queue Stats
42W - 33L
1,527 Elo+
Party 2
Team Averages
Level 128
1,393 SR
1,398 Elo+

VS

Team Averages
Level 61
1,343 SR
1,400 Elo+
Sobek
Sobek
D1stur8e8
Sobek
Level 40
God Stats
6W - 8L
1,351 SR
Queue Stats
70W - 93L
1,467 Elo+
Party 1
Scylla
Scylla
Rayma555
Scylla
Level 125
God Stats
0W - 4L
1,178 SR
Queue Stats
96W - 118L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
WuKongD
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 0 / 13
11,985
749
6,584
12,491
13,208
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
keshon2000
Merlin
16
10 / 1 / 5
11,942
746
18,209
9,632
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
killem302
Cupid
14
6 / 4 / 5
10,901
681
16,002
13,479
4,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
D1stur8e8
Sobek
12
2 / 5 / 3
10,054
628
9,920
20,470
18,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Rayma555
Scylla
12
1 / 5 / 1
9,063
566
8,268
13,745
3,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
WuKongD
Danzaburou
12
2 / 7 / 2
9,635
602
9,125
13,456
3,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
17
Kills
5
5
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
D1stur8e8
Sobek
2
5
3
0.7
W
Fafnir
1
0
13
7.5
L
Scylla
Rayma555
Scylla
1
5
1
0.3
L
Danzaburou
WuKongD
Danzaburou
2
7
2
0.43
W
Merlin
keshon2000
Merlin
10
1
5
12.5
W
Cupid
killem302
Cupid
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,795
Damage
27,313
35,602
Taken
47,671
21,506
Mitigated
24,697
17,033
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
D1stur8e8
Sobek
9,920
342
0
5,151
20,470
18,103
0
8,889
11,581
23,565
0
W
Fafnir
6,584
1,834
355
7,596
12,491
13,208
263
5,530
6,961
28,288
0
L
Scylla
Rayma555
Scylla
8,268
774
747
3,098
13,745
3,227
29
8,419
5,326
36,469
0
L
Danzaburou
WuKongD
Danzaburou
9,125
2,663
0
1,960
13,456
3,367
0
8,082
5,374
0
27,063
W
Merlin
keshon2000
Merlin
18,209
525
158
3,126
9,632
3,443
1,022
6,087
3,545
46,103
0
W
Cupid
killem302
Cupid
16,002
9,925
408
5,390
13,479
4,855
1,050
7,037
6,442
0
47,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,828
Gold Earned
28,752
161
Minions Killed
130
4
Camps Cleared
9
840,209
Distance Traveled
776,411
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,054
628
17
1
1
272,668
0
W
Fafnir
11,985
749
28
2
0
323,546
3
L
Scylla
9,063
566
53
3
4
249,057
1
L
Danzaburou
9,635
602
60
4
4
254,686
4
W
Merlin
11,942
746
75
5
4
262,820
1
W
Cupid
10,901
681
58
4
0
253,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role